|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.
Pia's Revolution Discussion
4 days ago
6 days ago
Firstly, by just fast enough, I mean you can afford to play cards like Walking Ballista and that you should play some interaction, (Like the removal you already have enough of, so that's solved,) but that you also need to apply at least some pressure.
Pia's Revolution is surprisingly not a card that allows for some particularly fast kills. It's a weird card that generates value over time, if you can give your opponent a reason to not just take three. It's a tempo card. It requires both a way to grind out the game and a way to bring the beats to really work.
You've built your deck to take advantage of Revolution sticking around and making life hard for your opponent. It's supposed to be good both when you're on the semi-fast plan and the semi-slow plan.
Devil, quite often, will only be good when you're on the fast plan, and it doesn't synergize with the artifact sub-theme. If they have a removal spell they can let it stick, kill it and Pia's Revolution won't do anything with that.
But I do think it's good enough here. I just find it a little bit iffy.
Don't like Impact Tremors . You already have too many clunky cards that you can't help but include. Having yet another one probably won't improve it.
I've never built a deck like this before, so take what I say as a surface analysis. I know the competitive side of MTG, and definitely modern. But I never really play with punisher effects.
6 days ago
I don't think this deck is very fast, but I don't think it needs to be. It just needs to be fast enough to make your opponent think twice before just taking 3 from Revolution.
I don't think Pain Magnification is that good, but you seem to have come to the same conclusion as well. It takes too much setup, and it quickly runs out of potential as your opponent runs out of cards in hand.
Wrench Mind is fine, but I personally wouldn't play it outside of a discard themed deck.
Vexing Devil I'm on the fence about. I usually only really think it's good in really fast zoo decks, and Claim / Fame burns. Since you're not super fast, your opponent can pretty easily take the 4 damage a lot of the time. However, it is pretty good with Hidden Stockpile . Ultimately I think you can do better.
Not sure you have enough Instants to support Isochron Scepter , but if you do, the card is really, really powerful.
Mishra's Bauble , Chromatic Star , Lightning Helix (to replace Lightning Strike ), Bomat Courier , and Arcbound Ravager _(which is extrememly expensive, but also OP af) could be some additions/replacements
1 week ago
Kjartan So this deck came from an idea a friend of mine had that abused the Pia's Revolution and then the mentioned deck in the description gave me the idea to use Hangarback Walker and Walking Ballista for easy triggers. I also noticed an interesting synergy with Hidden Stockpile and maybe Impact Tremors for an alternate win condition, but after that, I'm at a loss as what to add to help the deck perform. Pain Magnification sounded like a fun addition with the discard and the 3 damage synergy from Pia's, but it doesnt feel like it fits well. Also, most of the cards are up for debate as I've just gotten stuck. I'm not used to faster decks, which I wanted to change, as you probably noticed from my muldrotha graveyard deck (which I've had some good success with after your help, so thank you for that). Do you mind helping me narrow the card selection down and giving me pointers on the faster playstyle?
1 month ago
Hmm. I like the idea of Throne of Geth as a sac outlet. Gotta tick up that loyalty somehow.
On a more realistic note, it feels like great Fulminator Mage value. Myr Galvanizer becomes a 'kill it now!' threat, and the noncreature artifact possibilities make me think of Pia's Revolution as some kind of eggs-style combo brew.
1 month ago
It will trigger twice. “Dying” is the same as “entering the graveyard from the battlefield,” however the “dying” term applies only to creature permanents
They had to word Pia's Revolution like that because if the nontoken artifact isn’t a creature, it would be improper to consider it “dying”, it simply “enters the graveyard from the battlefield”.
1 month ago
3 months ago
Play tested this against a few other decks, wins can come from nowhere.. If I give my artifacts indestructible they become scarier. Menace works well aswell.
But so far, Pia's Revolution is fantastic, either opponents lose life, or I get to replay my artifacts when my mana is untapped.
Drawback so far? I am able to empty my hand way to easily, with no way baring Depala, Pilot Exemplar to refill it. Small drawback for a semi quick deck, I've seen faster played, but she is quicker than what I normally play.
Haven't decided to add a plainswalker (one who is good around artifacts yet) but who knows what the future holds.
Pia's Revolution occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%