Deathless Angel

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare
Promo Set (000) Rare

Combos Browse all

Deathless Angel

Creature — Angel

Flying

: Target creature is indestructible this turn.

Deathless Angel Discussion

theguy419 on Bruna, the Fading Light

2 weeks ago

i'm noticing some problems that you have with too little recursion and too little in the ways of protecting her from targeted removal. cards like Faith's Reward , Second Sunrise , Resurrection and False Defeat are really good to make sure your creatures come back when you get blown up after you summon your god emperor angel. you also are mono white so the problem with that is your card draw is very limited to really get going. take a look at cards like Mind's Eye , Scroll Rack + Land Tax . it's a great way to draw 3 a turn for one mana. Staff of Nin is a good passive draw for you every turn and you should absolutely look at putting The Immortal Sun in your deck. card is nuts and fucks on planeswalkers at the same time which only really affects one card in your deck. other cards that will help with your voltron strategy are various cards like Steelshaper's Gift , Open the Vaults , Stonehewer Giant and Stoneforge Mystic . various equipments that are really good for what you wanna do are things like Champion's Helm , Darksteel Plate , Whispersilk Cloak , any of the sword of cards (just gonna put a link to all the sword of cards of your choice all but body and mind are sweet https://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5Bsword%5D+%5Bof%5D+%5Band%5D), Batterskull , Sword of Vengeance Hammer of Nazahn . certain creatures that are just good stuff that you should think about are Selfless Squire , Thalia, Heretic Cathar , Karmic Guide , Reveillark , Linvala, Keeper of Silence also look at putting in Nahiri, the Lithomancer for a good planeswalker for equipment

cards i'm seeing that are just meh: Aegis Angel , Resolute Archangel , Banisher Priest , Fiend Hunter , Herald of the Host (doesn't really do anything to make your commander the one shot machine you want), Deathless Angel , Oracle's Vault (becomes to easily blown up right after you put all the work into making it work), Emancipation Angel , Divine Visitation (i get why you have it there for the 1/1 spirits you make, but it's not worth it), Requiem Angel .

other then that you just trim the fat of cards that don't help make brisela your one shot machine you're looking for. hope this helped!

DerektheRed on Oloro - commander

2 months ago

In general, my feedback is that you have too many one-shot lifegain effects for small amounts (1-3 life). These don't do enough - you have to have multiple other cards on board before they really help you/hurt others.

Cards to cut:

- Angel of Mercy - Angel of the Dawn - Angel of the God-Pharaoh - Seraph of the Suns - Serra Angel - Urgoros, the Empty One - Vampire Sovereign - Dark Ritual - Healing Grace - Fountain of Renewal - Manalith - Prowler's Helm - Behind the Scenes - Ill-Gotten Inheritance - Trespasser's Curse - Dovin Baan

A few cards to think about adding:

- Herald of War - (one of) Aegis Angel / Deathless Angel / Angelic Arbiter - Blood Baron of Vizkopa - Greed - Commander's Sphere - Alhammarret's Archive - Comeuppance

Last, I'll just note that Oloro is already not a beloved commander, and you're playing a lot of counter magic. You might want to think about inserting some W/U pillowfort, cause everyone is going to be coming for you.

Patdypat on Serra's Playground

6 months ago

Hey Zerraphon, nice you liking the idea! Well you want the protection pieces i got in there. I am playing in a meta where removal is not the focus of a lot of decks but there are some nasty things that from time to time fly around. It helps a lot having Avacyn, Angel of Hope and her little sister Deathless Angel around. Same goes for Teferi's Protection which you can also replace, if it is not in your budget, think Boros Charm is a nice addition. The black pieces i got in this deck are mostly supportive and you don't really need black. Most of your draw can be done from blue anyways and recursion is decent in white. Make sure you got Bruna, the Fading Light in there, i replaced her with Phyrexian Reclamation cause it is just cheaper. The only thing you lose from not having black is some decent removal in form of [Utter End] and potentially Merciless Eviction (did put that into my licia deck thats why it is not in this deck). The other way you profit from red. I think you should really put stuff in that gives Haste ( Fires of Yavimaya Dragon Tempest ) and so on. Doublestrike should also be a higher priority if you have red. Think if you build around KT you need to try out how the ramp and draw from the commander plays out. This deck is build around ramping early, thats why there are 13 pieces, but also tuned to not heavily have to rely on your ramp spells. If you get to 4-5 Lands you are mostly good to go and the deck functions. It is a slower mid range control deck and red should probably accelerate this a little bit, cause you can give your creatures haste. I think thats why you probably dont need that much protection spells, cause you can prepare your turns in your hand because of haste. This deck has to protect the board state over several turns, cause of the +1/+1 counter theme that is the shell for the Angel Tribal. I just suggest you to find a shell for your ladies and awesome Angels and go from there. Doublestrike beatdown would be one thing to consider. After that, play test a lot. It takes a lot of time to refine how many cards you need for your strategy and how many you can devote to other stuff. Would also suggest to think about a second win condition that doesn't resolve around combat damage. I took in the Debt to the Deathless that allows me to close out games that otherwise are unwinable. I think you got a lot of stuff in red like Chandra's Ignition and so on. Have fun building! If you have any questions towards which Angels to include (cause i know it is hard to cut them) just ask!

Gadianten on Angel Tribe

10 months ago

Possibility Storm is probably the greatest enemy of all to control players there is and it has little down side for your deck.

Karmic Guide is a useful angel and helps with removal problems and Angel of Serenity is good removal/recursion. If you prefer more protective measures there's Aegis Angel, Archangel Avacyn  Flip and Deathless Angel for in tribe options.

You may want to add more cards that cheat angels into play like Cryptic Gateway and Quicksilver Amulet to help the beat down come out faster, also has the bonus of being at instant speed.

I think you are better off skipping the voltron route as its kinda slow and instead aim for haste and extra combat effects like Aggravated Assault (goes infinite with Sword of Feast and Famine), Combat Celebrant, Waves of Aggression and just crush your opponents quickly. If you go this route Crescendo of War and Archangel of Strife will make things very interesting.

With that in mind you may have better luck with Aurelia, the Warleader piloting the deck, I personally think the extra combat step is more valuable as your not geared to exploit pinging damage or burn spells with Gisela, Blade of Goldnight. If you don't swap her out you should add Heartless Hidetsugu then and exploit that damage bonus.

Bxbx on Gorgeous Girls Deck

1 year ago

Hi,

that's quite an impressive list! A lot of artworks I didn't know of. But you also missed a few:

Aggression, Alexi, Zephyr Mage, Archangel of Strife, Azure Mage, Blood Cultist, Crossway Vampire, Deathless Angel, Elven Cache (6th edition), Fishliver Oil (9th edition), Game of Chaos (5th edition), Inkfathom Infiltrator, Jasmine Boreal, Juniper Order Advocate, Mortiphobia, Remembrance, Snuff Out (duel decks), Sylvan Ranger (M11), Tormented Angel, Vine Trellis, Vitalizing Cascade

greyninja on Gisela commander.

1 year ago

+1 from me! I like that a third of the deck is creatures. I'd consider adding Boros Charm and maybe Deathless Angel to help keep them alive in the event of a boardwipe etc. There's a lot of 'wipes you can add yourself; like Blasphemous Act, Wrath of God, and Day of Judgment. Clear the way if people start getting ahead of you haha

If you're looking for boros ideas, please check out my aurelia deck! Cheers!

krizzon on Eight Tails Enchantment

1 year ago

LittleBlueHero yeah I've been considering making a faster mono white commander deck, the one downside with this one is that it can drag out some games. Don't get me wrong I like long matches but sometimes it's too much, so a draw and go strategy would be interesting.

As for Hundred-Handed One it's more that with Concerted Effort, Odric, Lunarch Marshal, Avacyn and Deathless Angel i have more of a chance to have an indestructible creature with reach which can block (in this deck up to 101 times). Not only that I've been in games where my flying has been taken from all my creatures but with him in I have reach to fall back on which he can pass on through Concerted Effort.

Pull from Eternity was more to bring back important creatures that I failed to protect from exile. I have a lot of grave recurral that it's helpful. Plus i can return one of the Brisela pieces if necessary.

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Deathless Angel occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%