Desert

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Realms (V12) Mythic Rare
Time Spiral "Timeshifted" (TSB) Rare
Arabian Nights (ARN) Common
Promo Set (000) Rare

Combos Browse all

Desert

Land — Desert

: Gain .

: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step.

Desert Discussion

hkhssweiss on ONE-WORD TRIBAL EDH

6 months ago

Looking pretty good so far austintayshus! Excited to see how this comes out!

Some cards that can be considered:

Just some more ideas lol and maybe for lands you can consider running:

They aren't great but they funny to add in haha, hope that helps!

greeb1957 on

8 months ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). Also having more basics than maybe normal gives plenty for ranging Raptors to grab. I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

My favourite ping spell right now is definitely Forked Bolt. The sheer versatility is amazing and feels especially good when draw a card and playing a land for only one R.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

greeb1957 on Naya Dino Tribal

9 months ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

greeb1957 on Hua-Hua Dinosaurs

9 months ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

greeb1957 on Naya Dinosaurs

9 months ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

greeb1957 on Life Finds a Way (Naya Dinosaur Tribal)

9 months ago

I definitely suggest Farseek along with Canopy Vista and Cinder Glade. It’s great searching for them and being able fix mana so well. Then of course Wayward Swordtooth, four definitely to really ramp things. Lastly my favourite discovery for my dinosaur deck is Fire Whip, pinging Ranging Raptors or Ripjaw Raptor.

Then if possible go for a few or even four Desert. A great versatile card (in this kind of deck) to either get rid of attackers or ping Dino’s.

greeb1957 on Naya dinosaurs

9 months ago

I definitely suggest Farseek along with Canopy Vista and Cinder Glade. It’s great searching for them and being able fix mana so well. Then of course Wayward Swordtooth, four definitely to really ramp things. Lastly my favourite discovery for my dinosaur deck is Fire Whip, pinging Ranging Raptors or Ripjaw Raptor.

Then if possible go for a few or even four Desert. A great versatile card (in this kind of deck) to either get rid of attackers or ping Dino’s.

greeb1957 on Nayasaurs!

9 months ago

I definitely suggest Farseek along with Canopy Vista and Cinder Glade. It’s great searching for them and being able to fix mana so well. Then of course Wayward Swordtooth, four definitely to really ramp things. Lastly my favourite discovery for my dinosaur deck is Fire Whip, pinging Ranging Raptors or Ripjaw Raptor.

Then if possible go for a few or even four Desert. A great versatile card (in this kind of deck) to either get rid of attackers or ping Dino’s.

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Desert occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%