Desert

Desert

Land — Desert

: Gain .

: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step.

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) psycocat

Printings View all

Set Rarity
From the Vault: Realms (V12) Mythic Rare
Time Spiral "Timeshifted" (TSB) Rare
Arabian Nights (ARN) Common
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
2019-10-04 Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Pauper EDH Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Oldschool 93/94 Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Desert occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Desert Discussion

Sc1enc3 on Hazezon Muad'Dib: Dune-Inspired EDH

5 months ago

“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”

It looks to me it's missing 30x Desert , Whirling Dervish , Sandwurm Convergence and Greater Sandwurm , looks really fine otherwise:)

hkhssweiss on ONE-WORD TRIBAL EDH

1 year ago

Looking pretty good so far austintayshus! Excited to see how this comes out!

Some cards that can be considered:

Just some more ideas lol and maybe for lands you can consider running:

They aren't great but they funny to add in haha, hope that helps!

ArfiGames on

1 year ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). Also having more basics than maybe normal gives plenty for ranging Raptors to grab. I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

My favourite ping spell right now is definitely Forked Bolt. The sheer versatility is amazing and feels especially good when draw a card and playing a land for only one R.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

ArfiGames on Naya Dino Tribal

1 year ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

ArfiGames on Dinosaur Tribal

1 year ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

ArfiGames on Naya Dinosaurs

1 year ago

Something I have found to work with my Dino’s is Farseek plus Canopy Vista and Cinder Glade. I put a fair number of Basic Forest in for them (I’m leaning mainly G/R+w). I’ll often find if the game is going much past turn 6, I’ll have two basics out for sure and then those dual “battle” lands come in untapped.

Another interesting land choice I am loving is Desert. Ping Ripjaw or Ranging, ping their creature each turn. Lots of versatility for that card in this specific deck.

Creature wise I have many thoughts on that front. For now I would try 4 Thrashing Brontodon. It’s a great body being a 3/4 and with your heavy lean towards Dino cost reduction, will likely be just GG every game. Then in the pinch you have that convenience of sacking to get rid of a problem artifact or enchantment.

I’ve got many other thoughts on this deck type from my testing. Last but not least, one of my newer testing cards Skarrg, the Rage Pits.

ArfiGames on Life Finds a Way (Naya Dinosaur Tribal)

1 year ago

I definitely suggest Farseek along with Canopy Vista and Cinder Glade. It’s great searching for them and being able fix mana so well. Then of course Wayward Swordtooth, four definitely to really ramp things. Lastly my favourite discovery for my dinosaur deck is Fire Whip, pinging Ranging Raptors or Ripjaw Raptor.

Then if possible go for a few or even four Desert. A great versatile card (in this kind of deck) to either get rid of attackers or ping Dino’s.

ArfiGames on Naya dinosaurs

1 year ago

I definitely suggest Farseek along with Canopy Vista and Cinder Glade. It’s great searching for them and being able fix mana so well. Then of course Wayward Swordtooth, four definitely to really ramp things. Lastly my favourite discovery for my dinosaur deck is Fire Whip, pinging Ranging Raptors or Ripjaw Raptor.

Then if possible go for a few or even four Desert. A great versatile card (in this kind of deck) to either get rid of attackers or ping Dino’s.

Load more