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Atraxa's Loyal Walkers (WAR Update)

Commander / EDH* Four Color GWUB Superfriends

Brightest_Day


Sideboard


While there are very many ways to use the Proliferate mechanic, I loved seeing Superfriends getting something like Atraxa, Praetors' Voice to have as a Commander leading them, and while she is missing Red, its something I can live without until a 5 Color general is made.

I have the usual mana ramp package such as Explosive Vegetation, Farseek, Kodama's Reach; Boardwipes like Wrath of God, Supreme Verdict, and Damnation; Spot Removal being Path to Exile, Mortify, and Utter End, Mana base consisting of on color Fetches and Shocks, among other auto includes such as Doubling Season, The Chain Veil, Cyclonic Rift.

But! As for the more fancy parts of the deck Ive added Several of the more, defensive walkers like Ugin, the Spirit Dragon, Tamiyo, the Moon Sage, and Elspeth, Sun's Champion. Usually I judge Planeswalkers on their first two abilities since Ultimate's are difficult to get off, Ajani Steadfast, Both Teferi, Hero of Dominaria and Teferi, Temporal Archmage, and My favorite Ultimate Combo of Tamiyo, Field Researcher and Tamiyo, the Moon Sage.

Of course getting to Ultimate's are difficult as ive mentions so ive included Spike Weaver, Contagion Engine, and The Chain Veil which when paired with Tezzeret the Seeker and enough mana from Everflowing Chalice or Astral Cornucopia makes for a nice combo.

While I personally dont prefer to use too many high end tutor cards like Demonic Tutor or Vampiric Tutor, I have included Enlightened Tutor, Diabolic Tutor, And the best tutor of them all since Ixilan's rules change making all Planeswalkers Legendary, Captain Sisay and for recursion Primevals' Glorious Rebirth after some key Walkers have been hated out.

While in my Meta (4 player Free for all) I think the Deck will get hated out by other commanders and I may need to add more Stax effects to pair with Norn's Annex as NV_1980 said, Its SUPER fun to play on Forge in a 1v1 and have always wanted a Superfriends build just for the funzies.

Tips and Suggestions are always appreciated.

Suggestions

Updates Add

With War of the Spark released superfriends got a bunch of new tools. While I myself didn't find most an replaceable for my original list, I did try to tweak some parts to include some more utility and bonuses to help my walkers.

Easy replacements mostly came from the lands in the set. I removed Exotic Orchard and Temple of the False God. I put in Karn's Bastion and Interplanar Beacon. Beacon fixes my colors better than the Orchard. While Temple may ramp me its downside is a hindrance and proliferate tends to be more reliable.

Other replacements were Wrath of God as the Mass Destruction is still 6 other spells, excluding planeswalker abilities. Therefore more sorcery exile and proliferate seemed alright with Wanderer's Strike.

Sol Ring and Sorin, Lord of Innistrad were removed for Evolution Sage and Flux Channeler for more proliferate as the unreliability of drawing the fast mana of Sol Ring is not as amazing to me personally and Sorin's Tokens just dont cut it in a pinch.

I removed Elspeth, Knight-Errant, Jace Beleren, and Helm of the Host for The Wanderer, Kiora, Behemoth Beckoner, and Bioessence Hydra.

Helm of the Host is an amazing artifact, but the mana cost is fairly high for its payoff and could be used in another more artifact based deck. I added the Hydra in its place as the Hydra will most likely get bigger over time and can be a decent blocker or push damage through. However this change can be revised depending on how the Hydra plays out.

Elspeth for The Wanderer as Elpeths tokens and her other +1 doesn't cut it, similar to Sorin. And the Wanderer's protection and exile effect can get rid of problematic creatures.

Finally, Kiora for Jace. Jace lets everyone draw (or me), but I have enough draw engines and dont need others to dig for their answers plus mill is not a strategy in the deck. While untapping permanents can lead to more proliferate or mana.

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Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

26 - 0 Mythic Rares

49 - 1 Rares

11 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.92
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 B, Elk 3/3 G, Emblem Dovin Baan, Emblem Elspeth, Sun's Champion, Emblem Garruk, Apex Predator, Emblem Jace, Unraveler of Secrets, Emblem Kiora, the Crashing Wave, Emblem Narset Transcendent, Emblem Ob Nixilis Reignited, Emblem Tamiyo, Field Researcher, Emblem Tamiyo, the Moon Sage, Emblem Teferi, Hero of Dominaria, Emblem Teferi, Temporal Archmage, Food, Kraken 9/9 U, Soldier 1/1 W
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