Creature — Cat
Landfall --- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Uncommon|
|Battle for Zendikar (BFZ)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Scythe Leopard Discussion
2 months ago
Fabled Passage , Prismatic Vista , Terramorphic Expanse Evolving Wilds , Mana Confluence , City of Brass , Undiscovered Paradise , Reflecting Pool , Sungrass Prairie , Wooded Bastion , Nazahn, Revered Bladesmith , Balan, Wandering Knight , Avacyn's Pilgrim , Steppe Lynx , Scythe Leopard & Enlightened Tutor
7 months ago
cute idea but i think people will get wise to this after a game or 2 and enchantment removal/ Pithing Needle will shut you down.
I'd suggest implementing a Landfall theme to help support a heavy land count:
Grazing Gladehart , Undergrowth Champion , Lotus Cobra , Embodiment of Insight , Baloth Woodcrasher , Avenger of Zendikar , Murasa Ranger , Oran-Rief Hydra , Turntimber Basilisk , Jaddi Offshoot , Territorial Baloth , Snapping Gnarlid , Snapping Creeper , Scythe Leopard , Rampaging Baloths
11 months ago
Hey, I also don't have a Arahbo deck, but to take more advantage of eminence (+3/+3 for a Cat) my advice is to keep the mana curve low. Mostly one and two drop Cats, some three drops, couple of four drops and top the curve at five drop Regal Caracal and Arahbo:
Here's an example:
- Loam Lion
- Wild Nacatl
- Savannah Lions
- Jungle Lion
- Steppe Lynx
- Scythe Leopard
- Sacred Cat
- Trained Caracal
- Glittering Lynx
- Fleecemane Lion
- Qasali Pridemage
- Adorned Pouncer
- Metallic Mimic
- Leonin Arbiter
- Leonin Skyhunter
- Ajani's Pridemate
- Leonin Relic-Warder
- Brimaz, King of Oreskos
- Mirri, Weatherlight Duelist
- Skyhunter Skirmisher
- Pride Sovereign
- Mirri, Cat Warrior
- Alms Collector
- Jazal Goldmane
- Leonin Warleader
- Regal Caracal
1 year ago
You're very welcome, always fun to help out!
Harrow is a good card if you want to continue the landfall theme. Note that you can sacrifice one of the lands you already tapped for mana, That way you won't lose any unused mana.
I think Modern-casual is a great starting format, since you have a larger card pool than say standard, which will give you more flexibility when creating decks!
Now, since you're playing casual magic you don't need to spend a lot of money on great cards. There are really good commons, uncommons and even rares that are very cheap.
Some more things to consider when building decks: - A common mistake for newer players is to focus to much on your life total. The game is not lost until your life is at 0 (or if your library runs out of cards..). This means that as long as you have one point of life left, you're still in the game. Cards such as Grazing Gladehart is only good if you're already winning. It's landfall-ability is not very impactful, meaning it doesn't do much to affect the playing field.
Card advantage/card draw. You start with 7 cards in your hand and naturally draw one extra at the start of your turn. Now, say that you manage to play two or even three cards in the same turn. This means that you will have a net card-advantage of -2. The last thing you want is to rely on that one card draw each turn to get out of a situation (also called top-decking). If you have 5 cards in hand you'll possibly have answers to the opponents creatures and spells. But if you have no cards in your hand, your options are severely limited. So make sure you're able to draw extra cards to keep that hand filled up with juciy answers to what your opponent does!. River Hoopoe is a great example of a great card that generates good advantage. If you draw it early, you'll be able to play it turn 2 and do some damage or stall by blocking your opponents creatures. Late game, it's not a dead draw, since you can use it's ability to gain more cards and draw into an answer.
Removal is good! Cards such as Prey Upon is perfect for you, since it's a green card that can take care of creatures with evasion! It's also very good to Murder your opponents creature that he's invested several cards in, with just one card.
Bit of a long section, but in my opinion some very important points to keep in mind :)
As for more cards to fit into your deck (i'll try to keep the list on the cheaper side):
Rampaging Baloths - Great Landfall card!
Prey Upon - As mentioned above, Great removal!
Overrun - A great finisher, buffs all your creatures and gives them trample!
Llanowar Elves - Since most of your cards costs a bit of mana to play, having some creature based ramp is very good.
Retreat to Kazandu - Again, landfall that either stabilizes your health if needed or gives your creatures a boon.
Think Twice - One of my favorite cheap card draws out there. You play it once to draw one card and can also play it again from the graveyard when you have some mana left!
Giant Growth - A perfect battle trick to buff your creatures, either to deal that extra 3 damage to the opponents life or to play in order for your creature to survive!
Vapor Snag - A cheap card to return your opponents creatures in order to squeeze some of your big hitters through. A bit better than unsummon, since your opponent loses 1 life as well!
Dissipate - Since you have access to blue, why not throw in some counters, to negate some of your opponents spells?
Arcane Flight - To give your landfall creatures flying..
These are only a few suggestions, but it might help you get some ideas on what to build!
1 year ago
First of all, what's your budget?
Could something like Sakura-Tribe Elder or Wild Nacatl be worth? The sakura guy helps chump-blocking and giving lands, while the nacatl could be an alternative to Scythe Leopard , since it's + 1 is permanent (unless you lose control of all mountains), while the one from the leopard is not and so it depends too much on putting a land every turn
1 year ago
2 years ago
I believe the rules of these are 60 dollars mainboard, with 10 dollars sideboard?
Anyway, I want to help build this deck up, since it is only ~50$ and has no sideboard!
Cats are a very good "zoo" tribe. They can be very aggresive and kill the opponent before they have a chance to respond. From the most aggresive one drops such as Loam Lion, Savannah Lions, and Wild Nacatl, to landfall creatures like Steppe Lynx and Scythe Leopard (Think triggering landfall twice with Evolving Wilds) you could easily build a very powerful budget deck.
Regal Caracal is a great card, and it looks that way, but at five mana, it is a bit two slow for this deck. I will build a quick decklist below to show you how to build Cats in a more aggressive way:
4x Steppe Lynx
4x Wild Nacatl
4x Loam Lion
4x Longtusk Cub
3x Watchers of the Dead - Against Control
2x Qasali Pridemage - To get rid of enchantments/artifacts
4x Fragmentize - To get rid of even more enchantments/artifacts
3x Prey Upon - Removal for creatures
3x Heroic Intervention - Against Board wipes
2 years ago
So, my friend is looking to get into MtG, and she asked me to help her build a deck. Problem being, I don't know how to deck build. Nonetheless, I accepted, and she gave me these requirements/guidelines:
-Wants to play Garruk, Primal Hunter
-Modern-legal, but geared towards casual play
-Wants to stay Mono-Green
So, with this in mind, I drafted up this list you see before you. It is far from optimal, though, namely because there's a lot of ramp and not a lot o payoff, and some cards seem not to serve a lot of purpose (i.e. Lotus Cobra or Avenger of Zendikar). So, this is where I ask you, the fine folks at TappedOut, for help. Any and all suggestions are appreciated!