Maybeboard


This is not a budget deck (Mishra's Workshop is still a proxy).

This is the second deck I ever made and the one my playgroup generally likes the least, as it gets really scary, really fast and it controls the board quite a bit while doing so. There isn't much strategy to this deck, so that's the main reason I love playing it. Basically the goal is to play mana rocks/dorks and play/cheat-out big creatures that decimate the board (usually by turn 4 or 5). If you have the right cards (Sol Ring, Thran Dynamo, Eldrazi Temple, Ancient Tomb, ect) you can have Ulamog out by turn 2.

The Maybeboard is just the most recent/most prominent cards that I've switched out.

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96% Casual

Competitive