Inkfathom Infiltrator

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Uncommon

Combos Browse all

Inkfathom Infiltrator

Creature — Merfolk Rogue

Inkfathom Infiltrator can't block and is unblockable.

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Inkfathom Infiltrator Discussion

DrukenReaps on Dimir Doppling

3 weeks ago

You certainly could do that with Oona. So the only thing I feel like you are sure of is you want UB which is a very fun color combination. Some wincons for this color combo are mill, aggro, control and voltron.

Mill is pretty straight forward. Oona is great for this. Normally this is considered to be a weak strategy in commander and people are not wrong in that assertion but it can be downright devastating against non-graveyard decks.

Aggro is a bit weird in commander since you need 40 damage to multiple opponents asap. It isn't easy but UB has a ton of unblockable. The result here is that people need to use all their board wipes and spot removal on dumb things like Inkfathom Infiltrator.

Control is what you already have going here. Again I'm not a fan of the guy but Dralnu works for this. I would definitely contact someone that uses him on this website if you want to use him. Other good control commanders are Circu, Dimir Lobotomist, Taigam, Sidisi's Hand, or Dragonlord Silumgar.

Voltron really depends on the commander. Lazav, Dimir Mastermind, Wrexial, the Risen Deep, Grimgrin, Corpse-Born, and Mirko Vosk, Mind Drinker can all work really well for this. This tends to be a weaker strategy.

But my #1 suggestion is just to look at the different legends here https://edhrec.com/commanders/ub and pick the one you like the look and feel of. Most important in commander is that you have fun playing the deck which means enjoying the look of it and enjoying how it plays.

zin1000 on Go Folk Yourself (Merfolk Tribal EDH)

2 months ago

Sorry, Inkfathom Infiltrator and Sygg, River Cutthroat can't be in your deck, there out of your color identity since they contain black which is not in you're commanders converted mana cost. And I recommend Urza's Incubator, Kiora's Follower, Stonybrook Banneret, Enclave Cryptologist, Empress Galina, and Mirror of the Forebears

OpenFire_V2 on Rogues (Budget)

3 months ago

Inkfathom Infiltrator is another good unblockable option, also I would advise against having the Sunken Hollow in here at all since you have so few basics they'll rarely come in untapped. Probably just basics in their place. Looks cool!

Blo on If I hit with a ...

4 months ago

So this one is a bit tricky. Hands of Binding itself can't be cast because there is no legal target, however, as you read closely you'll find that the encoded card let's you cast the spell again. This happens only when the trigger resolves.
Since you have two triggers coming of of combat damage, the way you want to choose them is:

Stack
Cipher trigger
Trygon trigger
End of stack

Without responses from your opponent, the Trygon Predator will target and destroy the Cloak and Dagger. Then cipher trigger will resolve, allowing you to cast the spell Hands of Binding. You will do so and put it on the stack. Then you have to choose targets for it, and since there is no more shroud, you are free to target the Inkfathom Infiltrator.

This works only because you don't just place the copied spell on the stack, but have to resolve a trigger first. If you would place it on the stack when combat damage is dealt, the creature would still have hexproof and as such isn't a legal target.

vic on If I hit with a ...

4 months ago

I have a Hands of Binding ciphered onto a Trygon Predator. My opponent has an Inkfathom Infiltrator equipped with Cloak and Dagger.

On my turn, I attack and my Predator hits my opponent for damage. Do I get to first destroy the equipment and then successfully target the Infiltrator with the Hands?

I know that as the active player, when two effects happen at once, I get to choose which one happens first. But I'm wondering if first, the effect of destroying the equipment merely goes on the stack (but does not yet happen), and then the targeting of the Infiltrator would go on the stack, but is not a legal target because the equipment has not yet gone to the graveyard.

Spenzerr on Sure Hit

6 months ago

Have you thought about Marang River Prowler? I think that would be better than Inkfathom Infiltrator because it gets cheaper with Frogtosser Banneret and can also come back from the graveyard. Also I think the Royal Assassin needs to be just a straight up removal spell like Grasp of Darkness or Fatal Push. Maybe also some utility with a Bident of Thassa. Pestermite would probably be better replacing another creature and Hands of Binding.

IlGuale on Roll 2d8 For Damage

8 months ago

Sorry, i'm blind: i saw the Inkfathom Infiltrator and didn't look to the manabase, so i thought it was a BU deck.

Hunson_Abadeer on

8 months ago

Maybe throw in Invisible Stalker and Inkfathom Infiltrator with some equipment to make them go off

Sai of the Shinobi is an easy and cheap equipment.

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