Defiant Strike

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
War of the Spark (WAR) Common
Khans of Tarkir (KTK) Common

Combos Browse all

Defiant Strike

Instant

Target creature gets +1/+0 until end of turn.

Draw a card.

Browse Alters

Defiant Strike Discussion

StopShot on I'm interested in building draw ...

2 weeks ago

Red and White aren't typically the best colors for drawing cards or getting card advantage. I've been brainstorming up ways to generate cheap value off of two card pairings. How would you rate these?

Engine Result: Artifacts you control have , : Draw a card.

How It Works: Initially you can tap the Clock of Omens and Key to the City to untap the Key to the City . By doing this you skip needing to discard a card from tapping the key, and you can pay mana to draw a card since it untaps. This means you can also draw more cards off the key if you have spare artifacts lying around such as mana rocks and/or equipment.

(This engine is also pauper commander legal!)

Engine Result: Each card in your hand has cycling .

How It Works: Enchant Pili-Pala with Prophetic Ravings which gives it haste and the ability to rummage. While the Pili-Pala 's untap ability costs mana it always produces one mana from untapping which you can use again when you need to untap it effectively making it cost to untap it. (Also keep in mind that the first discard-draw is always free, so the cost to cycle cards does average out to here.)

Engine Result: Your opponents pay off your college tuition.

How It Works: While Well of Knowledge is a draw engine in of itself, it pairs wonderfully with Smothering Tithe which already will generate treasure tokens off the single card your opponents draw each draw step. This means that each opponent effectively pays off half your draw tax on Well of Knowledge and if each opponent pays into the Well of Knowledge each turn they'll effectively make the first couple of draws free resulting in much greater card draw for you in comparrison.

Engine Result: At the end of each player's turn, if that player exists you may pay to draw a card.

How It Works: Norin the Wary is a fickle card with an ability that's bound to trigger on every turn. Because of this if he's by himself he will effectively do nothing in a game, but with Mentor of the Meek , every time he reenters the battlefield will create a draw trigger from the mentor which means you've created a cheaper Mind's Eye that also draws you a card on your own turns as well.

What do you think of these draw engines? Honorable draw engine mention goes to Feather, the Redeemed + Defiant Strike , but I'm sure everyone is aware of that one.

multimedia on Boros recycle

1 month ago

Hey, looks good for a first version.

Some card draw options to consider adding:

I consider all these low mana cost instants staples for Feather.

Other cards to consider adding within this deck's budget:


Cards to consider cutting:

  • Boros Guildgate
  • 5x Mountains
  • Spellbook
  • Lightning Greaves
  • Agrus Kos, Wojek Veteran
  • Aurelia, Exemplar of Justice
  • Odric, Master Tactician
  • Squee, the Immortal
  • Truefire Captain
  • Astral Steel
  • Star of Extinction
  • Razia's Purification

Greaves is a good card, but not with Feather because can't equip Feather with it since shroud doesn't allow you to target a creature meaning can't trigger Feather. You have Thought Vessel and Reliquary Tower , both excellent cards for no max hand size, don't also need Spellbook. Good luck with your deck.

sonnet666 on H:Leyline of the void, Ensnaring ...

1 month ago

Hi, long post. I'm looking to get a lot of trading done hopefully.


I'm putting together a Estrid, the Masked Oathbreaker deck. I need to trade for Estrid obviously, and I also need some specific cards to to complete the deck. Here's a list:

1x Estrid, the Masked 1x Breeding Pool 1x Estrid's Invocation 1x Gift of Paradise 1x Imprisoned in the Moon 1x Mystic Remora 1x Weirding Wood 1x Swan Song 1x Swords to Plowshares 1x Kiora's Follower 1x Bramble Sovereign 2x Stasis 1x Hokori, Dust Drinker 1x Linvala, Keeper of Silence 1x Chain of Vapor 1x Spellseeker AnyX Forge of Heroes

I also have some specific wants from recent sets that I would be interested in trading for:

1x Phyrexian Altar (EMA) 2x Generous Gift 1x Gamble 1x Sulfur Falls 1x Finale of Revelation 1x Evolution Sage 1x Krenko, Tin Street Kingpin 1x Karn's Bastion 1x Flux Channeler 1x Bolas's Citadel 1x Karn, the Great Creator 2x Runic Armasaur 1x Biomancer's Familiar 1x Dark-Dweller Oracle 1x Immolation Shaman 1x Rhythm of the Wild 1x Emmara, Soul of the Accord 1x Teysa Karlov 1x Ugin, the Ineffable 1x God-Eternal Oketra 1x Teferi, Time Raveler 1x Saheeli, Sublime Artificer 1x Tithe Taker 1x Light Up the Stage 1x Priest of Forgotten Gods 1x Beast Whisperer 1x Cruel Celebrant 2x Dovin's Veto 1x Neheb, Dreadhorde Champion 1x Primal Amulet  Flip 1x Neheb, the Eternal 1x Deep Forest Hermit 17x Snow-Covered Mountain 1x Goblin Engineer 1x Yawgmoth, Thran Physician 1x Cabal Therapist 1x Mirrodin Besieged 1x Hall of Heliod's Generosity 1x Talisman of Hierarchy 1x Talisman of Creativity

And I was also thinking about making a Feather EDH deck, so I would be interested in trading for these cards as well:

1x Feather, the Redeemed 1x Seize the Day 1x Impact Resonance 1x Defiant Strike 1x Inspiring Vantage 1x Aurelia's Fury 1x Rugged Prairie 1x Sunforger

I also have a bunch of commander staples in my binder wants. I'll obviously trade for them for the right offer, but if I haven't listed them here then they're not a priority for me right now.


You can find my Binder here: Link. It should be about 95% up to date. I recommend sorting by price, since there's a lot on there.

Here's a list of some of my notable haves that I'm looking to trade:

1x Leyline of the Void 1x Ensnaring Bridge (STH) 1x Sakashima the Impostor 1x The Chain Veil 1x Purphoros, God of the Forge 2x Vedalken Orrery 1x Scourge of the Throne 1x Life from the Loam 1x Tainted Pact 1x Nature's Will 1x Opalescence 1x Isochron Scepter 1x Master Transmuter 2x Sterling Grove 1x Karador, Ghost Chieftain 3x Nim Deathmantle 1x Lotus Bloom 4x Puresteel Paladin

...and others not mentioned.

Leave a comment or message me if you're interested :)

MountainMan817 on One-shot rats

2 months ago

I think Pack Rat is strictly better than Rat Colony ; I would also take out Defiant Strike for something like Sign in Blood or Sheltering Light . You are very susceptible to board wipes so maybe Dash Hopes to keep opponents honest. I would also consider Throat Slitter , Swarmyard , and Ravenous Rats .

+1, keep it up! Let me know if you want any more insight

ja3n on Jeskai Heroic

2 months ago

Any reason for leaving out Feather, the Redeemed ? Every instant/sorcery you recur can be used again

Possible replacing Benthic Biomancer since Feather can recur cards (without discarding) and also include Defiant Strike to cantrip

VaalVanir on The Pie Raker's Army

2 months ago

TwinStags I'm so sorry. Oblation Draws you two cards. And NOT two lands. Consider Skullclamp instead of Oblation to draw two cards. 1 colorless mana to equip and kill a token to draw two cards instead of 2 colorless and 1 white to exile a token and draw two cards.

When you run Heroic creatures you have a competition. Heroic creatures require you to cast a spell targeting them to trigger the effect. So if you have a pump spell would you target Zada, Hedron Grinder or Akroan Crusader , Vanguard of Brimaz , or Phalanx Leader ?

What if you have Defiant Strike , would you target Zada and draw an obscene amount of cards (1 for every creature on your board) or just Phalanx Leader to give every creature +1/+1 and draw 1 card?

Tough choices huh? I guess it depends on what spells you run, just don't run a mix of spells or you'll end up hating your luck on drawing the spells you need.

MoronPlayz on Feather and spell that i ...

2 months ago

I have a question about weird interaction.

I have cast Mnemonic Betrayal . Then I cast Feather, the Redeemed from my opponent's graveyard and I cast for example Defiant Strike from opponent's graveyard targeting Feather, the Redeemed .

Defiant Strike gets exiled due Feather, the Redeemed ability. What happens at the end step? Ability of Feather, the Redeemed says that spell should return to my hand, but I do not own that spell.

What happens then? Ability do not resolve or something?

ChibiNature on The Pie Raker's Army

2 months ago

VaalVanir Dreadhorde Arcanist can still get buffs from Sunforger , since it doesn't matter who equipts the hammer. And can also get buffed from Defiant Strike . Both of these cards (especially Sunforger ) show up on our field very regularly. So he can get buffed almost anytime he wants.

Also another reason I removed Phalanx Leader which I forgot to mention is the Eerie Interlude is one of our most common tools for protection our board, and every time we use it it resets all the +1/+1 counters that Phalanx Leader gives.

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