Mire's Grasp

Mire's Grasp

Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-3.

Browse Alters

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Mire's Grasp Discussion

SaintFinni on

5 months ago

Weird_Frisbee So, I’ve also seen a few people throwing in copies of Hateful Eidolon with Dead Weight , Mire's Grasp and Withercrown as a way to produce a card draw and destroy/control creature mix. Seems like a good idea in theory.

Kurppa on Pauper Knights

6 months ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

mrweaselman on Mono Black One Drops

7 months ago

I would definitely recommend playing Lurrus of the Dream-Den here, especially since you already meet the requirements and it will only set you back around $5. You can get some crazy value out of recurring auras like Mire's Grasp or Dead Weight with Hateful Eidolon or just keep recurring your own stuff like Knight of the Ebon Legion and swing for the win. Alternatively, you could run Obosh, the Preypiercer, but I don't really see him fitting in too well here. I would recommend putting in two more Castle Locthwain if your can afford it, and Serrated Scorpion is better than Vampire of the Dire Moon IMO, especially with Lurrus.

Titus7007 on Hate On 'Em, Eidolonem

7 months ago

my recommendation would be to make Lurrus a 4 or 3x in the deck and don't bind yourself to his companion conditions. Call of the Death-Dweller and Murderous Rider and Demonic Embrace are then cards to consider.

Either way, I think Mogis's Favor /Sentinel's Eyes Indomitable Will / Pacifism / Trapped in the Tower / Grim Physician / Malevolent Noble / Witch's Oven are all candidates for the chopping block.

For creature control 4x Dead Weight and 4x Mire's Grasp + either Heartless Act or Murderous Rider should be all you need. I play a lot of Hateful Eidolon and getting the payoff with those enchantments is huge. So it's best to keep a heavy focus on that.

LeaPlath on -Deleting-

8 months ago

So I linked Birthing Pod as an example of a good toolbox deck to give you an idea of what makes a toolbox deck works. The elements are a solid gameplan without the engine card. An engine that generates a lot of advantage in cards or mana. And having cards to attack hand, board and graveyard tied to other useful effects.

As someone who plays a lot of Eldrazi in Modern and Legacy TKS is a great but in Piomeer you have to consider the cost to it. It requires you to either play suboptimal lands of which there are only enemy versions (Pain Duals), the Amonkhet Sac a Desert lands which also ping you to use coloured, wastes which is basically adding an extra colour. The cost is a lot for a single card. You cant even use a mana dork for it. And I didnt say anything about Sylvan. You need to develop your mana and its an OK card for that. The other cards mentioned pull your deck in a very diffrent direction away from tutor. Playing stuff to turn off counter spells isn't so hot when you are playing the role of the control deck. The others are low impact or also pull you aggro not control when your engine uses 5+ mana to get started. Rites wants you to flood the board with creatures etc.

So if you wanna play Vannifer you actually have hit upon some very good cards for the deck. Knight, Prince, etc. Mirror Image is OK but a bit more situational.

Bounding Krasis and Hippo let you turn any 2 drop into a 5 drop in a single turn. Siege Rhino pushes you from bant to 4c so your manabase needs to be red hot but is powerful beater and has a decent etb.

This is the sort of deck where your snakey friend can work as a 1 of. As can Tithe Taker as a useful effect that leaves a body behind.

You run 1 drop mana dorks and maybe some sylvans to help make turn 3 Vannifar.

For 5 drops Angel of Invention can help you go wide or be a big body. Whisperwood Elemental provides VCA and protection from board wipes.

Other cards to consider Scavenging Ooze. Hostage Taker, Sin Collector if you go black. Voice of Resurgence is a 2 cost who punishes counterspells and leaves a body behind. Felidar Guardian flickers creatures and land for mana. Renegade Rallier pods in off a 2 drop and revives any 2 drop in gy. Eldritch Evolution or Chord of Calling adds an extra form of toolbox and Collected Company gives advantage if built around a little more. If you diversify your card base to run useful enchantment creatures/artifact creatures and run fetches etc Traverse the Ulvenwald can also be useful and it then gives you access to non pod cards like Walking Ballista.

For Mardu toolbox I dont see a solid engine unless you are talking Wishclaw + Skybind. It would be neat to see a Lurrus of the Dream-Den / Open the Armory type toolbox with access to stuff like Mire's Grasp and the associated draw engines. But that suffers from some power issues.

TyroMaven on Gain & Drain

10 months ago

Boon of Emrakul is similar to Mire's Grasp but you can also use it on your own lifelink-ers to get more life gain.

A-Myr on Card creation challenge

11 months ago

Aura Field

Enchantment

Whenever a creature enchanted with an aura you control would leave the battlefield, you may attach any number of those auras to another creature you control.


I'm using a deck on Arena where you recast Dead Weight and Mire's Grasp from your graveyard using Lurrus of the Dream-Den, so this is based on that

Chino90 on Orzhov Auras

11 months ago

no Mire's Grasp?

Load more