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Commanders of Ravnica: Feathers' Flying Feints

Commander / EDH* Double strike Equip Flying RW (Boros) Voltron

NocTurtle


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Maybeboard


This deck is apart of my Commanders of Ravnica Deck Series, fun flavorful decks that are good but nowhere near CEDH. Feather the Redeemed is a great voltron commander and with so many instants to protect her what could go wrong? This deck is made to cast Feather and keep her protected. Opponent board wipes? Exile and return at end of Turn. Targeted removal? Protection from color. I'm open to any suggestions for this deck

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This was originally a Boros Theme Deck with Feather at the helm as she's my fav Boros Char, unfortunately it's very hard to make her a good Boros Theme deck as most (not all Psychotic Fury, Boros Charm) combat tricks that are good are from different sets. I think I'm going to keep her a deck in my arsenal but I want to make another Boros Theme Deck for my Commanders of Ravnica Set.

Creatures

I'm sad as I had to remove Aurelia, Exemplar of Justice to add Mavinda, Students' Advocate. I don't know if I'll need him as Feather, the Redeemed puts the tricks back into my hand but if I discard to hand size, or have to use the tricks before Feather is out it would be a useful effect. It could allow me to cast Swords to Plowshares and Path to Exile again, though it is unlikely because of the 8 (and wizards denies that they hate white cough cough Past in Flames, Kess, Dissident Mage) extra mana to cast. If Mavinda, Students' Advocate ends up not being great I will change it to Past in Flames, or Backdraft Hellkite I think.

Kediss, Emberclaw Familiar is one of the most busted cards in decks that are looking to win through commander damage. Gisela, Blade of Goldnight and Young Pyromancer are on the chopping block next. Gisela is just too expensive most of the time, and Y Pyro just doesn't seem to do enough, maybe I'm not utilizing the tokens properly. I generally swing with some and keep up others as blockers depending on the board state, but Y Pyro does combo well with Path to Exile for some makeshift ramp. I thought about Monastery Mentor as well but the Prowess on the tokens he creates makes them much scarier than those from Young Pyromancer.

Equipment

Some of the equipment in the deck is a little inefficient. Hammer of Nazahn has a useful effect but it seems more expensive that running something like Sword of Fire and Ice or the new Sword of Forge and Frontier. The effect is really nice but we will have to see if it stays in future updates. Magnetic Theft is another card that synergizes well with equipment (and especially Sunforger), but it might be cut in the future as well.

Board Wipes

Currently there are 4ish board wipes in the deck Winds of Abandon, Austere Command, Chandra's Ignition, Fell the Mighty, and Vandalblast depending on your opponents. 2 of them only work while you're ahead which makes the deck feel light on board wipes overall. I'll have to revisit this section later. Farewell could be good, or any others that are modal somehow.

I did add Armagedon as a way to confirm a win by making your opponents unable to deal with Feather afterwards especially with either Sword of Hearth and Home or Sword of the Animist out. Jokulhaups, or Devastation could fill this role as well.

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99% Casual

Competitive

Date added 3 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 1 Mythic Rares

26 - 4 Rares

18 - 2 Uncommons

25 - 8 Commons

Cards 100
Avg. CMC 2.48
Tokens Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Elemental 1/1 R, Elephant 3/3 G, Goblin 1/1 R, Human Soldier 1/1 W, Monk 1/1 W, Skeleton 1/1 B, The Atropal, Treasure
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