Snapping Gnarlid


Format Legality
Pre-release Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Snapping Gnarlid

Creature — Beast

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

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Snapping Gnarlid Discussion

Dalektable on Archetype: Zoo

2 months ago

Boza Austin_Smith_of_Cards Thanks for the feedback guys! While very powerful at times, I do believe the landfall package to be falling short for me. I think I am going to play around with these changes and see how they work for me, and tweak from there.

-4 Makindi Sliderunner

-4 Snapping Gnarlid

-1 Terramorphic Expanse

+1 Plains

+1 Forest

+3 Horned Kavu

+4 Keldon Marauders

Austin_Smith_of_Cards on Archetype: Zoo

2 months ago

Cool to see more Pauper lists on this site. Looks like a really cool brew; can't say much here since I'm not super familiar with the Pauper metagame, and my LGS doesn't offer anything Pauper. I'd just be wondering how well your list functions on 19 lands.

One suggestion I can offer is Plated Geopede over Snapping Gnarlid. It trades an initial 2/2 body for a 1/1 first striker, but gets a bigger buff on landfall, making it probably the superior choice.

Zygomatic on Ramunap Earthquake (HOU)

9 months ago

Hey, thanks for leaving a comment! :) I don't plan on playing bilands as they can't be tutored with Evolving Wilds and i only need green mana until turn 4: once i have Ramunap Excavator and Evolving Wilds played i basically can't miss a landdrop, with 2 landfall triggers each turn. Chump blocking early should not be hard with the help of Undergrowth Champion. I thought about Rhonas the Indomitable too, but it turns out he doesn't help with the game plan: he won't be able to defend early and once I have a creature with 4 power I already have enough lands to grow out of control. I'm actually having doubts about my ability to tempo the early game as I still haven't playtested the deck. I could go more aggro by getting rid of Dragonmaster Outcast, Sylvan Advocate and Tireless Tracker for things like Scythe Leopard, Grove Rumbler or Snapping Gnarlid. I also am a lot more sceptical about Swell of Growth after seeing a few oppening hands. I'll give a few tries to Akoum Stonewaker, Retreat to Kazandu and Slab Hammer. Anyway I'll keep an eye open for further HOD spoilers.

LCJ38 on

10 months ago

Nice deck, but you need more 1 / 2 drops. How about Scythe Leopard and Snapping Gnarlid


Styrupp on Green Landfall Hydras

10 months ago

Answer to "Removed cards as suggested and updated April 30, 2017"So to drop down from 68 -> 60 cards i suggest you drop following cards:

Drop Sigil of Valor your better with out it. better to draw a useful cards that contributes to the deck.

Move Bonds of Mortality to sideboard. you don't need this for all matchups.

Consider moving 1-2x Archetype of Endurance to sideboard, this will be a dead card if drawn, only needed late-game as a win con. that will say you don't need the extra % to draw it early.

Remove 2x Forest think 23 lands is ok.

The last 2 cards you need 2 consider removing are from your early creatures. The following cards are suggestionens on what you should cut on:

Elvish Visionary

Scythe Leopard

Snapping Gnarlid

Jaddi Offshoot

All of above cards are just for buying time, the Elvish Visionary are like a free face block and Jaddi Offshoot are a ok blocker -> gives life. both Scythe Leopard and Snapping Gnarlid is the decks only early aggression, but i think they are not contributing enough to late deck plan.

I would recommend to remove 2x Scythe Leopard.

GolgariGravedigger on Landfall Combo Deck

11 months ago

Oh nice, I've never seen Grove Rumbler before. I really like that it has trample, but I wonder if it will be a bit slow since the CMC is 4, maybe try play testing it. You could use 4x Rancor for trample instead. Not really the cheapest card price-wise, but it does some serious damage. Sometimes you can get them for $1.50, great card to own regardless. And to trigger extra landfall's you can add a few deck:Terramorphic Expanse in addition to your Evolving Wilds, although since lands enter tapped this could slow down the deck too much. I thought you had Harrow in the deck before, which I thought was great, double landfall trigger and instant speed. Swell of Growth is a pretty sneaky card that you might consider also, since it's instant speed. I'm not sure about Llanowar Elves since they don't do anything for landfall, but I really love Lotus Cobra. Lastly, Makindi Sliderunner is a red Snapping Gnarlid with trample. Just throwing out some ideas to consider.

GolgariGravedigger on Landfall Combo Deck

11 months ago

Khalni Heart Expedition has some good synergy in landfall decks with creatures like Scythe Leopard and Snapping Gnarlid. Also you might consider splashing red, Plated Geopede and Valakut Predator can swing pretty hard.

Lord_Olga on My First MTG Deck

11 months ago

Looks pretty solid so far.

Only things I see is that You have a LOT of creatures, so if you're wanting more frequency of you spells, you might want to cut down.

Another thing is that I think you might have too many individual cards.

For example, having both Snapping Gnarlid and Makindi Sliderunner when you could just have four of one of them and trim a little fat. It's always good to identify what cards are the core of the deck, add a full playset of them, and then tweak the numbers and add new cards later.

As for a specific card suggestion, Courser of Kruphix would be great in here I think.

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