Magma Mine

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Magma Mine

Artifact

(4): Put a pressure counter on Magma Mine.

Tap, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.

EDH 20 / 5
Zirda, the Dawnwaker feature for cEDH Zirda

Maaloufler on 7 lands? Good!

3 months ago

Cool deck. Some creature options you might want to consider Cultivator Colossus for a beater, Wild-Field Scarecrow can act as a second Armillary Sphere, Ashaya, Soul of the Wild can help combo for infinite mana with Magus of the Candelabra.

With all the excess mana you're going to be making Jinxed Choker, Goblin Cannon, Rocket Launcher, and Magma Mine are pretty tempting to one shot an opponent.

Protection for your commander can come in a few forms. You're already running a great one, That Which Was Taken. Tyrite Sanctum, can give your commander indestructible. Heroic Intervention can help as well. If you're worried about targeted exile cards like Tamiyo's Safekeeping, Autumn's Veil, and Veil of Summer can help protect.

michales on Daretti, Scrap Savant EDH Commander MULTI

3 years ago

I would also like to comment on some cards you have that ive considered while building my deck.

I would get rid of Planar Bridge, i think the cost to tutor is too high, even if you would fetch a Darksteel Forge you are saving just one mana (not to mention casting cost of planar bridge alone)

Id also cut Mindslaver, if you dont have an infinite combo with this i dont think its that good to play it, yes you could always return it from your graveyard, but by then everyone will be trying to kill you.

My problem with Steel Hellkite and Magma Mine is that they arent just that good imo.

Reflecting on your maybeboard, Duplicant is a great removal card that you can benefit from. Hellkite Tyrant not so much, it probably wont survive until you get to get that sweet insta-win.

Palladium Myr and Meteor Golem are just very sad cards i think.

TheKingThero on Atraxa's Kill Engine

5 years ago

cstern2346 At the moment, the win cons are proliferating Darksteel Reactor for an overall win. Also, proliferating Armageddon Clock and running life gain artifacts, such as Eternity Vessel, Sun Droplet and/or Clearwater Goblet to keep my life from dropping too much. Also, I am using things like Time Bomb, Necrogen Censer, Magma Mine and Heliophial to deal damage directly to my opponent. Atraxa helps with dealing a lot of damage too, the first play test was a win due to Atraxa and Necrogen Censer hitting hard. But I will make some land cuts, maybe get some more tutoring, possibly a Planar Bridge. Actually, Coalition Relic works really nicely with Atraxa, producing 3 mana on my next precom phase. Tap it for a counter, if it wasn't needed, Atraxa proliferates that counter, then next turn, remove said counters and then tap it for mana, boom! Which would justify running a Planar Bridge.

Homelessguy on Jhoira, Weatherlight Champion, Artifact egg STORM

5 years ago

Mana Severance it's working wonders for me. Never have to worry about drawing into my lands, I built my deck around over 48 zero drop artifacts. And I was just wondering I see that you have 29 land I'm running 31 are you having any trouble?

Also I want to say thanks because I never knew about Magma Mine. By the time you read this I've already ordered me one!

Halphinian on Muzzio's Machinations

6 years ago

First of all, let me just say that Muzzio, Visionary Architect is my all-time favorite commander, and I love it when people choose him over some of the other, more broken commanders in this archetype

Unfortunately, Elbrus, the Binding Blade  Flip has a color identity of , thus making it illegal in a mono- commander deck.

In addition, I suggest removing Spine of Ish Sah. Though it looks like it would be very useful in your red artifact deck, there aren't many ways to abuse this card in this deck outside of Master Transmuter and maybe Cogwork Assembler (if you have the mana). I had it in my deck for a while, but found that it just entered the battlefield, destroyed something, then sat there for the rest of the game.

I also suggest removing Magma Mine. I can only really see this working if you have obtained an infinite mana source, but I would think that Walking Ballista and Cogwork Assembler would probably do a better job of finishing off your opponents than the Mine.

And some suggestions for things to include:

Padeem, Consul of Innovation: As soon as I saw this card, I knew I had to get a copy, as people were always trying to get rid of my artifacts (until now, that is). And she's mono-U and gives you card draw? Sign me up! The best part is when you turn her into an artifact or give her a pair of Lightning Greaves and keep your artifacts safe from everything from Krosan Grip to Return to Dust.

Scroll Rack: This card is amazing with commanders that have abilities like Muzzio because you don't necessarily want your Blightsteel Colossus in your hand, you want it near the top of your library so you can fetch it with Muzzio's ability.

Grand Architect: Though I was hesitant at first, I found that this guy can be an amazing source of ramp, and even keeps your commander from getting hit with a lethal Lightning Bolt.

I could probably write an entire thesis about Muzzio after all of the games I have played with him, but I don't think you would want to read all of that, so in short, I hope my comment helped you, if you need more help I may be of service, and happy tinkering!

The_Squirrel on Sydri EDH

6 years ago

Walking Ballista would be almost a strict upgrade over Magma Mine.

rhystictutor on Hanna, Helm of RIP

7 years ago

Magma Mine can kill people once you make infinite mana, lol.

chaosumbreon87 on The Most Painful Form of Mill

7 years ago

lets make this even more painful for opponents. wincon- Magma Mine sacable to KCI, cheap cost, and humiliating mana sink win. I've spent too much time with eggs.

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