Goblin Grenade

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
2012 Core Set Uncommon
Masters Edition Uncommon
Anthologies Common
Fallen Empires Common

Combos Browse all

Goblin Grenade

Sorcery

As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.

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Goblin Grenade Discussion

Trtl on Goblin's Dance

16 hours ago

Just FYI, Lightning Bolt is modern legal since it was printed in the M10 and M11 core sets. (It was also reprinted in the 2015 Modern Masters set. Also, I recommend you look into Goblin Grenade as a finisher.

jimmynitos on Alesha, Horde Leader

1 day ago

NyanNijet, I cut both for budget reasons, Lightning Strike and Swords to Plowshares take the slots. Goblin Grenade is already in maybeboard and I'll consider adding Collateral Damage and Impact Tremors as well.

I don't have money for Thalia right now and am uncertain about Intangible Virtue, the format is too fast for it, I believe. Anyway, thanks for the feedback!

NyanNijet on Alesha, Horde Leader

1 day ago

some cards to consider:

Lightning Bolt Path to Exile

Collateral Damage(since you have plenty of tokens to throw around) or Goblin Grenade since its pretty goblin heavy.

maybe Thalia, Guardian of Thraben for some hate

Impact Tremors since you have a lot of little dudes coming in quickly.Intangible Virtue for all those tokens

MtgSterling on Legacy Goblin Tribal

1 week ago

Having 4 Aether Vial is a little ridiculous. Also having Gempalm Incinerator, Manic Vandal, and Grenzo, Dungeon Warden don't make much sense in this deck. I would use just 4 Bloodstained Mire and 4 Wooded Foothills makes more sense, money wise. 4 Lightning Bolt and 3-4 Goblin Grenade is definitely your best option for damage. Blood Moon is strictly better than Magus of the Moon as well. The point of Goblins is to go fast, not wide. Unless this is for purely casual play.

Panzerforge on Goblin/Build-up/Aggro Deck

2 weeks ago

Personally, for flavor and a bit more consistency, I would take out your three 1-of artifacts and put in 3x Goblin Grenade.

That thing hits like a house.

If that's a bit too expensive, Raid Bombardment and Impact Tremors would both fit really well in that slot.

gabrjaws on

2 weeks ago

I feel like you could use more cards that benefit from sacrificing, for example; Goblin Grenade works wonders, Slag Fiend could be somewhat productive as a fat creature. The wellsprings are pretty ridiculous when played right (Ichor Wellspring and Mycosynth Wellspring). I like this deck a ton, it looks to be pretty aggro as well.

frusciante7 on Mono-Red Goblins

2 weeks ago

Love the idea : I did the same for my little brother! :)

My insights :

  • 4 Goblin Chieftain, it's too good.
  • 4 Goblin Piledriver because it gets huge quickly, in a casual environment it can steal wins easily.
  • Any copy of Goblin Warchief for extra lord(ing)? Not a big fan but could be good.
  • I have a tendency to play Drop-1 enchantments like Quest as a one of because they're terrible draws mid/late game.
  • Lightning Bolt as a playset. No need to discuss this.
  • Add some Legion Loyalist for extra aggression. Goes quickly nuts with Piledriver, too.
  • Ever heard of Krenko, Mob Boss? If I were you, I'd put him 1 or 2 times. If you T3 chieftain, T4 Krenko, you can activate Krenko immediately and put 2/2 haste tokens. Too good to pass on :)
  • I'm a personal fan of Reverberate in general, especially good with Goblin Grenade. 3 mana + 2 1/1 tokens = 10 damage? I'll sign up every day.

bobtoll on Do goblins know how to party or what?!!?

3 weeks ago

Mogg War Marshal is great too, as is Foundry Street Denizen. Goblin Grenade can help finish, and Goblin King and Blood Moon are great sideboard cards (although Blood Moon is probably out of your budget).

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