Stonybrook Banneret


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Common

Combos Browse all

Stonybrook Banneret

Creature — Merfolk Wizard


Merfolk spells and Wizard spells you cast cost 1 less to cast.

Price & Acquistion Set Price Alerts



Recent Decks

Load more

Stonybrook Banneret Discussion

Themysteriousone on Come My Fanatics...

2 days ago

@sketchyscribbler thanks I've decided to give Stonybrook Banneret a run and see how it goes. :)

Sombrereo on Wizard Tribal

2 days ago

I'm glad you like my deck, thanks for your suggestions! :)

Sage of Epityr was a pretty recent addition so adding some Polluted Deltas sounds like a great idea.

I've tested Stonybrook Banneret in earlier versions but I don't like it for some reasons:

  • I already have plenty to do on turn 2. I'd like to get Metallic Mimic out before I play any other wizards and I'm also trying to get card draw going with Dark Confidant. In certain matchups I want to play a Meddling Mage asap, while Voidmage Prodigy has priority against other decks.
  • It doesn't actually provide discount on many Wizards: only 12/30 have their cost lowered while the effect doesn't even come in handy when i'm putting creatures onto the battlefield with Aether Vial.
  • In a deck where the discount effect has great impact, you'd like to have that type of effect every game. In this build however, drawing multiple Stonybrook Bannerets doesn't do aynthing.

Sage's Dousing needs some more testing imo. Lowering the creature count makes Aether Vial worse and it doesn't come in handy until turn 3 so I don't want to play too many. It is card advantage + control however, so it's on point with the strategy of this deck.

Pieguy396 on Wizard Tribal

3 days ago

Hey there! Awesome deck - I've had a Wizards deck saved on my phone for a little bit, and I love your implementation. Have you considered Stonybrook Banneret at all? What about Sage's Dousing? I find that they're both rather strong cards in a Wizards deck. Also, I might consider adding in a couple of Polluted Deltas to maximize the effectiveness of Sage of Epityr.

Enticer on Unblockable Merfolk

4 days ago

I'll ditch Jungle Delver.

Thanks for the clarification around Stonybrook Banneret.

As for removal, I have three, but as you said, four is better. Maybe I could add in one more Echoing Truth or Natural State (I Already have them).

Curiosity and Distant Melody sound interesting, but after playing with the deck a bit I don't feel like it needs draw cards. I'm going to play a bunch this Friday, so I'll get a better sense of what it needs then.

Also, why does your username show up in red?

Thanks for the advice Baconfish!


Baconfish on Unblockable Merfolk

4 days ago

Again, I really don't think that Jungle Delver is good enough. It's ability is much too expensive to use, and it is just a 1/1 for 1 mana. I'd go with Triton Shorestalker instead then.

Stonybrook Banneret only reduces colorless mana, so a Triton Shorestalker would not be affected, neither would Master of the Pearl Trident.

As for the Navigator's Ruin, I'm sure you could find more suited cards for the deck, but if you like it, keep it. The usual problem with milling like this, is that your opponent will be dead from being slapped in the face long before they are milled to death. Milling the opponent definitely could annoy them though, but against other decks such as re-animators or delve, you'd just be helping the opponent.

It's up to you whether or not you want to keep some removal, but I would highly recommend running some. A deck without removal is just putting itself in danger, and I'd almost never run a deck without 4 removal spells.

I also really would consider some draw spells, because there's no worse feeling than topdecking and just drawing useless stuff all the time. Blue is the master of draw spells, with stuff like Opt, Serum Visions, Sleight of Hand, Anticipate, Telling Time, Thirst for Knowledge, Distant Melody or Curiosity. For green you can go with Keen Sense or Warriors' Lesson.

I personally like the Cold-Eyed Selkie as it will easily draw you 3-4 cards with some of your buffers in play, but if you can't get that then so be it.

The artifacts I threw in the maybeboard are indeed expensive, but might prove to be lethal in tribal decks. You can look into them at a later point after playtesting with the deck.

Remember that you can always alter your decks, mine are still being altered 2 years after I've made them.

Enticer on Unblockable Merfolk

5 days ago

Thank you Baconfish for going to all that trouble! I commented on your deck copy.

My plan for Jungle Delver is that it's a cheap creature, which my other creatures would buff, sort of like Triton Shorestalker. I was going to put in Kiora's Follower, but I decided that Kopala, Warden of Waves was better.

Also, in Stonybrook Banneret, does it mean that Merfolk spells cost one less colorless mana to play, or just one less mana? If I had a one blue mana Merfolk spell, would Stonybrook Banneret have an effect on it?



Themysteriousone on Eminence Necromancers (Budget)

1 month ago

Also with Stonybrook Banneret does the abilities count for the spells? You say the eminence is free, but wouldn't that be an ability?

Load more