Stonybrook Banneret

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Morningtide Common

Combos Browse all

Stonybrook Banneret

Creature — Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost 1 less to cast.

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Stonybrook Banneret Discussion

sepharus30 on Wizards of the Blind Eternities

6 days ago

Wizards are awesome. You can have a lot of fun with flavor and make a great deck. This seems like it is trying to do too much though. If the hundred card thing is part of a rule you have with your play group or something by all means continue. But this almost seems like it is a commander deck without the commander benefits. Stonybrook Banneret helps makes the wizards cheaper and using Sage's Dousing gives you counters and draw power. You're also running almost 4 times as many lands as creatures or Sorcery. You don't need memnarch unless your group is very artifact heavy. You really should just make some edits and make it a commander deck and use like Baral, Chief of Compliance as the commander and make a control deck. I'm just confused is all.

Recover819 on Blue/White tribes

1 week ago

The bannerets from Morningtide are a good place to start. I have many a strong wizard deck with Stonybrook Banneret.

Ballyrush Banneret is the white version.

Quinnagin27 on Secrets of the Deep (Merfolk Wizard Tribal Mill)

2 weeks ago

the cost is high but i figured since you had 4 of those Stonybrook Banneret i figured the pull would be high enough to get its cost down to at least 4 including the blue mana

Quinnagin27 on Secrets of the Deep (Merfolk Wizard Tribal Mill)

2 weeks ago

Just a thought you could add Archetype of Imagination which would solve flying problems. even though it is a human it is a human wizard which would give it the counters from Sage of Fables but it would also cost one less because of Stonybrook Banneret

Callmegkill on Flying Wizards

3 weeks ago

First and foremost I'd say make the deck mono-Blue. It doesn't seem like adding in green is giving any particular value and drop Stormtide Leviathan.

Second you'll want to make your creature base more consistent, having one of each creature isn't too good of an idea considering there will be a small chance of you drawing that card when you need it.

Here are a few suggestions as to what should be added and/or dropped:

Some examples to add:4x Snapcaster Mage1-2x Baral, Chief of Compliance3-4x Voidmage Prodigy2-3x Sigil Tracer 3x Stonybrook Banneret 4x Delver of Secrets  Flip 2-3x Remand 1-2x Spell Snare

Examples to drop: Archetype of Imagination hes redundant if youre running Docent of Perfection  Flip Simic Signet you can replace this with some better value lands that you can fetch. Venser's Journal its not doing much for you since you dont have immense amounts of card draw.

The guy above me is also correct. You need a bunch of instant/sorcery spells to make your wizards more effective. Let me know if budget is an issue and we can go over some more budget effective cards as well since a lot that Im suggesting are pretty expensive.

wmcduff on Fish Tank

1 month ago

Galvanic Alchemist was a bit too slow and the worst card. Surprise best card? Judge of Currents! Burn is miserable against it. Added a bunch of cards to the Maybeboard to take better advantage of Stonybrook Banneret.

dan98mg on Talrand and his drakes.

1 month ago

This deck is going to be put under changes in the near future, it will either become a general that is considered one of the more competitive mono blue commanders, Azami, Lady of Scrolls. Or I will be shifting this deck towards a Mass Polymorph deck.

Just placing these as lists of cards that I need/want to try out. The first one is just a list of cards that I wish to put into the deck to make it better no matter what route I take. (these will be cards that are going to be included very soon.)Sky Diamond, Whir of Invention, Snow-Covered Island, Coldsteel Heart, Buried Ruin, Chrome Mox, Dramatic reversal, Gush, Extraplanar Lens, Muddle the Mixture, Long-Term Plans, Frantic Search, Back to Basics, Merchant Scroll, Mystical Tutor.

This next list is the cards I would need to make it a Mass Polymorph deck. Mass Polymorph, Synthetic Destiny, Polymorph, Proteus Staff. Deadeye Navigator, Jin-Gitaxias, Core Augur, Blightsteel Colossus, Palinchron, Tidespout Tyrant

And lastly the last list is if i pushed it towards a Azami, Lady of Scrolls deck. /note for azami I will have to up the mana rock count by 5+ thus also including Paradox EngineMind Over Matter, Aphetto Alchemist, Cursecatcher, Jace, Vryn's Prodigy  Flip, Laboratory Maniac, Martyr of Frost, Sage of Epityr, Sea Scryer, Snapcaster Mage, Stonybrook Banneret, Trinket Mage, Vedalken AEthermage

This last list is cards that I wish to put into the deck when I clear up funds for this particular deck.Time Spiral, Scalding Tarn, Polluted Delta, Misty Rainforest, Flooded Strand, Cavern of Souls, Sensei's Divining Top, Mox Opal, Mox Diamond, Mana Vault, Mana Crypt, Grim Monolith, Mana Drain, Force of Will,

sepharus30 on Merfolk

1 month ago

I've been running merfolk for a while and in my experience theres a lot of this you can take out. My deck has lost maybe three times and I don't have any artifacts in it or enchantments. Add two Halimar Depths and Sage's Dousing then the deck really just needs to be 4x Cursecatcher 4x Lord of Atlantis 4x Master of the Pearl Trident 4x Merfolk Sovereign 4x Stonybrook Banneret and 4x Merrow Reejerey

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