Jinxed Choker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jinxed Choker

Artifact

At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

(3): Put a charge counter on Jinxed Choker or remove one from it.

TheoryCrafter on Archetype Name and Card Recommendations

3 weeks ago

A card with a similar effect to Varchild, Betrayer of Kjeldor is Combat Calligrapher. Though you can balance the drawback a bit by adding Blood Seeker to your deck.

Other cards I think may work the way yer looking for are Bloodvial Purveyor and Jolene, the Plunder Queen.

There's also the "Vow of..." cycle. The ones relevant to your deck are:: Vow of Duty, Vow of Lightning, Vow of Malice, Vow of Torment, and Vow of Wildness. Another Aura that works like that is Spectral Grasp.

Also, if you really wanna have some fun, there's also Jinxed Choker, Jinxed Idol, Jinxed Ring and Sleeper Agent. And don't forget the Demonic Pact+Harmless Offering combo!

I hope this helps. Thank you for reading me out. Happy Hunting!

FormOverFunction on Possible new EDH Format: Hot …

5 months ago

I think this sort of modulation of magic is super fun and want you to keep doing it. Having said that, do you need the randomness? With a few bad die rolls one person could feel pretty put out, and there are a ton of Armageddon Clock cards that you can mess around with (everyone starts with one in play, or, there’s a semi-emblem one in play that can’t be removed... or whatever). Now for my sales pitch: you may really enjoy putting some of this stuff in your decks. I think the most understandable hate for cards like Jinxed Choker, Copper Tablet, and Rug of Smothering comes from when they’re accompanied to some degree by a total spell or land lock-out. My “Torture!” And “Haunted House!” decks both have a ton of these incremental cards, which shorten the game without actually PREVENTING anyone from casting their spells or drawing cards. Be the change you want to see in the world! Throw a Havoc Festival for everyone! Hand out some Jinxed Rings for Halloween! Mulligan repeatedly until you have Ankh of Mishra in your opening hand each game... okay well don’t do that one... but you know what I mean. Take this as a challenge to build a fun weird deck! There is a TON out there.

Maaloufler on 7 lands? Good!

1 year ago

Cool deck. Some creature options you might want to consider Cultivator Colossus for a beater, Wild-Field Scarecrow can act as a second Armillary Sphere, Ashaya, Soul of the Wild can help combo for infinite mana with Magus of the Candelabra.

With all the excess mana you're going to be making Jinxed Choker, Goblin Cannon, Rocket Launcher, and Magma Mine are pretty tempting to one shot an opponent.

Protection for your commander can come in a few forms. You're already running a great one, That Which Was Taken. Tyrite Sanctum, can give your commander indestructible. Heroic Intervention can help as well. If you're worried about targeted exile cards like Tamiyo's Safekeeping, Autumn's Veil, and Veil of Summer can help protect.

thefiresoflurve on Zedruu Keeps Buying Strange Gifts

1 year ago

Nice to see another Zedruu enjoyer : ) Jinxed Choker is another "strange" gift I ran in my Zedruu deck which is really fun when people get into the spirit of it.

Mana Cache is another enchantment I've wanted to put in just to make people do a double take.

FormOverFunction on Deck idea with Coveted Jewel

2 years ago

I’d consider cards like Jinxed Choker and Jinxed Ring, to add more passing and mathing!

Niko9 on The Goal of a Game

2 years ago

Nice one! I love Jinxed Choker It's one of those ones that the table thinks, pfft, that doesn't do much, and then later...oh my, I really should have tried to remove that. And I hadn't seen Razor Pendulum but that is so, so Poe : )

And great point on the "one more turn" games. It always feels great when everyone had a great game, no matter who wins.

FormOverFunction on The Goal of a Game

2 years ago

A perfect game for me lasts just long enough for each of the players to get whatever pieces they were hoping for into play and be “just, like, one more turn” away from winning (or at least successfully peacock-ing their theme/stunt deck) ... all the while with my deck slowly dragging everyone down within Razor Pendulum range with something like a Jinxed Choker that everyone is having fun arguing over and passing around. Maybe about 20 minutes.

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