- - August 28, 2025 - -

Edge of Eternity Update

-

Beginning of Updates

March 2 ~~ Aetherdrift Update
Show


-

May 9 ~~ Dragonstorm Update
Show


-


-

Q4 ~~ Spiders & Avatars Update
Show

End of Updates



Description & Gameplay

-

Beginning of Why

Why Mono-White
Show

-

Why Halvar, God of Battle?
Show

End of Why

Beginning of Gameplan

General Strategies
Show

-

The Three Paths
Show

End of Gameplan



Deck Construction

-

Beginning of Card Choices

Beginning of Creatures

Equipment Support
Show

-

Other Creatures
Show

End of Creaures

Beginning of Armory

Halvar's Favourites
Show

-

Powerhouses
Show

-

Utility
Show

-

Mana Rocks

    Sol Ring is among the best Mana Rocks, providing a substantial bump in mana for minimal costs. It's a staple so ubiquitous it's seen as a symbol of the format. Intentionally excluding it from your deck is a disservice.

    Arcane Signet is the best 2mv Mana Rock available. Enters untapped and taps for without downsides.

    Mind Stone is a 2mv Rock that can be popped for a card when it isn't needed. Creates a card draw engine with Sun Titan.

-

Expedition Map

    Grabs one of the many utility lands this deck uses for whatever the situation calls for.

-
-
-

Forge Anew

    An Equipment support package providing recursion, instant-speed equipping, and a free equip every turn.

-

Meticulous Excavation

    Protects my permanents during my turn, reuses enter triggers, & regains access to the spell half of MDFC lands.

    Hotswaps between each side of my Commander.

-

Sigarda's Aid

    An Enchantment that gives Equipment flash and an auto-equip.

-

-

Equipment Tutors
Show

-

Removal Spells
Show

-

Protective Spells
Show

-

-

14 Basic Plains

    This deck needs plenty of , and Basic Lands are the major providers.

-

Modal DFCs

    Unique cards that allow utility cards and land drops to exist simultaneously.

-

Abstergo Entertainment

    Dual historic card recursion/grave purge in a land slot.

-

Ancient Tomb

    A lands that tap for in exchange for 2 life.

    Helpful for paying casting expensive spells and paying equip costs.

-

Castle Ardenvale

    An untapped utility land.

    Creates 1/1 Human Tokens to pick up Equipment or chump block.

-

Command Beacon

    Offers a Commander Tax break when Halvar  gets expensive to cast.

-

Demolition Field & Field of Ruin

    Utility lands that destroys another utility land.

    I use them over other options due to them replacing themselves with Basics so I'm not down a land.

-

Eiganjo, Seat of the Empire

    An untapped utility land.

    Can be channeled to damage a creature in combat.

-

Ishgard, the Holy See

    A land that leads to a recursion adventure.

-

Kor Haven

    A protective utility land that deters my opponents' threats.

-

Minas Tirith & Monumental Henge

    Untapped utility lands.

    Minas Tirith can draw cards on turns I attack with multiple creatures.

-

Myriad Landscape

    A ramp source of a land by grapping a pair of Plains.

-

Plaza of Heroes & Talon Gates of Madara

    Lands that protects a creature from removal.

    Talon Gates of Madara acts like a protection spell by its unique ability to place itself directly on the battlefield from the hand for its enters trigger to phase out a creature.

-

Rogue's Passage

    Makes a threat unblockable.

    Helpful when my available Equipment lack the proper evasion.

-

Sanctum of Eternity

    A land that bounces my Commander.

    Saving my Commander from removal during my turn.

    Offers the opportunity to hotswap between each side of my Commander.

-

Secluded Starforge

    A land that taps Equipment into an additional source of power.

    Creates 2/2 Robots tokens to wield Equipment, chump block, or fuel its power-boosting ability.

-

Thespian's Stage

    A land clone that can repeatedly change what it becomes.

    Can be a Plains when there's nothing else worth copying.

-

Urza's Cave

    A tutor that gets any utility land that I desire.

-

Urza's Saga

    A unique Saga that creates a pair bodies and tutors for a small artifact.

End of Lands

End of Card Choices

Beginning of Notable Exclusions

Mechanics
Show

-

Equipment & Support
Show

-

Other Cards
Show

Updates Add

-

Edge of Eternity Update

-
-

-

New Equipment Support
Show

-

Rethinking Ramp
Show

-

Supporting the Blade
Show

-

Fantastic Weapons
Show

-

Spells
Show

-

Real Estate Development
Show

-

Comments View Archive