Balancing Act

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Balancing Act

Sorcery

Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Balancing Act Discussion

thrane on King of Pain

8 months ago

Hello, I was wondering how the deck was playing with only 34 lands? Also I´m curious about Rebuff the Wicked and Mana Tithe, I could imagine them as dead cards in your hand too often. I run Lapse of Certainty and it is hilarious, but the 2 other counterspells are too corner case to be useful, in my opinion. Balancing Act is a great addition, and I´m gonna try to get my hands on a copy for my paper Darien deck.

Best Regards

Arvail on Wincons for Quirky Creatureless Yennett ...

9 months ago

Extra turns as you know. I run a few creatures just because it speeds up the clock immensely. I try to keep my stuff within castable range so if Yennett is dealt with, I can keep going. It adds more resiliency. THis is also not tuned to the max just cuz I'm playing against mid to high tier decks with this list.

Here's my list.

Again, creatures help, but if you want ways to kill people, steal their stuff or maybe consider Baneful Omen or other similar effects that gain value over time since you're going to be taking turns. Alternatively just blow people's stuff up with Balancing Act type cards with yennett out. People will hate you even more than before tho.

TheDeckMaker2300 on List of Interesting cards some may have forgotten

1 year ago

Part 2

Urborg Justice oh you just played In Garruk's Wake esc card I'm taking you down with me.

Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step

Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers

Spiritual Asylum let's buy some time to get ready for battle shall we

Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!

Imi Statue looky looky Winter Orb for artifacts

Dust Elemental for two more mana a Whitemane Lion but two additional creatures and it can do itself...nice flicker and panic button use

Treacherous Urge you heard of Slave of Bolas right well this one can steal and sac from the hands of opponents and let's not forget stuff like Telepathy

Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm

Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.

Backlash another Reflect Damage catergory card

Hammer Mage a driver for the street sweeper of artifact cards in play

Fountain Watch just play a Asceticism with this and you just gave your whole board immunity to spells and abilities

Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing

Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.

Centaur Omenreader how convenient I also have a Cryptolith Rite in play

Thermopod only red but that's Phyrexian Altar on a creature

Soulquake a board sweep and group hug at the same time sweet

Sages of the Anima and this isn't a Animar staple because?

Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player

Death Pits of Rath let's give everything deathtouch even instants/sorcery plus this is a budget No Mercy

Nature's Revolt no need for Living Plane this only needs a few coins to buy living plane needs Benjamin franklin bills

Head Games / Jester's Mask lets rig a opponent's hand with nothing but junk

Balancing Act is that what I... IT IS!!!

A LOOP HOLE OF PLAYING Balance !!!

Teferi's Protection your board then they have to sacrifice all the permanents

Well hope you like my stuff might have more in the future

legendofa on Tomb Of Urami

1 year ago

Not really a direct win condition, but Balance, Balancing Act, and Restore Balance can all nuke a field after Tomb of Urami activates. control can leave you with a 5/5 flier against an empty board.

CMGraves on Responding to resolution of spells ...

1 year ago

My friend and I were discussing a situation. I have 10 permanents (one of which is Zombie Infestation and 20 cards in hand. My opponent has 20 permanents and 2 cards in hand. I cast Balancing Act and it resolves. My opponent sacrifices 10 permanents then I discard 18 cards to Zombie Infestation and put 9 Zombies on the field. My friend says this wouldn't be allowed because you cannot respond to the resolution by "ignoring" the effect. He says to take Thoughtseize as an example. I couldn't respond to Thoughtseize by discarding the chosen card along with another to Zombie Infestation. Likewise as another example, if I had more permanents on the field, I couldn't allow Balancing Act to resolve and then sack all my creatures to Altar of Dementia thus reducing the number of permanents I control to less than my opponents. I think my friend's right but at the same time in the first scenario, I'm not changing the outcome or "tricking" the spell as I still go down to two cards in hand. Who is correct? Thanks

CMGraves on Phasing Out and "does not ...

1 year ago

The rule 702.25b says "If a permanent phases out, its status changes to phased out. Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist." So I'm pretty sure this works but want to confirm. Let's say I tap for enough mana then cast Teferi's Protection . It resolves and all my permanents phase out. Then I cast Balancing Act. This should mean that my opponents have to sacrifice all their permanents as I currently have 0. Is this correct?

Load more

No data for this card yet.