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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Sword of Sinew and Steel
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from red. ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything black or red. Anything black or red attached to this immediately falls off.)
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker, and up to one target artifact.
1 week ago
One consideration is also how nicely the swords play in a voltron setting (where several are likely to see play in the same deck). In the same vein of thought would be; how nicely do they play with double strike? - a common goal with voltron & swords. Sword of Fire and Ice remains a chart-topper with a suited-up double striker.
I put Sword of Sinew and Steel higher on the list personally. I love repeat removal on artifacts (one sword that is more bonkers with double strike), typically pretty relevant. The planeswalker removal is neat when it comes up, but yeah, it can be a dead ability. I also like pro-red as I've been known to use quite a few dmg-based boardwipes.
Sword of Light and Shadow kindof has a curse for me where I almost never care about the graveyard-to-hand in the decks where I want a sword & usually I just want to make a lifelink-beefcake for lifegain. Though pro is a really nice protection combo. & I do love Orzhov, kindof my current labor of love.
New sword is: Sword of impulse & ramp. It is decent.
1 week ago
Crow-Umbra, that is not too bad, but not exactly game-breaking, either, which I imagine was a deliberate decision by WotC.
It is far too early to add sword of forge and frontier to this list, so I shall wait until I have had time to see it in action, firsthand. I also am very glad that the sword is pointing upward in the artwork, maintaining Sword of Light and Shadow's status as the only sword that is pointing downward in its art.
However, I need to make another revision to this list, since I have, indeed, decided to make the change that I considered, above, so my list is now as follows:
I switched the places of Sword of Light and Shadow and Sword of Hearth and Home, because, as much as I like the former sword, it simply does not have sufficient impact on a game for me to rank it any higher, whereas I have realized hos good the latter sword is; putting an additional land on the battlefield is always good, and, even if the creature that is "flickered" does not have a triggered ability, the flickering can still remove unwanted auras and counters from it. I am sad that my favorite sword is now at only fourth place, but fourth out of eight (soon to be nine) swords is still fairly impressive.
1 week ago
I just realized that I put the wrong numbers on my list, above, so the proper numbering is now as follows:
I am very sorry for that mistake, but I have now corrected it.
1 week ago
Mark Rosewater has revealed that Phyrexia: All Will Be One shall have a new sword of X and Y, which means that I shall eventually need to add it to this list, but, for the present, I have a revision to make (again, this list is purely my own preference, not based of any statistics or data), so my new listing is as follows:
I moved Sword of Body and Mind to seventh place because its abilities are so different from each other that it is very difficult to build a deck that can truly take advantage of both of them, and I shall admit that I am actually contemplating switching Sword of Hearth and Home with Sword of Light and Shadow, because I am starting to think that the former is actually quite useful, but I shall leave those two as they are, for the moment, since the latter is still my personal favorite of the swords.
I also have put a link to this thread on my user profile, since I shall eventually revisit it when the final two swords in this cycle are printed.
What does everyone else here think of my new ranking?
4 months ago
- Profane Tutor
- Force of Vigor
- Terminal Agony
- Ignoble Hierarch
- Tourach, Dread Cantor
- Sword of Sinew and Steel
- Dauthi Voidwalker
- Ornithopter of Paradise
- Nested Shambler
Formatting won't allow me to show the retro frame, but all of these do various bits to your end, and have a retro-framed alternative printing. And minus Force of Vigor, most of these are relatively cheap. I hope it helps!
5 months ago
Pretty cool deck! I would add in some more card draw like Bolas's Citadel, Phyrexian Arena, I don't know what else to recommend other than the usual sorcery cards since you're not playing reanimator/certain big creatures that could help with draw are outside of your mana range.
You could use the Swords to give Skittles protection, Sword of Fire and Ice could help with draw, Sword of Feast and Famine for discard and ramp, Sword of Hearth and Home for ramp (though the other ability doesn't interact too well), Sword of Truth and Justice, I mean, this should be in there period, proliferate and pumping skittles? Sword of Light and Shadow could help with recursion of certain creatures, Sword of War and Peace and Sword of Sinew and Steel are other options that could help with life gain and dealing with certain targets that black normally cannot handle.
7 months ago
Oh (bleep) you're right! LMAO. Like I said, I've been playing since Revised and have a LOT of decks. Always had a penchant for tribal knights (even though there have been/are better tribes for sure through the years). My Modern version does, in fact, run Giver of Runes. The Kor designation doesn't allow me to Cavern of Souls her in but I do run plenty of white sources. I'm sorry bud. 100% my bad. Sorry about that. I need to NOT drink my scotch and give advice. I just get soooooo excited when I see a solid knight tribal build I lose control.
I WILL post my ACTUAL MODERN legal version in the next few days. Giver of Runes is my only non-human or non knight creature in that deck. I run everything else human and/or knight in that deck-most are both. I announce my first Cavern of Souls as "knight" which prevents counter magic on all but the Giver of Runes and Noble Hierarch. Those both being (ideally) early drops-counter magic doesn't normally come into play.
My current, most regularly played, Modern deck is not knights (although I do play it still for a change of pace once in awhile but it's not my number one deck-hence my leading you astray). My current regular MODERN deck is as follows:
Deck: Greif Blade
Main: 4 Ephemerate 1 Poet's Quill 1 Batterskull 4 Giver of Runes 1 Sword of Fire and Ice 2 Plains 3 Godless Shrine 3 Concealed Courtyard 3 Skyclave Apparition 1 Takenuma, Abandoned Mire 3 Tidehollow Sculler 2 Malakir Rebirth Flip 2 Charming Prince 1 Kaldra Compleat 1 Silent Clearing 1 Shriekmaw 4 Grief 3 Feign Death 4 Marsh Flats 1 Lion Sash 1 Flooded Strand 3 Touch the Spirit Realm 1 Swamp 1 Castle Locthwain 2 Agadeem's Awakening Flip 2 Solitude 4 Stoneforge Mystic 1 Verdant Catacombs
This is the list I run most frequently so it's the one I know best and have readily available to share. This is NOT a net-deck AFAIK. If there is an identical or similar list floating around in Cyberspace it's purely coincidental. This list was home brewed and is one of my favorites I've ever made through the years.
8 months ago
I'm just gonna rattle off some good equipments
- Sword of Feast and Famine byw this sword is an auto include in every deck k of you happen to own one because it's like taking an extra turn every time to connect with the creature that's equipped with the sword
- Sword of Vengeance
- Vorpal Sword
- Mask of Memory
- Mask of Griselbrand
- Sword of Fire and Ice
- Basilisk Collar
- Sword of Hearth and Home
- Sword of Sinew and Steel
- Darksteel Plate
- Hero's Blade
- Sword of Light and Shadow
- Whispersilk Cloak
- Sword of War and Peace