Relic Golem

Relic Golem

Artifact Creature — Golem

Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard.

, : Target player mills two cards. (They put the top two cards of their library into their graveyard.)

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Relic Golem Discussion

soomyre on Selvala CEDH V8.4

1 month ago

Sure! Your main idea is to get out a creature with power six or greater, from there your infinite mana sources are Selvala, Heart of the Wilds or Priest of Titania or Circle of Dreams Druid combined with Staff of Domination, Umbral Mantle, Kogla, the Titan Ape/Hyrax Tower Scout, Ashaya, Soul of the Wild/Quirion Ranger or Scryb Ranger, Temur Sabertooth/Hyrax Tower Scout or Great Oak Guardian or Wirewood Symbiote. After making so much mana your outlets are... Duskwatch Recruiter  Flip, Relic Golem, Walking Ballista,Finale of Devastation. Also Temur Sabertooth can be used to trigger selvala's draw trigger if you have the larges creature on the field. A few interesting techs I've found are using Temur Sabertooth or Kogla, the Titan Ape and Eternal Witness to loop any instant or sorcery from your graveyard, and using Green Sun's Zenith on zero to get Dryad Arbor turn one as a dork if you really need it. Hope this helped!

DanMcSharp on Control Mill 2021 (Arena Tested)

8 months ago

Interesting take on the mill plan.

I'm glad to see Sphinx Mindbreaker used here, and mixing it with Obsessive Stitcher and Malakir Rebirth  Flip seems promising. I do feel like running 4 Sphinx Mindbreaker seems like a lot though since Obsessive Stitcher is your only reliable way to cheat it into play. Using a 6 mana Ashiok, Sculptor of Fears (that's pretty bad otherwise) that might still be there to play it from the graveyard on the next turn doesn't seem like the greatest idea. I think 3 would be more reasonable.

I like the inclusion of Ghostly Pilferer since it should line-up nicely against all the foretell cards in the meta, but I feel like Vantress Gargoyle would serve you better in the main board both for staying alive, your mill plan, or winning with damage.

You are running very few lands at 21 for a deck that means that runs a bunch of high CMC cards that also wants to keep up mana for instants and creature abilities. Personally I would remove the 2 Ashiok, Sculptor of Fears and add 2 lands, probably a Castle Vantress and a Castle Locthwain .

Drown in the Loch is an amazing card in here, but it being your only counterspell and your only removal, it will have a lot of heavy lifting to do. A few Saw It Coming or Heartless Act could go a long way. You could probably cut a few Relic Golem or Ghostly Pilferer since you won't get much value out of too many creatures out at the same time with abilities you need to pay for anyway.

Hopefully these are useful, cheers!

Blotterhead on Control Mill 2021 (Arena Tested)

8 months ago

Bkotz

Fair point on the name. I should have put "homebrew" instead, I did this because most of the feedback I got was "just turn it into a rogue mill deck" -- but I don't want this to be someone else's deck, I want help refining my homebrew concept.

Relic Golem seems like a perfect fit, thank you! It also gives Call of the Death-Dweller more of a justification of being in there.

But what should I remove? I keep going back-and-forth on removing King Narfi's Betrayal , but it's helpful for that self-mill/discard that the deck needs.

Bkotz on Control Mill 2021 (Arena Tested)

8 months ago

Little confused why it’s called no-rouge mil when the first card on the list is a rouge. Lol

I run Relic Golem in my mil deck. Makes for good board presence they are a 6/6 for 3 mana.

ConsumingKiribo on Mindwrack harpy's wrath

8 months ago

inker6405

This definitely looks like a Dimir Mill deck. First off, since you're focused around Mindwrack Harpy , I'm going to recommend Ruin Crab or Hedron Crab . I'm going to keep recommending this because they're staples in mill for a reason.

It looks like you're going for a beat-stick with Relic Golem . I'd say replace it with Jace's Phantasm which is instead a 1 mana beat-stick that gets you a 5/5. However, most mill decks opt out of using a beat-stick since they're trying to deck out their opponent.

Fruit of Tizerus is a bit wasteful to put in this deck. Glimpse the Unthinkable for a more aggressive deck or Maddening Cacophony if you're going for a slower, yet more controlling, and less aggressive mill deck.

Finally, Drown in the Loch can be a good card in this deck. It's basically a Doom Blade and Counterspell glued together. What makes it even better is that Counterspell isn't even legal for modern.

Overall: This lacks focus... kind of. The edits are certainly an improvement, though there are some questionable card choices. This looks like a decent standard deck save for the sideboard. If you're planning on using this deck in modern, for higher-level play groups you want your average CMC to be around 2 or 3, especially in an aggressive deck.

Since this is a mill deck, I'd recommend going for a much more controlling approach vs an aggressive approach, since you have the advantage of your opponent's graveyard. Magic is a game of resources, probability, and the stack. Your opponent's graveyard is a resource. USE IT.

In the end, it's certainly a decent deck for a new player. Despite questionable card choices, it looks decent.