Dragon Hunter

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dragon Hunter

Creature — Human Warrior

Protection from Dragons

Dragon Hunter can block Dragons as though it had reach.

BioProfDude on Bro facts

2 years ago

Other than it being a 1 drop 2/1 creature, I'm not sure why you have Hotshot Mechanic in this deck when you have no vehicles? Dauntless Bodyguard, Dragon Hunter, Kytheon, Hero of Akros  Flip, Soldier of the Pantheon, or Usher of the Fallen all offer something for the same power/toughness and mana cost. Out of that list, I'd go with Kytheon, Hero of Akros  Flip or Dauntless Bodyguard, though the others are pretty decent as well.

I'd also consider Wild Slash as a possible burn spell to add.

Cool deck idea! +1 from me!

philosopher on Wb humans

3 years ago

Hey Wonky.Wombat,

Looks like you and i are on the same page for an orzhov humans deck using General Kudro of Drannith, as I just built one today: https://tappedout.net/mtg-decks/24-10-20-yoe-orzhov-humans/?cb=1603595484

Luminarch Aspirant is a new pumping creature you may consider and you could remove 2 Dragon Hunters and 2 Mardu Woe-Reapers b/c the general acts as mass woe-reaper.

You could also replace your two plains for Brightclimb Pathway  Flips, to give you more chances of getting black mana.

Goblin_Guide on Warrior tribal

3 years ago

I would lose the Herald of Dromoka for a cheap ass warrior or another lord. Cheap ones: Aven Skirmisher, Dragon Hunter (it's a 2/1 for one with upside), Goblin Cohort, Grim Initiate, Mardu Shadowspear, Mardu Woe-Reaper (should at least be in the sideboard), Somberwald Vigilante, Vampire Lacerator, and of course, the best one, Zurgo Bellstriker.

SynergyBuild on Casual White Human Tribal

5 years ago

To start, this is casual, so you have access to a ton of great creatures, Mentor of the Meek, Consul's Lieutenant, Reciprocate, and Brave the Elements aren't what I would pick, even for a budget.

Swords to Plowshares over Reciprocate, as it is a budget option, and is the best creature removal in the game, apart from some minor cases where Lightning Bolt, Fatal Push, Chain of Vapor, and Path to Exile are better, all in specific decks.

Soldier of the Pantheon is a really powerful card I would suggest, dependent on who you play against, like Dragon Hunter, but it can't be dealt damage by a multicolored creature or spell, and can't be blocked or targetted by one either, so it ends up that you can effectively get free wins against some decks!

Obviously, Recruiter of the Guard and a bunch of one-of cards like Palace Jailer, Sanctum Prelate, True Believer, Thalia, Heretic Cathar, and other 'hate' cards that almost instantly win against the right deck can be good, but isn't cheap to build.

War Priest of Thune can be good against enchantments, Accorder Paladin for a more aggressive strategy, Knight of the Holy Nimbus if you go against removal heavy decks, Riders of Gavony against any tribe, and Imposing Sovereign for fun. Even Field Marshal can be sweet!

SynergyBuild on Too Many, Too Fast, Too Soon

6 years ago

Weirdly I have been playing mono-white soldiers against much more competitive decks, and the key I originally thought was the synergy of Preeminent Captain and Captain of the Watch, and swinging as fast as possible.

I used creatures like Brimaz, King of Oreskos and Field Marshal, along with Dryad Militants and Soldier of the Pantheon for added bonus. The issue was that Captain of the Watch was a dead card, so I added Windbrisk Heights in the deck, but the deck was too cluttered and failed.

I built a tempo deck requiring hard mulligans, using a 1-2-3 play set up that was simple.

Turn One: Plains, (Whatever, a Soldier of the Pantheon, I don't care)

Turn Two: Plains, Lightning Greaves

Turn Three: Plains, Preeminent Captain, equip Lightning Greaves, Captain of the Watch on attack.

This deck was the best I could get with that synergy, it was consistent enough and it killed about as well as I could get, but it still had a 38% win rate against top tier modern decks, and that was on average, some decks I couldn't ever beat, others couldn't really beat me. It wasn't great, nor was it fun.

I thought about my strategy more, and decided to drop the idea that I have to win in that method, look at How an Army Wins! for my thought process, just ran two Captain of the Watch, and played aggro to win. It worked for a while, getting closer to 40%, which might not sound like a lot better, but it felt better, since I was much more interactive, I had to respond to the board state, not just hope my pieces aligned.

I ended up stumbling upon Thalia's Lieutenant and Champion of the Parish, thought, meh, Preeminent Captain, Dryad Militant, Raise the Alarm all don't get benefits, but then looked at all of the things it did get, and thought about their power level, I tested a version of the deck based around them, Human Soldiers and was like... dang.

The deck performed great in play testing. Tested it in person, and got closer to a 45% win-rate, not great, but for mono-white soldiers to go nearly toe to toe against Death's Shadow Aggro, Zoo, Jeskai Control, and Tron, I felt good.

I went more into the aggro human tribal versions, around the time Five color humans became a deck, where I wasn't thinking colors were the issue, but mana in a different sense, I built my best version of mono-white soldier tribal, which wasn't even soldier tribal, nor human-soldier tribal, it was human-soldier-ally. Human Ally Soldier Tribal?

This was fun, but I was like... four tribes? I mean warriors have Mardu Woe-Reaper and Dragon Hunter... No. People told me I needed to stop, before I went human-soldier-ally-warrior-kithin-kor-shapeshifter-angel-dragon-demon tribal.

I finalized the deck, I was done (up to now at least). I went as far as I could go combo (Captain of the Watch), then tribal, and finally, aggro. Mana Curve White is the best I have. I can't do better now.

APPLE01DOJ on Ranking White Weanies...what would be …

6 years ago

Soldier of the Pantheon can be quite relevant and while above is certainly correct about Dragon Hunter, Dryad Militant is also very relavent.

I prefer Kytheon, Hero of Akros  Flip.

Adderbane on Ranking White Weanies...what would be …

6 years ago

Note that Soldier of the Pantheon and Dragon Hunter are Elite Vanguards/Expedition Envoys with some abilities (which may not be relevant most of the time, but are still better than nothing...)

NV_1980 on Judgement Day 8/29/97

6 years ago

Hi High_Priest_of_Avacyn,

I think your current draft is an improvement over the previous draft, in that it looks more consistent in terms of adhering to clear strategies (wipes/Angel-tribe/voltron). There are still some cards however, I would really consider replacing:

  • Crovax, Ascendant Hero: you are regularly wiping boards AND you have creatures who are already strong by themselves. That makes adding this card a bit moot, really.
  • Dragon Hunter: a wall against a single dragon or a creature that is unblockable in a deck that just uses dragon creatures. That seems like waaaay too specific a card to use.
  • Guardian of the Guildpact: has the same problem as Dragon Hunter, though it is slightly more powerful. In the end, this is just a wall against mono-colored creatures/spells or an unblockable creature against opponents who only use mono-colored creatures. The variation you come across in EDH is just too diverse to make such cards very useful. If you made this creature part of a deck that is specifically made to benefit from unblockable creatures, it would be another matter. But in this deck, I think it just takes up valuable space.
  • Odric, Master Tactician: Odric's ability does not seem all that useful to me in a deck that wipes the board every few turns (or even every turn).
  • Tundra Wolves: why is this in here? Just as a cheap creature to summon in the early stages of a game? In that case, I would really recommend something more powerful like Mother of Runes or, if affordable to you, something like Serra Ascendant or Weathered Wayfarer.
  • Wakening Sun's Avatar: As this deck is about wipes, I understand why you would add this. Considering the current popularity of Ixalan though, I would not recommend it. Players using dinosaurs will not be affected by this wipe. I think Magus of the Disk would make more sense.
  • Axis of Mortality : Am I correct in assuming this has been added as an insurance policy of some sort? Since your main strategy consists of wiping the board of creatures, the only consistent way other players will be able to whittle down your life total, is by using (targeted) spells. Considering that, I think it would be more useful to add Aegis of the Gods or Leyline of Sanctity instead of this card. Combined with Avacyn and your wiping abilities, this make you very difficult to defeat.
  • Black Ward: did you not just remove all wards/scarabs/circles and stuff? :)
  • Pacifism: in a deck that often wipes multiple creatures, I question the use of a card that puts only one creature out of action (Swords to Plowshares seems more useful in this regard; just remove the thing that is bothering you permanently).
  • Approach of the Second Sun: adding this card to an EDH deck (in which you are only allowed one of these) without tutors and/or ways to draw lots of cards every turn seems extremely inefficient to me.
  • Act of Heroism: I see a tendency in your deck to try and stop single opposing creatures in their tracks by giving one of your own creatures an edge (like protection or a buff to strength/toughness) over the thing it is trying to stop. Act of Heroism is one of the cards you do this with. My advice is to try and incorporate more cards that will allow you to stop all (or most of the) opposing creatures simultaneously. Even better would be to incorporate permanents that can do this all the time, because Avacyn protects those from destruction. This is why I advised you earlier on using stuff like Ghostly Prison and Norn's Annex.

That's it. I hope my comments are useful to you. Please let me know in case you would post a third draft.

With kind regards,

NV_1980

Load more
Have (1) SunshineDynamo
Want (0)