Blackbloom Rogue

Creature — Human Rogue

Menace (This creature can't be blocked except by two or more creatures.)

Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

Latest Decks as Commander

Blackbloom Rogue Discussion

GolgariGlenRoss on Thraximundar the Unpronounceable

4 months ago

Can't believe not long ago I was going to buy a cheap Island of Wak-Wak for this deck. Now, even if I had one, I wouldn't play it because it's worth the rest of the deck hundreds of times over.

+1 Blackbloom Rogue  Flip +1 Immersturm Skullcairn to do: get a Surtland Frostpyre

Tarnoduds on ...and then I target myself with Bojuka Bog

5 months ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: There's 5 Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count and get your creature count up to 46! It could really instantly get your deck's consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


Tarnoduds on Abra Cadaver

5 months ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: There's 5 Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count and get your creature count up to 51! It could really instantly get your deck's consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


Tarnoduds on Sidisi Self-Mill v3.0

5 months ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: I've noticed you have a lot o taplands that dont really add anything to you beyound double-color generation. I'd replace 6 of those for all Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, a Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count on 35 and get your creature count up to 44! It could really instantly get your deck consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


Yuri200X on Mono black vehicles

8 months ago

Hey, homie!

Decided to take a look at what kind of shenanigans you're up to :)

I think you can swap Desert of the Glorified for Barren Moor since you're not using the Desert tech.

And since you're running a low land count maybe you could swap a few of your removals for some Hagra Mauling  Flip (this way you'll be able to keep more hands that you'd have to mulligan). Or maybe find some room for Blackbloom Rogue  Flip in case you feel it'd be useful.

Other than that maybe just 1 Castle Locthwain could be good.

I like your maindeck Inquisitions. I think maybe you could add 1 more to the sideboard. Distress is a good card, if you need to discard opposing creatures I say go for it, but if you see yourself facing against noncreature cards Duress may be better.

I think that now you can find room for Bloodchief's Thirst because it's awesome.. Even Eliminate is a good choice as well.

Why are you running Drain the Well in the sideboard?

relic of progenitus is a pretty solid choice.

cheer, mate :D

VorelNailo on Milling Gone Rogue (Precon Upgrade Guide)[PRIMER]

10 months ago

wgoms, thank you for your continued interest in the deck! Yes, as soon as I get one, Maddening Cacophony will find a slot. Maybe replacing Undercity Plague, which has given a spotty performance.

Kindred Dominance and Kindred Discovery have been on my list for a time when I have excess cash - as this is a paper list, it follows paper prices *sigh.

As far as rogues from Zendikar Rising:

orionwinterfire on Those Pesky Dimir Rogues

10 months ago

Blackbloom Rogue  Flip sucks. Glasspool Mimic  Flip rocks.

Also, I suggest ditching the temples and the blue castle. I've had much better performance with Zagoth Triome, which allows Castle Locthwain to come in untapped early and can be cycled late.

Since you're going creature heavy, Opt seems out of place, but maybe that's just me.

If you're counting on getting Zareth to hit, you might consider Unsummon and/or Stern Dismissal.

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