|Commander / EDH||Legal|
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At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it.
At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.
(3): Put a charge counter on Jinxed Choker or remove one from it.
Jinxed Choker Discussion
1 month ago
theplotthinnens - As far as I know, the multiple categories thing just works now. I just re-checked the formatting I used, and it's as you have it:
1x Mobilization (C14) #Anthem #Tokens
And that puts Mobilization in both categories. If you want two words for one category, you'd format that as:
1x City of Brass (5ED) #Land #Self_Flagellate
Thanks for mentioning that, though. For some reason half of my deck was goofed up with an accidental category.
Dealing 2-3 damage on an opponent's upkeep isn't a strong use of a card slot, since I find it unlikely that the choker would be passed back to me with Darien on the board.
1 month ago
I just decided to pick up my plans for a Darien deck that have sitting for about a year, and this looks like a great list. Sivvi's Valor is a gem of a find. You might like Jinxed Choker for the masochism.
I had a question about how you pulled off some of your formatting. In your custom categories, you're able to have many of your cards show up in more than one category; but when category is type, each card in the deck has only one copy. I tried to do that in my own lists a few years back but it didn't work (with a format like '1x CardName #Category1 #Category2' in the deck entry, it would only show up in Category 1) and TappedOut said that they didn't know how to solve it. What sort of workaround did you find, or did the site figure it out while I wasn't looking?
3 months ago
Jinxed Choker might be interesting as it has the potential to help you draw cards when its not your turn and is kinda funny.
5 months ago
Thanks lithium142. The key token generator is of course Darien himself, and the rest of the deck revolves around ways to beat yourself up to generate tokens, and then getting value out of them, and generally being annoying, by making opponents make bad choices, and a bit staxxy. Jinxed Choker was almost too good when I played it out, because as soon as Darien hit the board my opponents were conspiring to pass it between each other, and it escalates so quickly in multiplayer!
Green is out of the question, as The King of Kjeldor is the inspiration and key; I'd essentially be building a completely different deck if I switched to Trostani et Al, which may be powerful but isn't the point (I'm well acquainted with Aura Shards! Hence all of the enchantment removal).
Darksteel Mutation is definitely one I am still considering. It's only out because I neglected to consider it for the initial build, but have been beating myself up (pun intended) ever since. I'll consider your spot removal suggestions, as I agree, it is a bit low.
In general I think that I have enough threats to weather a few wipes, so if Divine Visitation goes, there's still Cathars' Crusade. I'm also generally underpowered relative to my opponents, so their stuff goes before mine more often than not. And of course, there are the infinite combos to let me win from nowhere.
If I had the cash to splash, I'd be keen to attempt a Balancing Act + Teferi's Protection combo... Sacrifice ALL the permanents!
I dislike tutors in EDH (I play for lols, not wins), so I'm happy with the power level:price ratio at the moment. That said, thanks for your interest and suggestions!
7 months ago
Here is some of my favorite cards in my Darien deck:
Jinxed Choker, does not look like a threat at first but when it gets around 8-10 counters people start to worry.
Mask of Memory can draw you a lot of cards + if you have Land Tax, it can turn lands into pure gas.
Secure the Wastes can win you the game out of nowhere.
Luminarch Ascension is a power house and puts your oppenents in a strange spot with Darien out, "to attack or not to attack".
Oketra the True is a very good plan B commander when Darien is either removed or not working.
Hour of Revelation is a must.
Buried Ruin, Isolated Watchtower, Scavenger Grounds and Shefet Dunes are some great utility lands, worth trying.
I've played my paper Darien deck for a year, at my local store an in my playgroups. He is too much fun!
10 months ago
Politics on Rakdos is usually more about threatening with The Sword than offering The Olive Branch.
10 months ago
~~~ Brainstorming via Text ~~~
I hope this is all helpful for you! :)
Using red, you have access to many of the overlooked cards in the mental game of magic. Avarice Totem, Custody Battle and Fractured Loyalty can become game changers in and of themselves. Avarice Totem with Pithing Needle can be quite fun.
I think that Jinxed Choker deserves a spot here, and that you could consider some additional hidden gems such as Vampiric Spirit or Basilisk Collar in here with some of your "passive pingers" such as Harsh Mentor, Xantcha, Sleeper Agent or even Sleeper Agent herself, etc.
Some other great options would be cards that encourage your opponents to make bad decisions - I usually try to not beat the deck but the opponent in magic, so cards such as Pain's Reward and Choice of Damnations can be a house depending on how well you play the game and the opponent.
I would always include a Glacial Chasm with a way to fetch it.
I would confuse your opponent by being friendly with some cards such as Abyssal Persecutor and cards of the like.
You're not trying to help the other players win, you're owning your opponents without them realizing it.
You have access to Norin the Wary, that always sparks options...
You have access to political time bombs such as Impending Disaster being in Red.
No matter what you do, I would auto-include Claws of Gix, a Scroll Rack, and a Sensei's Divining Top, consider maybe some shadow cards - just type the word "Dauthi" into http://www.cardkingdom.com/ and see what comes up... that might lead to some ideas with equipment such as Explorer's Scope and/or Trepanation Blade (two cards that are incredibly underrated IMO)...
If you keep your dudes low in power, you could consider a Meekstone and an Icy Manipulator as a soft/old-school wall for yourself (though it would stop Xantcha from doing her work). If the Icy is there... there's always Winter Orb - who doesn't miss that?? :)
Lots of choices here...
Maybe stealing equipment would be a thing you'd enjoy... you know there's always "that guy" that runs "those cards" all the time... Red is all about that.
If you're feeling aggro-y, Filth + Urborg, Tomb of Yawgmoth seem strong.
If you can get your hands on it, Word of Command fits the flavor of this deck well...
Maybe you could include a Wish Board with Burning Wish or Death Wish... in fact, you could keep the weird political theme going with a suicide life swap build with that black tree: Tree of Perdition and/or Soul Conduit.
I'm just spouting off ideas - I plan to make a deck with her when I get some free time. :)
Very cool start here and again, I hope all of this is helpful to you!
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