Dark Withering

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Common

Combos Browse all

Dark Withering

Instant

Destroy target nonblack creature.

Madness {{B}} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Price & Acquistion Set Price Alerts

TSP

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Dark Withering Discussion

Alkadron on PDH(RB) - You wanna block? Choose Wisely

3 weeks ago

Hello Dete! Thanks for all the suggestions!

When I was putting this together, I thought really hard about adding a bunch of really small evasive creatures, so I could get the oddsmaker trigger reliably. But her whole deal is gambling, and reliable isn't a gamble. I thought it would be way more fun if I put in creatures that were easy to block, and forced my opponent to make some very difficult choices.

So I use a lot of first strikers - they can get blocked, but a your creature's probably going to die and mine will probably live. Do you wanna sacrifice a creature to prevent me from drawing?

And I use a lot of trampling combat tricks. I know I have to choose my oddsmaker creature before blockers are declared, but I can cast Run Amok or Rush of Adrenaline or Brute Strength after blockers.

Imagine getting attacked by a 2/2 rats. You're going to block with your trinket mage, to a) kill the rats, and also b) prevent me from drawing two cards. Then I hit my rats with the Brute Strength -- now your mage still dies, my rats live, and I'm still drawing my two cards. Next time I attack with the rats, you're gonna have an agonizing decision to make - Do I have another combat trick in my hand? Am I bluffing? What do you do?

And that's the goal! That's what's fun for me while playing this deck. Gambling, and forcing my opponents to gamble with me. The deck would probably be better with reliable card draw, but I do alright for myself, and I have a ton of fun doing it. :)

As for removal; a deck like this can only dedicate a few spots to it--the overwhelming majority of cards need to be small aggressive creatures and combat tricks. The removal I've already got (Fiery Temper, Alchemist's Greeting, Ichor Slick, Dark Withering, Murderous Compulsion, Murder, Terminate, Diabolic Edict, Aftershock, and Psychotic Haze) are the very best cards I could fit into those slots, for this deck archetype, I think. For a more control-ey, less aggro deck, nothing's better than Crypt Rats, Pestilence, and Evincar's, for sure. But I think they'd slow me down and kill more of my creatures than my opponents', in this deck.

FlavioFaive on Green and Black Aggro Madness

2 months ago

Oh! I liked the Phyrexian Arena idea! Instead of Rancor, Groundswell and Vines of Vastwood I would use Strength of Lunacy, Narcissism, Muscle Burst and Sylvan Might. Instead of Abrupt Decay or Maelstrom Pulse I would put Dark Withering. I'm doing a similar deck Threshold of Madness , maybe you can take a look to help me and take some ideias.

landofMordor on Brewing Modern on a Budget: Blood of Madness

2 months ago

Hey friend, I've got a deck almost exactly like this. I'd recommend Alms of the Vein for a Lava Spike effect. I'd cut the Pale Rider of Trostad, Skin Invasion  Flip, and Bloodmad Vampire in exchange for 3 Alms and 2-3 Falkenrath Gorger. Furyblade Vampire is also insane with Stensia Masquerade, so I'd cut 1-2 Lightning Axe and some Inquisitions. Also, Dark Withering is so good.

Love this deck SO MUCH! It is so synergistic and feels so good to profit off of discards like this. Best of luck!

Yenoh on [EDH] Varina or: How I learned to love discard

4 months ago

RobsJourney Crucible of Worlds is really strong with the addition of cycling lands and its very nice being able to discard lands you draw instead of gas, Planar Birth is also really strong for this

At the moment the deck is less focused as I want it to be casual but I could see it being made into either token swarm, draw/mill matters or lifegain so if you wanted to focus the deck around cards like Psychic Corrosion you just need to cut cards from other themes, if you do that I think focusing on tokens with the addition of cards like Bident of Thassa, Kindred Discovery , Coastal Piracy, Psychosis Crawler, Patient Rebuilding, Mindcrank, Altar of Dementia, Altar of the Brood, Undead Alchemist would be good

I am currently focusing on making the deck more self discard focused because its fun as hell and when else would you use Dark Withering, Cunning Survivor or Spirit Cairnbut the lifegain element has actually been incredibly strong so I am looking at making a lifegain shell with cards like Rhox Faithmender,Sanguine Bond, Necromancer's Covenant, Whip of Erebos

HotRodScott on Pack Rat Madness

4 months ago

I've had some great games with it! Took down a really stacked Eldrazi Tron 2-0! First game, lived through 3 Reality Smashers! I was pretty low life, but he was at 12 and held back two to block after he played his 3rd, but I had Marrow-Gnawer out, so two 6/6 rats got through with fear (Maybe he didn't read what that did.) Then on the next game, he didn't get much going, mana-wise and dropped a Chalice of the Void for 2 to try to stop my Pack Rat casting, but I already had a pack rat on the board to clone. He dropped a smasher next turn, but I cloned pack rat, discarding/madnessing a Dark Withering to take out the smasher, then with the additional card penalty you need to discard to target him, I madnessed in a Call to the Netherworld and pulled another Typhoid Rats back out of the graveyard, so he scooped. :D I generally try to be a good sport, but it's so hard not to get giddy when your < $3 tix deck takes down what was recently a T1 deck.

I had a Goblins player ask on t4-t5 if he was ever going to get to keep a card. :D (He spit out some small guys, but didn't swing in against the deathtouch or discard 1 drops.) He got down to a couple of cards getting ready to bushwhack the herd in, but had to discard them away.

I was trying to keep it super cheap, but some of the standard black solutions to these problems would fit here. (Thoughtseize,Inquisition of Kozilek, etc. to steal their removal.) Liliana, Heretical Healer  Flip would fit nicely with the discard and her -X power. (and she's not too $$$)

Scytec on

4 months ago

You could potentially cheat out decent spells with their madness cost...things like Asylum Visitor, Alms of the Vein, Big Game Hunter, Fiery Temper, Bloodhall Priest, From Under the Floorboards, Gorgon Recluse, and Dark Withering.

These are all pretty cheap and have some decent abilities...

lagotripha on Spooky Scary Skeletons (And their Vampire Lords)

4 months ago

Mono black deckbuilder's toolbox is my big list of mono black cards to help people put together decks.

If you're looking at budget vamp tribal with cheap enablers, there are other options for sac outlets and tenacious/reassembling. Dregscape Zombie, Call the Bloodline and Zombie Infestation is fairly inexpensive and very repeatable source of tokens and card advantage. Indulgent Aristocrat is amazing when equipped with blade and keeps the love spread across vampires- I'd consider swapping artist for it as you aren't going for the full zulaport package. Bloodthrone Vampire is a good way to force blocks whenever you have a board. To a lesser extent Vampire Cutthroat deserves a look, as its unblockable against many decks and really good at stabilizing with a few blade counters.

On the artifact side of things, Genesis Chamber and Myr Servitor deserve a look, ouside of the list. The upcoming 1 drop zombie that puts some cards in the yard should be cheap and synergystic too.

If you desperately need budget removal, Vendetta Murderous Cut or Dark Withering are all more reliable than bone splinters, in the right build.

The second major cards to look at are cheap hand disruption. The various rats wreck a players hand when they enter play, and a sideboard full of Duress variants destroys some archetypes.

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