Stonybrook Banneret

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Common

Combos Browse all

Stonybrook Banneret

Creature — Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost 1 less to cast.

Price & Acquistion Set Price Alerts

MOR

Ebay

Have (0)
Want (2) Willis1994 , matt.angelle

Stonybrook Banneret Discussion

usaDiabetic on Wizarding world of Harry Potter

1 week ago

With Inalla, I think you want more wizards like Sea Gate Oracle, Dualcaster Mage, Portal Mage, Havengul Lich, Stonybrook Banneret, and Venser, Shaper Savant.

Also maybe some emergency sweepers like Blasphemous Act, Cyclonic Rift and Toxic Deluge.

I think the best two commander's out out the wizard precon where Kess, dissident mage and Mairsil, the Pretender...your deck as of no seems to want to be more of a Kess deck.

So I think you have a tough call on where you want to go. Either way it's a good build so far, just needs a little tightening up.

TCat769 on Inalla and the Wizards of Control

1 week ago

Thanks for the comment multimedia!

I agree, the prices on duals are ridiculous. The maybeboard for this deck is really just the "If this deck is my forever deck, buy these eventually" cards. Hence the hefty price tag. LOL.

I like Intruder Alarm a lot! Thanks for the suggestion!

As far as the wizards you suggest go, I really like Sedraxis Alchemist. He was definitely an oversight when I built the deck. I will try and make room for him! I originally didn't like Glen Elendra Archmage on paper when I was crafting the original copy of this deck. After playing this a few times now, I can definitely see her in this deck. I may snag a copy and play test her. Do you have experience with Vendilion Clique in multiplayer EDH? It does not feel like he would do enough with multiple opponents. I could be convinced though. He is one of my favorite cards in Modern. I could definitely see pulling out Izzet Chronarch and possibly see pulling out Stonybrook Banneret, but so far in my plays with this deck, Havengul Lich has been an all-star. Being able to recast Dualcaster Mage has won me so many games.

I really like your suggestions for more flash enablers. I have noticed that I need more ways to play at instant speed. Winding Canyons was definitely an oversight and will definitely be making its way in the deck. I am not completely sold on Leyline of Anticipation, but I might also snag a copy and see how it performs!

Thanks again for all of your suggestions!

multimedia on Inalla and the Wizards of Control

1 week ago

Hey, very nice, +1. I agree with all the Notable Excludes, good info.

The maybeboard of eight cards is more money than the entire deck, haha. Prices on original duals are so ridiculous.

I would replace Copy Artifact with Intruder Alarm. Copying a Sol or Lotus can be good, but Alarm can win the game or extremely disrupt you're opponents. It has more synergy with Wizards and is very good with Inalla, Azami and Colossus.

Three Wizards I recommend you add are Vendilion Clique, Glen Elendra Archmage and Sedraxis Alchemist. Wizards who can be cut for them are Havengul Lich, Izzet Chronarch and Stonybrook Banneret.

With the way you're built the deck I think the direction you should consider expanding on is flash with Wizards. Teferi already gives this ability, but you could add more cards such as Leyline of Anticipation and Winding Canyons.

Good luck with your deck.


Zakading on Hi, Inalla Mays here!

1 week ago

The Turnabout addition seems decent enough to seriously consider. Having one extra combo tends to always be good stuff, indeed, and it's not as blatantly obvious as the Mistbind Clique, bloodline necromancer and Wanderwine Prophets combos before the game even started. I've had Thalakos Deceiver on my mind for a while as well. Might give it a try, though I do worry that the difference between 1 and 2 toughness might be relevant in my playgroup. Definitely something that needs field testing to properly judge.

Herald’s Horn , while definitely a generally good, value generating card, doesn't seem TOO important right now. Might swap one in in place of Stonybrook Banneret, since they both do essentially the same thing, but Horn has another upside and is harder to remove. Did want to somehow squeeze in a Sundial of the Infinite, but cutting stuff is getting increasingly difficult without cutting a bit into the super value cards. The Alchemist is in a similar vein, as it's essentially sometimes a better AEther Adept, but has a prerequisite to it and still fills the same niche as pseudo-removal.

multimedia on Eminence Necromancers (Budget)

2 weeks ago

Today's Update:

Added Corpse Connoisseur and Terminate.

Cut Realmwright and Rapid Hybridization.

Connoisseur is a Wizard who I overlooked; it's pretty good with the reanimation theme because it has unearth. Putting Wizards into the graveyard is what this deck does making unearth great. Connoisseur is mana expensive compared to Buried Alive, but having this same effect with a Wizard is needed. It's unearth cost is only four mana and I can eminence it when unearthed. Realmwright is fine, but I've found that I don't need him. He's completely lackluster if I don't need his land ability.

Since adding Gamble I've also added more red lands sources to have a better chance of casting it early because of this I've added Terminate. It's such a good removal spell and I feel the manabase can now support it.

Cards on the chopping block are: Sea Scryer, Stonybrook Banneret and Victimize.


Load more