Ideas Unbound

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Common

Combos Browse all

Ideas Unbound

Sorcery — Arcane

Draw three cards. Discard three cards at end of turn.

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Recent Decks

Ideas Unbound Discussion

VoidDragonLord on $20 Banishing Helix Stuff

3 weeks ago

Why not run Burning Inquiry rather than Ideas Unbound? Just wondering.

spicechicken on Backwater [Tempo Control]

2 months ago

thanks shroom_dude! i really like the Ideas Unbound, never seen that card before. i'll try cutting the Coral Barriers but i fear i'll have too few creatures then...

SinsOfTheMoon on The plan to make my playgroup quit magic!

3 months ago

Glassdust Hulk is better then ferropede, cuz of his cycling ability, 4 life also makes him harder to remove. You put him first, then any other artifact so he's unblockable.

Cast Out is also a very nice 1 mana cycling that would be super helpful either as a 4 cmc cast, or when it's returned to the battlefield (if the opponent has any way to prevent you from attacking)

Lay Claim for the same reasons as above.

Swap 2 darksteel plate for 2 Shield of Kaldra to prevent any kind of "exile all cards with the same name".

Well, when I think about it, Darksteel Forge might be even better than the 2 aboves.

Key to the City could be a nice way to use other artifact/enchantment creatures more useful to the deck than ferropede/glassdust, allowing them to be unblockable but also helping with the draw/discard you need.

I feel like blue would help a lot... possibly swaping red for blue.You could have more draw/discard while also having more defense... For instance, using low cmc creatures with draw/discard that are also usefull as cheap blockers, like Merfolk Looter and Thought Courier. Or even better : Jace, Vryn's Prodigy  Flip who transforms in a planeswalker with a nice defensive ability and a way to cast Open the Vaults from your graveyard (cuz its so easy to just make you discard your only win condition).

Blue also let you use Izzet Charm with all 3 choices perfect for the deck, and Ideas Unbound.

Good Luck ;)

pyromaniac53 on Living Lore Budget

3 months ago

Thanks for the suggestion Astendash, I think Ill put Dead Drop into the sideboard in place of Ideas Unbound. I think the deck probably has enough ways to dig already, and the double U can be difficult to get early. Delve is also a mechanic that works really well in this deck, what with high cmc being important and having a full graveyard.

shroom_dude on Backwater [Tempo Control]

3 months ago

Reliquary Tower, Ideas Unbound you could add red for stuff like Cathartic Reunion.

Darth_Savage on B/U Hollow One

3 months ago

Hi fuzzyllama,

I'm afraid Ideas Unbound does not combo with Hollow One, you can't cast Hollow One at the end of your turn (unless you gave it Flash* somehow) as the end of turn occurs after the second main phase.

You could try Chart a Course , Looter il-Kor or Magus of the Bazaar Shinen of Flight's Wings in blue, maybe Phantasmagorian from black. Red has 2 major advantages draw /discard like Faithless Looting & Burning Inquiry and the Flameblade Adept, though blue does have Cunning Survivor...

Hope that is of some help, good luck brewing your deck.

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