|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Common|
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Creature — Beast
Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
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Snapping Gnarlid Discussion
3 months ago
Now, there is a problem with landfall decks in pauper - the threats are few and far between. You have 2 creatures with landfall and 1 equipment. That is all. While to enable the theme, you run 24 lands and 10 more cards that enable more land drops. The ratio of payoff versus enablers is out of whack. A single land drop can enable more than one landfall creature. And you cannot even fit Lightning Bolt in there.
So, what to do? There are two options:
Which do you want me to elaborate on?
6 months ago
Temple of the False God
Birds of Paradise
Courser of Kruphix
Jace, Memory Adept
11 months ago
Boza Austin_Smith_of_Cards Thanks for the feedback guys! While very powerful at times, I do believe the landfall package to be falling short for me. I think I am going to play around with these changes and see how they work for me, and tweak from there.
+3 Horned Kavu
11 months ago
Cool to see more Pauper lists on this site. Looks like a really cool brew; can't say much here since I'm not super familiar with the Pauper metagame, and my LGS doesn't offer anything Pauper. I'd just be wondering how well your list functions on 19 lands.
1 year ago
Hey, thanks for leaving a comment! :) I don't plan on playing bilands as they can't be tutored with Evolving Wilds and i only need green mana until turn 4: once i have Ramunap Excavator and Evolving Wilds played i basically can't miss a landdrop, with 2 landfall triggers each turn. Chump blocking early should not be hard with the help of Undergrowth Champion. I thought about Rhonas the Indomitable too, but it turns out he doesn't help with the game plan: he won't be able to defend early and once I have a creature with 4 power I already have enough lands to grow out of control. I'm actually having doubts about my ability to tempo the early game as I still haven't playtested the deck. I could go more aggro by getting rid of Dragonmaster Outcast, Sylvan Advocate and Tireless Tracker for things like Scythe Leopard, Grove Rumbler or Snapping Gnarlid. I also am a lot more sceptical about Swell of Growth after seeing a few oppening hands. I'll give a few tries to Akoum Stonewaker, Retreat to Kazandu and Slab Hammer. Anyway I'll keep an eye open for further HOD spoilers.
1 year ago
1 year ago
Answer to "Removed cards as suggested and updated April 30, 2017"So to drop down from 68 -> 60 cards i suggest you drop following cards:
Drop Sigil of Valor your better with out it. better to draw a useful cards that contributes to the deck.
Move Bonds of Mortality to sideboard. you don't need this for all matchups.
Consider moving 1-2x Archetype of Endurance to sideboard, this will be a dead card if drawn, only needed late-game as a win con. that will say you don't need the extra % to draw it early.
Remove 2x Forest think 23 lands is ok.
The last 2 cards you need 2 consider removing are from your early creatures. The following cards are suggestionens on what you should cut on:
All of above cards are just for buying time, the Elvish Visionary are like a free face block and Jaddi Offshoot are a ok blocker -> gives life. both Scythe Leopard and Snapping Gnarlid is the decks only early aggression, but i think they are not contributing enough to late deck plan.
I would recommend to remove 2x Scythe Leopard.
1 year ago
Oh nice, I've never seen Grove Rumbler before. I really like that it has trample, but I wonder if it will be a bit slow since the CMC is 4, maybe try play testing it. You could use 4x Rancor for trample instead. Not really the cheapest card price-wise, but it does some serious damage. Sometimes you can get them for $1.50, great card to own regardless. And to trigger extra landfall's you can add a few deck:Terramorphic Expanse in addition to your Evolving Wilds, although since lands enter tapped this could slow down the deck too much. I thought you had Harrow in the deck before, which I thought was great, double landfall trigger and instant speed. Swell of Growth is a pretty sneaky card that you might consider also, since it's instant speed. I'm not sure about Llanowar Elves since they don't do anything for landfall, but I really love Lotus Cobra. Lastly, Makindi Sliderunner is a red Snapping Gnarlid with trample. Just throwing out some ideas to consider.