Plague Stinger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Common
Promo Set (000) Common

Combos Browse all

Plague Stinger

Creature — Insect Horror

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Plague Stinger Discussion

Unlife on How good is infect?

3 weeks ago

I've been playing Sultai infect for a while now (converted over from simic), and I've been enjoying it a lot. More evasion with Plague Stinger is nice, and having Phyrexian Crusader in the sideboard is a welcome addition. You als get more removal with things like Abrupt Decay or Assassin's Trophy . It can be explosive, or it can be grindy depending on side and mainboard tech (I run a few extra creatures).

multimedia on Altraxa infection budget deck (first build)

3 weeks ago

Hey, good start and nice job keeping your deck budget under $100.

Budget two drops to consider adding:

You could improve the manabase by adding the Battle lands ( Sunken Hollow , Prairie Stream , Canopy Vista or Scattered Groves ) with Farseek.

Cards to consider cutting:

  • Temple of the False God
  • Darkwater Catacombs
  • Sungrass Prairie
  • Secluded Steppe
  • Tranquil Thicket
  • Quarantine Field
  • Shrine of Boundless Growth
  • Grip of Phyresis
  • Blightwidow
  • Trigon of Infestation

Caerwyn on Golgari infect

2 months ago

To start, I think you are running too many creatures with infect. Infect works best when you can drop a creature on turn 1, pump and swing for large amounts of damage turn 2, then finish them off on turns 3 and 4. Generally, competitive decks run around twelve creatures - 4x Glistener Elf , then run Blue, not Black, for the unblockable Blighted Agent and combination pump/ramp creature Noble Hierarch .

Since you are in Black instead of blue, you can run 4x Plague Stinger , 4x Glistener Elf , and, budget permitting, 4x Noble Hierarch .

The rest of your deck should be focused on pump spells. Here are some great options:

For removal, you can use Assassin's Trophy and Dismember , both of which are great spells. I would mostly sideboard these options--you want to come out swinging early and fast on game one, and any non-pump-spell is going to slow you down.

Some more sideboard options: Perhaps some artifact removal ( Viridian Corrupter is removal on a body; Nature's Claim is a one-mana removal spell); and anti-Dredge hate ( Grafdigger's Cage and Ravenous Trap ).

UrzasUnderstudy on The Tiny Plague Queen

3 months ago

I like it! I have a couple of work in progress Glissa Tiny Leaders decks that are meant to have more theme than competitive bite. One is my "Drow" deck ( elves, spiders and infect). The other is my Phyrexian-themed "Herald of Compleation" deck (artifacts, zombies, horrors, recurring Perilous Myr and such). I see a few familiar cards from both here. I'll admit I hadn't even thought of the mill option. Love the Plague Stinger combo.

Most of us play multiplayer TL when we don't have the time or access for Commander, and I love brewing Tiny decks.

Tzefick on Pattern Recognition #114 - New ...

3 months ago

Boza

Efficient creatures with Infect is a strange thing to discuss because of Infect's inherent massive difference between damaging creatures and damaging players. And I think this is the reason why Infect is such a hated mechanic by many.

You can keep playing new creatures to block Infect-sources, that's a "renewable" resource. Poison counters is not something you can interact with (in a positive way) so once it's there, you cannot really do anything about it.

Infect also has the fundamental flaw that it plays its very own sub genre of a win condition and doesn't interact well with many other mechanics in the Magic universe. It plays extremely well with pump effects, because it basically has a hard cap of 10 damage dealt to a player and we're home safe.

However most Infect creatures are either blockable or are too heavy to play around as a win condition. I guess that's why you say the only efficient Infect creatures are Glistener Elf and Blighted Agent . One can win by turn two with pump spells before the opponent can reasonably have a chance to put down a blocker or deal with it, and the other the opponent cannot block, so it doesn't have to be thrown down before the match really starts.

You could just as easily have said Blight Mamba , Flensermite , Ichorclaw Myr , Lost Leonin , Necropede , Plague Myr or Plague Stinger . All of those are 2 CMC 1 power creatures with Infect (well Lost Leonin has 2 power). They have all the same basic characteristics as Glistener Elf , except they cost 1 mana more. Is the difference between a 1 mana and 2 mana creature with the same basic characteristics with Infect really that big? Apparently so, as those creatures requires a whole turn more to get in position to whack for lethal and they don't have evasion (with exception of Plague Stinger , who is just in the wrong colors for efficient fast lethal smacks). In this time the opponent have had a fair chance to drop a blocker or kill the creature and that's just not good enough for Infect. Because Infect is all about dropping a low cost creature with Infect and win the turn after. If it cannot do that, it doesn't function all too well.

Such a huge margin is present for Infect and that's a contributing factor to why the mechanic is such a blow out for many players.


I'm a huge fan of Shadowmoor and Eventide's Wither mechanic. It was an interesting way to interact with large creatures, but as Berry notes, the mechanic kinda felt too weak to actually matter.

It was interesting as well to have spells with Wither Puncture Blast as it effectively read; deal 3 damage to a player or planeswalker or give a creature 3 -1/-1 counters.

I do hope they consider bringing Wither back, but you wont see me hold my breath for Infect's return. The mechanic is in my eyes fundamentally flawed.

According to MaRo and his Storm Scale article (https://magic.wizards.com/en/articles/archive/making-magic/storm-scale-mirrodin-and-scars-mirrodin-blocks-2018-06-11) , he is more optimistic about Poison counters return than he is Infect.

HxC-Spazz on BR INFECT

8 months ago

Hi itachi45 !

First of all, thanks for your comment !

I've always liked Infect but never was a big fan of the usual aggro/combo variant. So i played a Mono Black style since a long time because i love Phyrexian Crusader and think it can be a very efficient win-con in Modern. B/G should be the way to go but i'm pretty sure a Rakdos variant could have decent results : casting Anger of the Gods when you have a Crusader on the board is pretty enjoyable and Blood Moon is still a thing in Modern.

I have only play-tested the deck on MTGO for now and made some choices :

I will still give a go to different things on MTGO and refine the deck to try to find the best options ! I usually play another deck in FNM but if my attempts are conclusives i will try it IRL ;)

(Sorry if my english isn't perfect, i'm french^^)

itachi45 on BR INFECT

8 months ago

Greetings, fellow Phyrexian!

itachi45, High Counsel of Jin-Gitaxias, coming in for a comment.

I love a lot of what you have going on here. You’ve taken a non-conventional, or rather non-typical, route of dealing Infect damage.

I think the only thing I worry about is with the amount of removal and the counter magic available in modern, I don’t know that your six creatures will be enough to get the job done. I know you have a lot of disruption for that, but sometimes that’s just not enough, especially in matchup’s we are going to have to grind your opponent out.

I think I might like to see some copies of Plague Stinger just as a cheap, invasive infect creature that you can then try and protect.

Other than that, I really do like what you have here. I would love to hear about some results that you may have had or to see if you can take it to some tournaments and get some results. I know the traditional blue/green infect deck does pretty well, but I would love to see what a variant could do in the right metagame

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Plague Stinger occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%