Heartwarming Redemption

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Heartwarming Redemption

Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

seshiro_of_the_orochi on Card creation challenge

6 months ago

TypicalTimmy: Heartwarming Redemption is a thing, so no worries for Gids ;)

SufferFromEDHD on Burn Heal

11 months ago

Talisman of Conviction good mana rock.

Balefire Liege!

Sacred Fire mini Lightning Helix

Cave-In free board wipe that gains life now.

Aurelia's Fury best of both worlds. So much value.

Heartwarming Redemption card draw in Boros is rare. Every opportunity must be seized. This is Windfall that triggers the 3 damage.

Lorehold Command swiss army knives are cool. Being an instant is a plus. 5 mana is very awkward but 6 damage/6 gained life PLUS whatever effect out of the three is most useful for the moment makes it worth considering.

legendofa on Adventures in the Forgotten Realms …

2 years ago

I'm going to complain a little more. I apologize.

Why are all the bards in Magic ? Yisan, the Wanderer Bard was kind of the trendsetter, and he's not especiallu D&D bard-ish. I can kind of forgive Elvish Bard and Joraga Bard since they're Elves.

Which of these describe traditional/stereotypical D&D bards?

Instinct driven, nature-centric, strong belief in destiny, physically powerful, focused on predator-prey interactions, minimalist

My answer is none. There is nothing about traditional D&D bards. They tend to fall into two broad categories, inspiring and manipulative. Inspiring would be -- Rally the Peasants , Outlaws' Merriment , Deafening Clarion , and Heartwarming Redemption are cards I would identify as showing this type of bard. Manipulative would be , with Beguiler of Wills , Besmirch , Role Reversal , and Captivating Crew as representative cards. Bards aren't nature characters. They can probably survive in the woods alone, but so can a paladin. Bards are , not .

jakeyuki12 on

2 years ago

No, you oughta not assume things that you don't know about.

Thrilling Discovery and Heartwarming Redemption don't actually generate advantage, so I don't count those since you don't plus at all. Want a monetarily cheap card that draws you a LOT of cards and synergizes with the deck? Run a copy of Showdown of the Skalds . Multi-colored, you can draw up to 4 cards, and can buff your team. Simple (and inexpensive) cards like Light Up the Stage get the job done too.

So please, I ask that you don't judge me like that again. There are plenty of inexpensive cards you can add to the deck that will increase the ways to generate advantage and ramp.

Aforizma on

2 years ago

jakeyuki12 Everyone has their preferred land amount. I play games all the time with 33 lands. 1/3rd of your deck being land is plenty enough. Putting it another way, I'm less likely to be fucked by getting too much land when I need to draw something important. There aren't an insane amount of high cost cards in the deck.

Otherwise, yes, I've thought about adding Skullclamp and adding in more ramp and draw. However since we are not in green, these cards can be pricey. This deck isn't meant to be going against 800$+ decks. I'm running Esper Sentinel and Smothering Tithe ... These are already pushing some high cost cards. While we have some more reasonable draw and ramp with Wyleth, Soul of Steel , Sol Ring , Arcane Signet , Thought Vessel , Tome of the Guildpact , Heartwarming Redemption , and Thrilling Discovery .

I think your critique was coming from a point of top tier money pit view, instead of what the deck is meant to be.

McToters on Edh soldiers

3 years ago

Cool deck! Tajic is a cool commander. Just some thoughts I had looking over your list:

Mentor of the Meek Soldier and Draw

Assemble the Legion Cool enchantment that makes soldiers

Mirror Entity can count as a soldier and pump your weenies

Bonders' Enclave maybe draw?

Heartwarming Redemption impulsive draw

Wheel of Fate more impulsive draw

Urza's Incubator make your soldiers cheap

Anger or Mass Hysteria or Urabrask the Hidden Haste Enablers! May help you to trigger Tajic a turn faster.

Arch of Orazca

Howling Mine and/or Mana Flare These both help opponents but it's draw and extra mana for you as well.

Again sweet deck! Hope some of those help a little +1

Grind on

3 years ago

Cool deck!!
Interesting that you run the artifact lands. I tend to shy away from those in favor of basics in case my opponents run bane of progress or vandalblast or nevinyrrals disk. Is there a synergy you get from running them that i dont see?
Also, 2 cool cards for you to consider are Flamekin Village and Heartwarming Redemption.
Anyway cheers and have fun!!

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