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Marchesa and her Wizard Coterie

Commander / EDH

yeti1069


Maybeboard


Marchesa Wizard Tribal (mostly) aimed at accumulating more and more essentially undying creatures, despite interaction from opponents until I can get to a winning, or psuedo-winning board state. Generally, that's achieved in one of a few ways:- Jokulhaups with Marchesa and a few other creatures in play to wipe the board, and be the only one with creatures remaining- Payoff card in play--Flayer of the Hatebound or Warstorm Surge to chip away at life totals as my creatures cycle from play to the yard and back- Infinite combo with Puppeteer Clique and either of Metallic Mimic or Sage of Fables -- this wins either by having a payoff in play to trigger with each iteration of the Clique, or by stealing all creatures in opponents' graveyards and swinging in- Sometimes just one or two Puppeteer thefts is enough if an opponent has something really juicy, like a Pathbreaker Ibex- Swing for lethal with a team of puny wizards made mighty thanks to Dethrone

Sac outlets are of the utmost importance both to keep bodies flowing and net triggers, as well as a way to protect pieces from being exiled (and ensuring that you never/rarely have to pay a commander tax for Marchesa).

Greater Gargadon is an all-star, being a sac outlet that opponents cannot interact with 99% of the time.

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Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

48 - 0 Rares

20 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Morph 2/2 C
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