Twinblade Paladin

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon

Combos Browse all

Twinblade Paladin

Creature — Human Knight

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.

As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

Browse Alters

Twinblade Paladin Discussion

pclaradactyl on Overwhelming Knights

1 day ago

I'll probably swap out one Twinblade Paladin for one more Knight of the Ebon Legion when I get the chance.

pistolpeteiii on Orzhov Lifegain

1 week ago

I'd suggest you correct the tags to show that this is a Casual deck, not standard. That way people aren't confused when searching for the deck!

Below I've included a few suggestions that might help guide your deck building process:

  • Playing 3/4 copies of a few cards instead of playing 1/2 copies of many cards will help to improve your consistency. This will also aid in determining which synergies you should strive to focus on. For example; if wanting to focus on using life-gain as a means to pump your creatures, I would run 4 copies of Bloodthirsty Aerialist and Twinblade Paladin type cards, and cut cards that don't work well with them such as Duskborne Skymarcher . A card that I would also include if going this route would be Ajani's Pridemate .

  • When it comes to determining what your deck's focus is, be sure to only include cards that will benefit that plan. For example; following the previously discussed strategy of pumping creatures lends itself well to an aggressive style build. You are looking to attack your opponent each turn, and for that reason your creatures will be tapped more often than not. Due to this, running a card like Sunblast Angel will only work against you. Your opponents will try to leave their creatures untapped to block yours, and when Sunblast Angel enters the battlefield, it may only end up destroying your side of the board. For that reason I would shy away from playing cards like this, regardless of their individual power level. Cards I would suggest instead would be more copies of creatures like Vampire of the Dire Moon or Impassioned Orator , as they provide a means for additional "Whenever you gain life" triggers.

I hope this helps! Let me know if you need help with any more changes.

patrickd117 on Syr Gwyn

1 month ago

I'd cut: Tainted Field and Tainted Peak . You need way more swamps for these to not be colorless lands a lot of the time. Basilisk Collar seems pretty marginal. It's just low impact, especially without pingers. Bloodcrazed Paladin also seems pretty bad. Diamond Knight isn't really playable in monocolor, much less three color. Cabal Paladin is also bad. Prismatic Lens isn't a good 2 cmc mana rock. Add the Talismans over it. Righteous Confluence is on theme, but also just kinda terrible. 3 knights for 5 mana at sorcery seems bad, even if you're exiling an enchantment as well. Steelclaw Lance seems too low impact as well.

I'd add: Nomad Outpost . And just generally, since so many of your knights have heavy color requirements, I think you need a very good mana base. I like all of Gus's suggestions for knights to add. Sylvia Brightspear should also probably be played if you're playing her partner. She's also solid with the swords of. Danitha Capashen, Paragon and Silverblade Paladin seem better than a bunch of your other knights. Balan, Wandering Knight also seems pretty decent. It's better than Twinblade Paladin at the very least. I think you should also be running a bunch of the good non-knight equipment creatures. Sram, Senior Edificer is great card advantage as is Stonehewer Giant . Merciless Eviction is imo a must play in w/b. Likewise, I think Sunforger is a must play in W/R

DiamondDave42 on Ajani's army Rotation proof

1 month ago

I built a similar deck in Mono white. Personally I don't think Angelic Gift is all that useful. You could try running Ignite the Beacon I found it was helpful in making sure that I would getting Ajani, Strength of the Pride on the field. Three copies of Twinblade Paladin are in the Ajani Coreset 2020 Precon.

Karaharlowe on Ajani's army Rotation proof

1 month ago

Took out 3 Twinblade Paladin as I am finding it hard to get at the LGS or at card kingdom. I put in 2 Gideon Blackblade and added in another Ajani and Sorin taking out one Pridemate

Karaharlowe on Lordeh

1 month ago

Took out 3 Twinblade Paladin as I am finding it hard to get at the LGS or at card kingdom. I put in 2 Gideon Blackblade and added in another Ajani and Sorin taking out one Pridemate

Murphy77 on Ajani (not Shrek) is life in Arena

1 month ago

While there are a range Ajani's Pridemate decks out there, a / version, such as Life-link Pride M is probably most rotation ready. Cards that are likely to become key to an Ajani deck will include Soulmender , Impassioned Orator and Vampire of the Dire Moon . While you will lose Resplendent Angel you gain multiple other creatures that grow in power each turn ( Twinblade Paladin , Gideon's Company and Bloodthirsty Aerialist ). By splashing Black you also gain Mortify , Murder and other creature-kill spells.

If you are enjoying this deck at present, I would not worry too much about rotation. I am sure that we will be able to keep similar decks competitive and fun to play.

Murphy77 on Mowu Money, Mowu Problems

2 months ago

With Ajani's Pridemate front and centre, you might want another life-gain trigger. Evolution Sage is almost a must for any counter deck as you just keep adding counters. In place of Huatli's Raptor (if you have Evolution Sage ), you might consider something like Pelt Collector , which can be generating +1/+1 counters from turn 2. Ajani, Adversary of Tyrants would also work in this deck.

The dilemma with this type of deck will always be the choice between 1-drops and early counters - growing an attack force or being more aggro from the start and battling to find room for full sets of Stony Strength , Pledge of Unity , Evolution Sage and other cards that accelerate the rate at which you collect +1/+1 counters. I found it easier to build a deck if I focused more either on life-gain or on counter-gain.

Life-gain decks would then bring in cards like Fountain of Renewal , Twinblade Paladin and Take Heart . With more focus on counters, you want full sets of Gird for Battle , Battlefield Promotion and you will rely more on Evolution Sage for proliferation.

I honestly don't know what strategy is stronger, but have had fun playing Ajani M.

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