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Leyline of Singularity
If Leyline of Singularity is in your opening hand, you may begin the game with it in play.
All nonland permanents are legendary.
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Leyline of Singularity Discussion
1 day ago
If you're playing a deck like this, I highly recommend Dowsing Dagger and Panharmonicon. Pan is worth the 4 mana because not only will it double your Hunted Phantasm trigger but the Trespasser's Curse triggers are doubled per creature. Later, you can equip your Phantasm and get a Lost Vale to cast a massive X spell (I like Torment of Hailfire or Exsanguinate as my go to fireball).
If you're worried about getting overrun, I run Leyline of Singularity as a hedge. The legendary clause will slow you down a bit, but it stops Lingering Souls tokens, multiple D-Shadows, Tarmoturds, etc. You will still gain the benefits of the Curse triggers, but they won't maintain the benefit of imposed "downside" of the hunted creatures before they legend rule themselves.
I've had some fun with the deck; still needs some work though. I hope these suggestions inspire some successful improvements. Best regards.
1 month ago
the second legend rule would be nice to have back, (the one where you can play a Thalia, Guardian of Thraben and then if your opponent plays one, they both die). I had a deck back in 2006 that capitalized on that rule with Leyline of Singularity. Good times.
3 months ago
Notably, the Wicker Witch wielding Konda's Banner will get +1/+1 because it shares a creature type with itself, but it does not a color with itself. You also need something like Leyline of Singularity for this to work, as Wicker Witch is not normally legendary and therefore cannot normally have Konda's Banner equipped to it.
4 months ago
I cast Leyline of Singularity. Do any of these tokens get sacrificed? If so, what is the resultant boardstate?
7 months ago
Okay so the idea of a sideboard in a combo deck should always concern protecting the combo in difficult matchups. Because you are playing blue, a number (probably 2 of each) of Dispel and/or Negate should be there. Propaganda feels more like a mainboard card that gets sided out against creature light decks, Leyline of Singularity while cool has no place on the sideboard. Tormod's Crypt to deal with reanimate decks (3 copies). Echoing Truth is a good choice on your part. That puts us at 9 cards (not including Propaganda). From there the choices are up to you, options could include something as simple as Unsummon but I wouldn't use it. I would suggest putting 3-4 copies of Delver of Secrets Flip on the sideboard, its a card that could find a home here and also speed up your clock making you less reliant on the combo. Your opponent is likely going to bring in some hate during the sideboard games, I know I would side in a Torpor Orb if I saw this list beforehand to avoid the instant win Leveler. Other than that the deck is pretty solid.
8 months ago
Leyline of Singularity would also prevent you from having multiples.
But it's worth mentioning that there are no "official" formats that allow multiples of Mana Crypt. It's banned in Legacy (zero copies per deck), restricted in Vintage (one copy per deck), and legal in Commander (one copy per deck).
9 months ago
Peanut3181 Thanks for checking out my decklist! That Brago deck sounds like a lot of fun, and I considered building one in my early days deciding which legendary creatures to focus building decks around. In the end, I picked Gwafa because his ability was super unique and flavorful, and I loved the political potential he offered.
I wouldn't be able to run the Disk + Lattice + Forge combo for multiple reasons. First, the Lattice and the Forge are way outside my budget range, and it's a three card combo that doesn't do much for me if I can't get all three pieces together. I could see running it in my Breya EDH deck if I decide to assemble that back together.
The (relatively) high price of Cyclonic Rift kept me away from considering it for a while, but since discovered that it's the fifth most ubiquitous EDH card of all time, I decided to include it on my to-buy list.
I'm assuming you meant to link Peacekeeper, which is a card I hadn't heard of before. It looks pretty powerful, but the problem is that it prevents all creatures from attacking anybody, which draws attention to me and does not go well politically.
Magus of the Moat looks incredibly strong and might be worth considering. What would you suggest I swap it in for to playtest?
Darksteel Mutation and Imprisoned in the Moon I don't care for; if a commander is causing me pain I have other ways to counter it (bribery counters, spot removal, Azorius Guildmage), otherwise my opponents will usually leave me alone and attack someone else.
I have Thalia, Heretic Cathar and Blind Obedience functioning as my Loxodon Gatekeeper of choice. The first is aggressive and defends well, and the second allows me to play a game of attrition. I don't like to include too much of this effect though, because it draws attention I don't want.
I used to run Dovescape, but without Guile or Leyline of Singularity, it just wasn't effective enough. I also traded it away for a Golgari Grave-Troll, which I'm still happy about even with the recent Modern ban.
Sphinx's Tutelage looks really weak against anything that isn't monocolored. This deck doesn't mill anyway, so it's not exactly a great wincon here.
Entreat the Angels is nice, but I think it's far more suited for something like Selesnya or Bant with access to green for ramp. Drawing it early in this decklist is just bad.
Tamiyo, the Moon Sage and Elesh Norn, Grand Cenobite are way too far outside my budget range. They're really good, but unless I run into someone who's willing to trade, I can't count on including these.
Thanks for the feedback! Again, let me know what you'd consider cutting for Magus of the Moat.