Descend upon the Sinful
Exile all creatures.
Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.
|Have (2)||metalmagic , gildan_bladeborn|
Printings View all
|Shadows over Innistrad (SOI)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Descend upon the Sinful occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Descend upon the Sinful Discussion
1 month ago
My comments are constructive criticism not trying to tear you down. There are way too many lands here (38 is the max typically) and no true ramp. Mana rocks and mono white ramp spells such as Land Tax, Tithe (two expensive cards) or Gift of Estates. Mana Rocks like Sol Ring, Marble Diamond and Gilded Lotus will help. You definitely need Board Wipes with Avacyn it is one-sided, Wrath of God, Mass Calcify, Cleansing Nova and Rout to name a few, side note Descend upon the Sinful is mostly horrible in your deck cause it wipes your board even with Avacyn out. For you Humans and Angels a great card you are missing is Herald of War reducing the cost of both after it attacks. King saproling mentioned a few reducers as well. Heraldic Banner is a good rock/ pump spell.
2 months ago
- Sounds good. Being you like pillow fort decks I figured you would enjoy this deck Merica' Enchant
- As for board wipes I would recommend Fumigate End Hostilities . Descend upon the Sinful is also pretty fun and can be flavor full. If people start playing a lot of planeswalkers (i doubt due to budget) Fated Retribution is pretty funny.
- Being you are 4+ mana spells put in more than 20 lands, you really want to hit those land drops. 23-24 might be better.
- Oblivion Ring is also a really sweet card in terms of removal.
- In terms of winning Sigil of the Empty Throne is a way of winning. If that's enjoyable i highly recommend that card over guile. Darksteel Reactor is slow but i find it enjoyable. The best way to win might be Approach of the Second Sun .
- Those are my thoughts so far Ill try and make a deck real quick and ill post it in the comments.
4 months ago
I love the idea. I think it needs some more divine judgment though. Sunblast Angel , Oblation , Austere Command , Hour of Revelation , Akroma's Vengeance , Descend upon the Sinful , Fumigate , End Hostilities , and of course Wrath of God and Day of Judgment . Ravnica at War could be good depending on your meta. While playing boardwipes just for flavor wouldn't be the best idea, it's also a strategic decision. Angels are slower tribe, so it's a good idea to put everybody else behind.
Outside of boardwipes, Akroma's Memorial spells death for all opponents, Herald's Horn is another cost reducer, and True Conviction is a powerful anthem due to the fact that most of your creatures are big and flying.
5 months ago
I made a mistake: I thought Luna's wording said ''play'', but it is ''cast'', so no need to name lands with Moons in them.
Shadows Over Innistrad block: Markov Dreadknight Olivia's Bloodsworn Prophetic Ravings Courageous Outrider Convicted Killer Flip// Branded Howler Voldaren Pariah Flip// Abolisher of Bloodlines Ethereal Guidance Devils' Playground Descend upon the Sinful Long Road Home Humble the Brute Howlpack Resurgence Ghoulsteed Vexing Scuttler Turn Aside Tamiyo, Field Researcher Silverstrike
Tiny Moon: Desperate Sentry
6 months ago
Have you considered The Elderspell to lump all of your counters onto a single PW then ult them?
6 months ago
So now I'm going to organize this post is from different types of cards and alternatives and/or strictly better cards that have the same Converted mana cost!
Let's start with enchantments! It seems like your all over the place, which is fine, but you have aura enchantments and land enchantments. which seems a little weird to me! Normally you want to either go a route for your deck, and this seems unorganized, so let us fix that! Serra Aviary is a bad card, cause it also gives opponents fliers +1/+1, we don't want this. So id suggest either going with some like Citadel Siege cause sure, it won't buff all creatures, and it'll give a boost to one creature you want per turn, or it can be used defensively which is always a plus! I'd also suggest going Dictate of Heliod cause it gives an extra +1/+1 for one extra mana, AND IT HAS FLASH! For cards that are better for the 4 cmc are Light from Within , Force of Virtue , Marshal's Anthem .
For protection cards or cards that accumulate value, instead of Angelic Renewal and Angelic Accord , cards which can be good, but you don't have a whole lof of life gain or recursion to run these two! So I'd suggest cards like Sigil of the New Dawn , Kindred Boon , Privileged Position and Asceticism are 100% more effective in protecting your creatures or giving good value.
Now that we got enchantments out of the way! lets work on these instants! I love some of these instants, Absorb is a fun card that I'm 100% gonna get, same with Archmage's Charm ! Disdainful Stroke , Essence Scatter (and the like), Commencement of Festivities and Guardian Angel are all weaker versions of cards like Mana Drain and Counterspell which I'd upgrade with. I'd also suggest getting some artifact/enchantment removal such as Krosan Grip one of the best in this as it has split second, another card I highly recommend is Bant Charm one of the most versatile instant printed in these colors. some other instants i enjoy and have seen good results with are Teferi's Protection , Plasm Capture / Mana Drain , Render Silent , Arcane Denial , Dawn Charm and Heroic Intervention . Those are just some of my recommendations! I may have some more but You'd really need to let me know what direction you want to go!!
For sorceries, you're in gosh darn green! WHERE ARE THE RAMP SPELLS?!!??!!? Add Farseek , and since we have big fatty CMC angels, Recross the Paths puts in some work! Kodama's Reach and Explosive Vegetation are better than cards like Rampant Growth because 1) it gives card advantage (2 lands for 1 card) and 2) gives us more mana to work with during the late game! (this is when angel decks typically win). other ramp spells I use are Cultivate and Traverse the Outlands .
I've noticed this deck does not have a SINGLE BOARD WIPE, as big as our angels are for the CMC, we won't be able to cast them until later, board wipes are essential to have especially since you aren't running any pillow forts kind of cards, I HIGHLY recommend adding some, cards that I've always had in my white decks are Austere Command , Rout , Supreme Verdict , Cleansing Nova , Descend upon the Sinful , Planar Cleansing and Mass Calcify . Some other sources that are more focused with tribal is Harsh Mercy sure each player gets to pick a creature type, but that typically is one creature for them, and of course we'll pick angels, so we get the upper-hand in this!
We need some card draw, and this is important as I don't see any in this deck and that is a HUGE mistake. Think about adding cards like Rishkar's Expertise , Praetor's Counsel , Blue Sun's Zenith , Sphinx's Revelation , Finale of Revelation just to name a few that come to mind.
For Lands, these look just.....fine albeit slow, but not quite optimized. I totally understand how people on a budget don't run cards like Misty Rainforest and the like. But as a 3 color deck, I suggest adding in cards like Temple of Enlightenment and Temple of Plenty at least you'll get value from them coming in tapped. Other cards I'd suggest are Krosan Verge , Prairie Stream , Flooded Grove , Wooded Bastion , Seaside Citadel , Path of Ancestry , Forbidden Orchard (cause what is a 1/1 to our angels? PFFT) other lands that give some utility in a pinch are: Scattered Groves and Irrigated Farmland ! other good cards are Glacial Fortress (and it's kin), Hinterland Harbor and Temple Garden !
For Artifacts, I see the signets, I don't typically run the
and X signets just cause I like my land ramp better and won't get destroyed with target removal or artifact/enchantment wipes. but as a 3 color deck, you 100% NEED
basically makes all your mana problems go away, just tap lands for whatever color you need! If you're trying to go for some voltronish cards, I'd suggest going like
, which basically secures that you keep whatever creature you want alive for the rest of the game (unless they exile it with a spell somehow).
is also a good card as people won't want to block because it exiles shit, which is GREAT, let me tell you how many times people didn't block because they wanted to keep their creature(s).
For tribal support cards, there is a very small pool to chose from, So you might want to grab a Vanquisher's Banner , Herald's Horn , Urza's Incubator , Door of Destinies , Coat of Arms , Stoneforge Masterwork and Cryptic Gateway are some cards to look at!
Ok, lets finally get this creature situation fixed! first of, YOU'RE AN ANGEL DECK WITHOUT ITS PRIME GURL!?! WHERE IS MY Avacyn, Angel of Hope ?!?!?!??!!?!?!? I'm disappointed!!!! But for real, add her.
Other cards considering should be Metallic Mimic (if you're going for a 1/1 counter theme.) Solemn Simulacrum should go in here, he's just too good not to have here! Rhonas the Indomitable is a great mana sink, and if you really need to give trample to your creatures, Nylea, God of the Hunt is also a good alternative. Resplendent Angel is a great 3 cmc angel, don't underestimate this gurl! Sephara, Sky's Blade is also a great (shittier) version of our gurl Avacyn, Angel of Hope but still a good effect none-the-less! Iridescent Angel , for a 7 mana angel, I was hesitant at running her in my jenara deck, but has proved to be SO GOSHDARN STRONG! Can literally take ANY damage from ANYTHING (don't mention the Eldrazi to this gurl) but it has soaked up a lot of damage over my games. Archangel of Tithes is a great 4 cmc angel that gives taxes for attacking and defending! great include! Angel of Invention a fabulous card, especially if you have something that gives +1/+1 counters, say a Bow of Nylea , is a great addition to our squad! Angel of Serenity is a good card here as well! great recursion for this deck! since we're in bant, Stoic Angel is also a good include! Akroma, Angel of Wrath can't go wrong with an 8/8 creature with so many keywords and protection(s)!
Also, there is ONE card that is SO GOSHDARN UNDERRATED AND NEVER PLAYED and has literally been the BIGGEST beater I've EVER seen is non-other than Selfless Squire . THIS GURL...Where are my words for this card. It's a fog effect but you get a MASSIVE creature that has to be answered or your opponent die! I've had people swing at me for 20+ damage, not worried because of Selfless Squire and she becomes a huge creature, give her trample and/or indestructible, good game! This gurl is so badass she can oftentimes beat an ELDRAZI TITAN 1v1 (in terms of power/toughness). Best and most fun card I'VE EVER PLAYED IN A CREATURE! 50/10 would recommend!
8 months ago
8 months ago
You may want to look into making Angel tokens, in the event of wipes. I would advise at the bare minimum the enchantments and Moonsilver Spear as they can be activated every turn.