Soul Tithe

Soul Tithe

Enchantment — Aura

Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost.

Latest Decks as Commander

Soul Tithe Discussion

NorinTheWise on I'm either crazy Aura genius!

2 months ago


  1. Soul Tithe: This card is really narrow. If the game piece is part of their win condition they will just pay. Many threats are not high in mana cost. It mainly acts as removal for mana rocks or early game pieces.

  2. Bound in Gold: Minimus Containment was just printed and is by far the superior. I have found that triggered abilities tend to be as or more threatening than activated abilities. "Loses all abilities" vs. "can"t activate abilities" is a HUGE difference.

  3. Faith Unbroken: This is too risky. It creates a potential for huge loss on your part with little loss on the opponents. They can now use creature removal to get rid of the enchantment, which is always easier. Then you lose your creature, enchantment, and give them theirs back. It's also expensive to cast!

  4. Coalition Flag: I have looked at this countless times and this is the first time I put together the fact that it also redirects good targeting abilities as well as bad! Someone forgets it's their and casts Colossification, Boom! You have the biggest creature on the board! I always thought of it as a single time protection for your better creature from a Path to Exile single target removal style effect. I will look into this, maybe play test it a bit.

SilverBrood on DOGS

1 year ago

Undamageable, 3/2 deathtouch trampling lifelinker? Seems pretty aggro.

Maybe get those slow purphoros auras out and consider replacing Supply Runners and them with some good early removal? I love that the ordeal has a dog kicking a dudes butt though.

Even just Soul Tithe or Suppression Bonds / Bound by Moonsilver might be justifiable, but pacifism and burn are lower costed. Barl's Cage is sorta on theme?

Consider land improvements after playtesting.

Not feeling the 5 drop dogs much. Maybe drop CMC on some and turn 1 or 2 into a larger body that you could call the kennel owner?

JaradGolgariLichLord321 on Awkward Eye Contact with Death

1 year ago

here are Soul Tithe and Honored Crop-Captain didnt know the bracket thingy

MapPsycho on Selesnya Slaughter

1 year ago

Really like this deck, you've covered your bases well! As for dealing with ramp decks, you may be able to make use of Soul Tithe in this deck. It would keep your opponent's mana in check by forcing them to waste their mana, punishing them for playing cards, and you would be able to play it easily as it's a low cost aura.

APPLE01DOJ on Silver Bullets

2 years ago

Against control Carnage Tyrant is legit. It's not a silver bullet because they run both Settle the Wreckage and Terminus to answer it. And for that same reason you're not going to find an unstoppable answer. Id say 1-2 Tyrant in the main, 2-3 Treetop Village/Stirring Wildwood also in the main with 1-2 Choke and 1-2 Sorcerous Spyglass/Pithing Needle in the side. Will improve your Control match up. Your mana base probably can't afford them but a couple Field of Ruin/Ghost Quarter will also help against both Control & Tron.

As it is your sideboard is really weak. I would revise the whole thing. Especially since you're in white. There is no reason at all you shouldn't be running stuff like Stony Silence.

Against Tron. Basically land hate and exile effects with a quick clock.

So a full Path to Exile play set in the main. Soul Tithe, Oblivion Ring, Mwonvuli Acid-Moss, Stony Silence, Damping Sphere, Aven Mindcensor, Gaddock Teeg (which u have). If you want something that works with your deck I would use Wurmcoil Engine. It dodges Ugin & All Is Dust and if they crack an O-Stone will leave bodies behind.

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