|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Common|
|2012 Core Set (M12)||Common|
Combos Browse all
Creature — Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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|Have (10)||ironax , Yawkcorb , ibraJG84 , aeonstoremyliver , bakeraj4 , ajc3527 , TehDelta , ToolmasterOfBrainerd , LegendDeer , richardmv|
Gladecover Scout Discussion
4 weeks ago
Allow me to explain: let's take a hypothetical card:
Creature - Beast
Preparation 1 (When a permanent you control becomes attached to this creature, if it isnt prepared, put a +1/+1 counter on it and it becomes prepared.)
As long as Delicious Bogle is Prepared, it has hexproof.
Simple enough, but how would a creature like that play in a modern bogles deck?
Turn 1: Delicious Bogle.
Opponent's turn: Realize what's about to happen, and leave mana up for path/push/bolt.
Turn 2: Either do nothing, and let your own bogle give the opponent an extra turn, or risk trying to enchant it, and maybe lose everything in response.
It's true it would seem like a good fit into a bogles deck, but the opportunity cost of running a bogle like that is too high. Few people would give up Kor Spiritdancer or Gladecover Scouts to make room. That's why I argue it's unlikely to be playable.
1 month ago
I'm not a huge fan of cycling lands in aggro decks, since you want to be curving out, not spending time cashing in your lands for extra cards. Again, I could be wrong in this area.
You need to cut 2 cards, though having the random Artisan of Kozilek makes one cut easy.
If you need to get back your Enchantress, Eternal Witness is always a reasonable card.
1 month ago
You could consider grabbing a cheap hexproof creature on which to load up your counters on to protect them from most bounce effects. It won't stop full board bounces or board wipes but you won't have to worry about unsummon Gladecover Scout is probably the best for this one although Slippery Bogle would work as well. You could also grab hexproof granting instants to power through removal spells as well such as Blossoming Defense or Heroic Intervention the latter will also be exelent at halting an attempted board wipe.
2 months ago
I strongly disagree.
What if your opponent controls a giant hexbeaproof beater, and a vanilla Gladecover Scout.
Halo can name the correct card, whilst blessed alliance is gonna fail to. (+ if they are both the same halo gets double value).
Also, Bogles pretty much only has two cards that should frighten you, Bogle and Scout. After you choose the one that's gonna get you, you have completely diables almost half of all the threats in your oppoents deck for the rest of the game.
(Also, Bogle player may side in Leyline.)
3 months ago
Another one to consider is Rhonas the Indomitable. That not only gives you indestructible, but it's also lower mana cost, and it gives you deathtouch too.
Alternatively, if you want to reduce mana costs a bit, you could opt for hexproof instead of indestructible and go for some Gladecover Scouts.
5 months ago
Welcome to the Fold,or back to it rather. I agree with the Slippery Bogle consensus. Was going to be my suggestion before I read the comments. Check out mtgtop8.com for ideas maybe. You could start out with a budget version and go from there. 4 ofs Bogle and Gladecover Scout is usually the base of it. The auras are the expensive part I think. Also most boggles decks run Bant (//) for the auras. Don't be afraid to go with what you got and check out the local scene(meta), rogue decks can be a surprise lol.
Lmoyer on Bant Pants
6 months ago
Why are you running no Spider Umbra or Hyena Umbra? They give +1/+1, Reach and First Strike respectively, and they grant Totem Armor, which is great at the beginning even though it doesn't protect against sacrifice effects. Most of your enchantments don't inherently provide a bonus, you have no Keen Sense or Curiosity or Kor Spiritdancer for card draw. Yeah, Spiritdancer immediately draws removal, but if you get 1 or 2 cards off of her, you're set.
Birds of Paradise seems pointless when you could instead have Gladecover Scout. Equipping any Aura's to it is just bad, and with low cost enchantments the ramp it provides is essentially pointless, and since you have no card draw you won't be playing many spells after you empty your hand, which should be quickly.
Suggested Changes:-4 Abundant Growth-4 Birds of Paradise-2 Steel of the Godhead
+4 Keen Sense / Curiosity+4 Gladecover Scout+2 Spirit Mantle
Spirit Mantle will make all your creatures unblockable unlike Steel of the Godhead, Gladecover Scout provides good additional 1 drop targets, and Keen Sense / Curiosity draws you more auras every time you attack because you're already going to be unblockable, right? It retains the Bant colors, but I think it will give better lines of play.