Inkfathom Infiltrator

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Uncommon

Combos Browse all

Inkfathom Infiltrator

Creature — Merfolk Rogue

Inkfathom Infiltrator can't block and is unblockable.

Price & Acquistion Set Price Alerts

SHM

Ebay

Inkfathom Infiltrator Discussion

OpenFire_V2 on Rogues (Budget)

1 week ago

Inkfathom Infiltrator is another good unblockable option, also I would advise against having the Sunken Hollow in here at all since you have so few basics they'll rarely come in untapped. Probably just basics in their place. Looks cool!

Blo on If I hit with a ...

1 month ago

So this one is a bit tricky. Hands of Binding itself can't be cast because there is no legal target, however, as you read closely you'll find that the encoded card let's you cast the spell again. This happens only when the trigger resolves.
Since you have two triggers coming of of combat damage, the way you want to choose them is:

Stack
Cipher trigger
Trygon trigger
End of stack

Without responses from your opponent, the Trygon Predator will target and destroy the Cloak and Dagger. Then cipher trigger will resolve, allowing you to cast the spell Hands of Binding. You will do so and put it on the stack. Then you have to choose targets for it, and since there is no more shroud, you are free to target the Inkfathom Infiltrator.

This works only because you don't just place the copied spell on the stack, but have to resolve a trigger first. If you would place it on the stack when combat damage is dealt, the creature would still have hexproof and as such isn't a legal target.

vic on If I hit with a ...

1 month ago

I have a Hands of Binding ciphered onto a Trygon Predator. My opponent has an Inkfathom Infiltrator equipped with Cloak and Dagger.

On my turn, I attack and my Predator hits my opponent for damage. Do I get to first destroy the equipment and then successfully target the Infiltrator with the Hands?

I know that as the active player, when two effects happen at once, I get to choose which one happens first. But I'm wondering if first, the effect of destroying the equipment merely goes on the stack (but does not yet happen), and then the targeting of the Infiltrator would go on the stack, but is not a legal target because the equipment has not yet gone to the graveyard.

Spenzerr on Sure Hit

3 months ago

Have you thought about Marang River Prowler? I think that would be better than Inkfathom Infiltrator because it gets cheaper with Frogtosser Banneret and can also come back from the graveyard. Also I think the Royal Assassin needs to be just a straight up removal spell like Grasp of Darkness or Fatal Push. Maybe also some utility with a Bident of Thassa. Pestermite would probably be better replacing another creature and Hands of Binding.

IlGuale on Roll 2d8 For Damage

5 months ago

Sorry, i'm blind: i saw the Inkfathom Infiltrator and didn't look to the manabase, so i thought it was a BU deck.

Hunson_Abadeer on

5 months ago

Maybe throw in Invisible Stalker and Inkfathom Infiltrator with some equipment to make them go off

Sai of the Shinobi is an easy and cheap equipment.

Izu_Korasu on Rogue Tribal, possible without a ...

9 months ago

first off, i would argue that cards like Stinkdrinker Bandit and Oona's Blackguard are rogue lords and have the adaptive lords Adaptive Automaton and Metallic Mimic

next on to suggestions, while its not a rogue per say, Corrosive Mentor could add an extra punch to your non-evasive deck, making opponents wary of blocking with larger creatures.

Deathcult Rogue, Gonti, Lord of Luxury, Inkfathom Infiltrator, Marsh Flitter(comboes especially well with oona's black guard) and Zulaport Cutthroat all have their uses and can be powerful in the right variant of mono-black rogues. (although i think you get the most power from u/b artifact rogues)

Merrow Bonegnawer seems like especially good sb tech against dredge/delirium/graveyard type decks.

Load more