|Commander / EDH||Legal|
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Creature — Human Warrior
When Voltaic Brawler enters the battlefield, you get (two energy counters).
Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.
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|Have (9)||bakunet , Archegos , MattN7498 , meowCat1234 , DFDGamer , Bluboltar , RedMulligan , Va1mar , shinobigarth|
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Voltaic Brawler Discussion
2 weeks ago
Hey all! I've heard recently that Cascading Bloodbraid Elf into Grafted Wargear is kinda cool. So I thought Ponza might be a fun place to try it. I present to you all Grafted Ponza, oddly aggressive Ponza with even more awkward creature choices! But hey, its actually kind of fun to play test. I'd love feedback, mainly on a Voltaic Brawler replacement and sideboard tech. Thanks all!
3 weeks ago
(3 years later - 9/2018)
Deck still works perfectly fine. Great,even. The sideboard still works just as well, strangely enough. The meta has changed drastically, but, just like cookie-cutter burn, this deck seems to still work nearly as well (although terminus obviously is one thing that threatens the deck now).
Cards I'd consider now...... Alpine Moon over Blood Moon in the sideboard? (since this deck is so quick and light on mana sources). Chained to the Rocks over Path to Exile in the sideboard, just cause... well, no mana gain for opponent.. but obvioulsy you lose the instant speed so never sure on this one (Dismember may just be better than both - that is if removal is wanted/needed at all in the board). Voltaic Brawler. I LOVE this card. Never played with it yet, but I love it. I just don't know what it'd replace. Ghor-Clan Rampager is just better for the deck (may be the best card in this list, honestly), and I can't imagine replacing a 1-drop with a 2-drop here. I think the Brawler is just better suited to a SLIGHTLY bigger zoo deck that's big enough for Tarmogoyf and maybe cards like Scavenging Ooze, but not quite a "Big Zoo" deck (with Knight of the Reliquary and Loxodon Smiter, Collected Company, etc (well, I guess it could even work there, too, but I think it best to exclude it from the hyper-aggressive little zoo lists like this one for now).
Basically, yea, I just like the list the way it is. The Alpine moon over the Blood Moon may be the only thing I really like swapping, just cause it's faster and gets the job done long enough for this deck to win. Also, regarding the 1 Silence in the sideboard - I think it's almost a must now with all the UW control decks around. Get them low in the first 2-3 turns, then on their turn 4 you Silence them on upkeep before they get a chance to Wrath/Verdict you. Time walk til next turn, then burn 'em out. Seems great to me. 1 may even be too few. Can also use it in response to an Opt if you feel they're going for a Terminus at any point. Just gotta leave that one white mana open...
5 months ago
6 months ago
The loss of attunes hits this deck very hard as it relies a LOT on having 4 manas on turn 4. It used to be really strong and crushed temur energy every game with a turn 4 or 5 Invigorated Rampage+Fling combo. But it was kinda all-or-nothing deck and if you cannot hit reliably 2 red sources early enough the deck (or even as simple as having the 2 colors on turn 2 for Voltaic Brawler) the pack falls from a top meta deck to a rather strong-but-mediocre one. It can still win every matchup, but it's simply relying on the opening hand's luck.
7 months ago
Hey man! You going to update this deck? I saw that you saved my pummeler deck, so hopefully you can get ideas from that. Lightning Runner, Maulfist Doorbuster, and Architect of the Untamed seem too slow for this deck. I do like the Commencement of Festivities for how aggro this meta is with decks like mono red and Mardu vehicles dominating the format.Larger Than Life, Voltaic Brawler, and Servant of the Conduit need to go in the deck. I'm aware you already have a brawler, but it is so good in the deck it needs at least 3 copies.
8 months ago
I'm curious, what would you pull to fit a playset of Soul-Scar Mage?
This deck uses the energy rapidly, instead of hoarding it for Whirler Virtuoso value or a massive Bristling Hydra. With it, I hope to convert energy to damage quickly turns 3-5, which are very important in this strategy. This does call into question whether Bristling Hydra should be in the deck, since it's quite likely that the energy will be dumped into the Voltaic Brawler or the Lathnu Hellion - perhaps this is where Rekindling Phoenix can shine? Maybe the Bristling Hydra is there to simply add energy and a threat so as to keep the pressure up?
I'm beginning to believe that with the Nezahal, Primal Tide and Tetzimoc, Primal Death, control will be very appealing, and aggro will thrive pressuring them early. The goal of this deck is to chain together resilient, hasty, evasive threats so as to sneak under the curve of control decks and flat out beat other aggro decks.
I'd love any and all feedback on how this can be improved.
8 months ago
A really good card in any RG beatdown deck is Voltaic Brawler, and I can see it'd have a good home in this deck. Unfortunately Ramunap Ruins was just banned, so you might end up having to replace it with Desert of the Fervent if you really care about your desert synergies.
8 months ago
If I were you I would limit this to be a Standard deck because almost all the cards in it are Standard-legal and the decks you'll play against in Standard events are a lot weaker than the ones at Modern events. Also, sideboards can only have 15 cards in them. I would recommend getting some Voltaic Brawler and Servant of the Conduit cards.