|Commander / EDH||Legal|
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|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Uncommon|
|Battle for Zendikar (BFZ)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Cat
Landfall --- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
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Scythe Leopard Discussion
1 month ago
I believe the rules of these are 60 dollars mainboard, with 10 dollars sideboard?
Anyway, I want to help build this deck up, since it is only ~50$ and has no sideboard!
Cats are a very good "zoo" tribe. They can be very aggresive and kill the opponent before they have a chance to respond. From the most aggresive one drops such as Loam Lion, Savannah Lions, and Wild Nacatl, to landfall creatures like Steppe Lynx and Scythe Leopard (Think triggering landfall twice with Evolving Wilds) you could easily build a very powerful budget deck.
Regal Caracal is a great card, and it looks that way, but at five mana, it is a bit two slow for this deck. I will build a quick decklist below to show you how to build Cats in a more aggressive way:
4x Steppe Lynx
4x Wild Nacatl
4x Loam Lion
4x Longtusk Cub
3x Watchers of the Dead - Against Control
2x Qasali Pridemage - To get rid of enchantments/artifacts
4x Fragmentize - To get rid of even more enchantments/artifacts
3x Prey Upon - Removal for creatures
3x Heroic Intervention - Against Board wipes
2 months ago
So, my friend is looking to get into MtG, and she asked me to help her build a deck. Problem being, I don't know how to deck build. Nonetheless, I accepted, and she gave me these requirements/guidelines:
-Wants to play Garruk, Primal Hunter
-Modern-legal, but geared towards casual play
-Wants to stay Mono-Green
So, with this in mind, I drafted up this list you see before you. It is far from optimal, though, namely because there's a lot of ramp and not a lot o payoff, and some cards seem not to serve a lot of purpose (i.e. Lotus Cobra or Avenger of Zendikar). So, this is where I ask you, the fine folks at TappedOut, for help. Any and all suggestions are appreciated!
4 months ago
I play quite a different style of Arahbo, Roar of the World deck, but thought I'd offer some suggestion and get some insight. I'm still trying to make mine a functional deck that compete in Multi-player consistently.
Do you find that by going the creature (Cat) forward approach, you end up with several under-powered cats. For example, Enlightened Ascetic, Grizzled Leotau, Leonin Armorguard, Scythe Leopard (He could benefit from fetch lands like Windswept Heath or Wooded Foothills, Scythe Tiger (can't be Eminence, I get hes big, but he is what he is and sets you back a land), Stalking Tiger, Wild Leotau.
What about tutoring the high-powered cats, with something like Eladamri's Call for sure, or Green Sun's Zenith. In my build im trying forward planning tutoring with Worldly Tutor and Sylvan Tutor to get into my Lost Leonin or Felidar Sovereign.
I know you run Descendants' Path so more cats is preferable, but Im always worried about a balance, drawing an extra bad cat that doesn't do much, or pulling a good cat that pushes forward my board position, if that makes sense?
What about Metallic Mimic, with so many Cats i think he would be good for you, and is an aggro cat? Would something like Vanquisher's Banner (even though higher CMC) be better than an Always Watching because of the extra draw? I think it's pretty high CMC, but the vigilence isn't key. Stuff like Mirari's Wake or Spear of Heliod totally make sense to me though.
No Mirri, Weatherlight Duelist, he provides evasion, and protection from counter-attacks. I think you should get him in there. He was in the C17 deckbox.
I would run a Triumph of the Hordes with so many cats, the +1 to each is going to defeat some opponents. +1.
PS: Really like the Privileged Position
4 months ago
Grove Rumbler + 3 Lands is a 10/10 which can make the game much faster, but does not work early that well
Retreat to Kazandu is a genius card! You can buff whatever or gain live a lot
5 months ago
i would just like to point out that you could also easily swap the black cards with green and run
Undergrowth Champion (infinitly large creature),
Retreat to Kazandu (inf life or infinitly large creature),
Knight of the Reliquary (tutor for sejiri steppe)
Jaddi Offshoot (also inf life)
Lotus Cobra (inf mana)
another black card i saw was:
Scrib Nibblers (inf mill)
5 months ago
5 months ago
If you want aggro, focus on low-cost creatures. If you want to go for the late game, you must be able to keep it stable until Regal Caracal comes. Ornamental Courage is an example of a card that can keep your main pieces alive. Drop some creatures, like Aetherstream Leopard or Scythe Leopard that aren't good or don't interact well if the rest, and don't be afraid to get non-cat creatures that can help you.
6 months ago
A couple of suggestions of cats you could add:Prowling Serpopard to deal with control decks; Aetherstream Leopard + Riparian Tiger to better exploit charge counters; Scrounging Bandar early game creature that can help out your bigger cats late game; Scythe Leopard early game creatures; Felidar Cub can serve as artifact removal or just attack; Felidar Sovereign also a potential win condition
Some instants you could add:Acrobatic Maneuver + Eerie Interlude + Long Road Home blink a cat to avoid damage or to re-trigger Regal Caracal; Appetite for the Unnatural + Decommission makes great enchantment or artifact removal; Commencement of Festivities + Encircling Fissure to stall longer; Gift of Strength + Highspire Infusion + Mighty Leap + Shed Weakness + Swell of Growth for buffing; Gideon's Reproach + Immolating Glare for potentially cheap removal; Life Goes On is really cheap life gain and can combo with Felidar Sovereign; Lifecrafter's Gift can combo with Metallic Mimic; Pulse of Murasa is a generally good card; Prepare / Fight + Tenacity for a smack down end game
Some sorceries:Appeal / Authority + Driven / Despair + Engineered Might + Larger Than Life + Ondu Rising + Overcome for more end game smack down; Approach of the Second Sun could be a win condition if you want, especially if you're stalling; Attune with Aether for lands and energy; Chaplain's Blessing for extra life and to combo with Felidar Sovereign; Collective Effort has a variety of good uses; Dubious Challenge would work well if you get more high cost creatures; Earthen Arms + Incremental Growth for a permanent buff; Mouth / Feed for a creature and card draws; Not Forgotten to either fetch from graveyard or remove from graveyard;
Finally, a few enchantments:Cartouche of Strength + Cartouche of Solidarity + Gryff's Boon + Conviction + Iona's Blessing major creature buffs, Call for Unity + Trial of Solidarity end game smack down, Always Watching make all your non token cats stronger; Authority of the Consuls to punish your opponent and limit his blockers; Bonds of Mortality potentially add to deal with hexproof and indestructible; Bound by Moonsilver removal that can move; Durable Handicraft + Oath of Ajani + Retreat to Kazandu adds more +1/+1 counters; Overwhelming Splendor + Sandwurm Convergence wind condition; Gift of Paradise extra life and mana;
Of course, this is far more cards then you could have in your deck, so you'll need to mix and match. I really recommend Felidar Sovereign and some heal cards like Life Goes On, as this makes a potentially very easy win con. I also think you should try to exploit getting +1/+1 counters more, since green and white are perfect for that. Lots of potential cards for cat decks, I wish you luck finding a good selection.