|Commander / EDH||Legal|
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Land — Lair
When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
Tap: Add (Blue), (Black), or (Red) to your mana pool.
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|Have (2)||bakunet , Hellsing|
|Want (13)||Niroh , Cartridge , NobleSlay3r , N3M0 , coadster , vashaclarens , Royal_Windsor , 2gherkins , Cunningcrow , samuelianstorm , luckythepirate , rco , darthnuchi|
Crosis's Catacombs Discussion
1 month ago
You could try Crosis's Catacombs instead. It's kind of like a Karoo, but comes into play untapped and it's a three color land.
1 month ago
Could also try going for the lairs maybe? Crosis's Catacombs. They enter untapped and tap for three colours, but you gotta bounce a land back but that might be worth it for the colour fixing.
tomhiggart on Inalla
4 months ago
Hi I'm also a budget inalla player. For the lands Crosis's Catacombs might be another good adition.
I'd recomend adding more draw and win cons.For more draw I'd add Read the Bones, Night's Whisper and Brainstorm as they are budget and a low cmc. For win cons I'd add Ghostly Flicker and Rite of Replication as they both combo with Dualcaster Mage. Also infinite mana is easy to get, Ashnod's Altar with either Wanderwine Prophets or Bloodline Necromancer makes infinite mana (but bloodline necromancer has it's own wincon). All you need is Goblin Bombardment as a way to turn the infinte mana into a wincon.
6 months ago
Hi, I am playing a 5C Scion deck and if you want to play 5C. Land and mana base if everything. But when you focus on 3 and splash 2 it helps a lot. Some lands that can be very useful.
Cheap to buy, do not come into play tapped and you can tap a land before returning it to your hand. Also, yes pain lands are a good cheap option too.
Also if you are interested my deck is called who says 5 is too much? seems a little slow but it has proven very consistent in multiplayers and team events. At our communities and among my friends this is my deck they fear most.
hope it helps
7 months ago
9 months ago
I hear you. I like your mana base a lot actually. I like your rocks. I am a huge fan of 2-drop rocks, and you have all of the best ones. No need to add more. I'm a big fan of the scrying temples lands, especially when you can use them multiple times with cards like Dimir Aqueducts. There is another three color land Crosis's Catacombs which i like a lot, and also combos with any land that has etb effects.
I would say dump the curses for something more powerful, like some Planeswalkers. dump most of the spot removal for just better spot removal. find the best red removal and black removal. something like Hero's Downfall
Dump: Aether Adept, Stonnybroke, Viscera.
Also... Less is maybe my favorite card in this deck. That think is powerful! So it's really important to have very powerful sorceries and instants.
I do like Hedron Archive, but it might be overkill for you. It's not like you're playing a ton of big spells. or you're at 37 lands... you could probably go 36.
Hope that kind of helped.
11 months ago
Here are some good lands, one of which you absolutely must run, considering your general:
Yeah I'd definitely work these two in. I even like them better than Mana Confluence, personally, but you should cut a couple non-lands for these two.
11 months ago
I generally don't have trouble Dethroning people. I'm not sure if you abuse your Pain Lands and the like, but you can still Pain yourself with them to lower your Life Total on command. I often don't have a Turn 1 play, but if I Fetch+Shock myself to 37, I'll be off the Throne on Turn 1. Then I can Fetch+Shock again or just keep using my Pain Lands to get down low enough to Dethrone for awhile. I noticed that you're not running City of Brass, Ancient Tomb, Polluted Delta, Scalding Tarn, or Talisman of Dominance / Talisman of Indulgence. If the issue is money, then you do you man. However, City of Brass could easily swap for Crosis's Catacombs and you could swap the 2 Talismans in for Dimir Signet and Rakdos Signet.
As for gaining +1/+1 counters off the Throne, it seems that we both have all of the same Utility Cards: Drana, Liberator of Malakir, Feast on the Fallen, Unspeakable Symbol, Vigean Graftmage, Olivia, Mobilized for War, Sage of Fables, Mikaeus, the Unhallowed, and Metallic Mimic. I may be a bit bias on the subject since my playgroup is mainly Combo oriented. I hardly ever win through Combat as I mainly use it for Dethrone value. Everyone has a few Infinite Combos in their Deck, so not everyone is always attacking, thus allowing me to manipulate Life Totals by myself. I know that, when my playgroup was more Creature and Combat based, it was much harder to always be off the Throne and stay alive through it all.