Goblin Grenade


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
2012 Core Set Uncommon
Masters Edition Uncommon
Anthologies Common
Fallen Empires Common

Combos Browse all

Goblin Grenade


As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.

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Cardhoarder (MTGO)

0.04 TIX $0.03 Foil


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Goblin Grenade Discussion

xJonahSlayerx on Black Red Goblin

1 week ago

I like this, but I think red goblin is much better with cards like Dragon Fodder and Krenko's Command, but then I use Goblin Grenade and Lightning Bolt for the finishing burn. Plus I use stuff like Lightning Crafter those are always useful, like a little Lightning Bolt. Goblin deck is important to be fast, this just isn't fast enough, there is a reason why people love Goblin Guide.

Chopwood on Goblin War Party

1 week ago

Check out Goblin Grenade ;)

theguy419 on Goblin duel

3 weeks ago

Raging Goblin is really meh as a creature. try Legion Loyalist instead. can give you haste as well with an extreme upside if you attack with 2 or more goblins which isn't hard if you're trying to flood the board. Goblin Grenade over Fling would be amazing in this kind of deck. 1 less mana to deal 5 damage. it's a sorcery, but it's so good with goblins. Goblin Piledriver is also amazing if you're going all out with goblins.

Stephencliffe on Molten Assault

4 weeks ago

I'll be honest with you, because it's currently 2:50 in the morning and I feel like being candid. Also, apologies in advance if I sound like a total dick. I promise I'm mostly a nice person, but again, 2:50.

The deck isn't great. Here's why.

Firstly, there is no versatility. Naya burn, the buniest of all burn decks (feel the burn), still has room to run cards that interact with the opponent. This deck doesn't do that. Yeah, you can bolt creatures, but once you do that you've basically accepted defeat, as you really do need to burn face the whole game to have any chance of winning with this deck. Trust me, I'm a semi-okay magic player.

Also, wtf bro (or bra, depending on your gender)? Why are you not running Blood Moon or Magus of the Moon? You have a mono-red deck, play those cards. I know you're going budget, but still. If your opponents just can't cast spells, you basically win.

If I were you, I would ditch the idea of 33 lands and Seismic Assault for something a bit more consistent and powerful. I know you don't want to sell a kidney to pay for this deck, so here are some viable budget options for a mono-red burn deck. Goblin Grenade Monastery Swiftspear Reckless Abandon Thunderous Wrath (only one) Massive Raid Eidolon of the Great Revel Reckless Bushwhacker Goblin Bushwhacker Stoke the Flames Goblin Piledriver (I have a thing for goblins). Some of these cards are great, some are meh, all are red, so hey, there's that.

I hope I was at least semi-helpful, and intelligent sounding, and to the point. Have fun with the deck, or don't, you live your life.

Rhadamanthus on What is the use of ...

4 weeks ago

Each card type has a certain list of subtypes associated with it. Some types have a very long list of subtypes (for example: creatures), and others have a very short list (for example: instants). One of the details of the rules is that a card can't have any subtypes that don't go with one of its types.

During the design and development of Lorwyn/Shadowmoor block, WotC wanted to experiment with having creature subtypes on non-creature cards. In order to make it work within the rules of the game, they introduced the tribal card type, which happens to have the same list of subtypes as the creature card type. Adding the tribal type to a non-creature card allows it to have creature subtypes and interact with subtype-centric cards in a new way.

The tribal card type is no longer used for new cards and the designers and developers don't plan on using it again in the future. Adding tribal to the game required some more complicated rules templating for certain effects and it introduced problems with consistency in how it's used (for example: why is Tarfire a goblin spell but Goblin Grenade isn't?).

berryjon's answers to your specific questions are correct.

Gattison on Oroboros: The Snake that Eats its Own Tail

1 month ago

Dihez: thanks for the suggestions!

Goblin Grenade is definitely better than Collateral Damage yes, but I already have a mono-red goblin deck (Troll 2: A Goblin Deck (Obviously)) with Goblin Grenade and Impact Tremors in it. I was trying to go a slightly different route here. That and Only have one full playset. =P

As for Reckless Abandon I was not playing when that card was released, so I didn't even know about it, thanks!

Dihez on Oroboros: The Snake that Eats its Own Tail

1 month ago

What about Goblin Grenade or Reckless Abandon? They are much better than Collateral Damage.

I also have builded around Tremors, here's my deck, maybe you will wanto to check it out:


The_Lost_Primarch on Indestructibility on a Planeswalker?

1 month ago

Can Indestructibility be cast on a Planeswalker like Garruk Wildspeaker to prevent him getting killed by a Goblin Grenade?

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