|Commander / EDH||Legal|
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|Duel Decks: Venser vs. Koth (DDI)||Common|
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Creature — Insect
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
Plated Geopede Discussion
7 months ago
Seems a bit slow and - terrain elemental, hungry spriggan, young wolf (in this shell), mogg flunkies, seismic stomp, only 2 rancors - are all odd choices, . Now, first suggestions are a bit weird - add white. This will allow you access to two things - Wild Nacatl and since going three colors will necessitate fixing in the form of Evolving Wilds and Naya Panorama , you can include a landfall package as well in Plated Geopede , Steppe Lynx , Snapping Gnarlid , Makindi Sliderunner .
The blades are another option if you do not want to go 3 colors - Naya Hushblade , Jund Hackblade are some of the best creatures for this deck. To facilitate their multicolored-ness, add Wild Cantor instead of wolf for example. Another great GR addition is Giantbaiting .
11 months ago
I really like the article. Landfall is great, but it is too dangerous. Playing lands is something you naturally do. Rewarding you for just playing the game normally has always been the most dangerous mechanic, since it can easily sour the experience.
For example, you do not see too many cards that say "whenever you draw a card" or at least not many powerful cards that reward you for drawing a card. Rewarding you for something you would do anyways has no opportunity cost - you do not give up anything to draw a card for the turn.
The same is with landfall - if you have a lot of cards with the landfall mechanic, you will not plan on skipping your land. You will play slightly more lands than normal and run a few Evolving Wilds and Orzhov Basilica to ensure you play a land every turn. But this is not really a cost - you are not giving up any deck functionallity to play such cards, except some CIPT lands.
Cards that have significant effects like Omnath, Locus of Rage and its swoll tokens are costed non-competitively at 7 mana.
Now that you mention Tireless Tracker I will mention that I hate it when wizards brings back old mechanics and keyword actions, only to not use them on cards. Why does TT not have landfall on it?
1 year ago
1 year ago
Cool to see more Pauper lists on this site. Looks like a really cool brew; can't say much here since I'm not super familiar with the Pauper metagame, and my LGS doesn't offer anything Pauper. I'd just be wondering how well your list functions on 19 lands.
1 year ago
Good list! After perusing it and a few other Land-based decks, I decided to make a series of changes.
Over all, I think these changes give me better Landfall triggers, more potential for Land Sacrifice + Recursion, and just simply better value. There were a few cuts in there that I didn't really want to make, but I think it's worth it in the end.
2 years ago
I am not sure I would say that Farseek does nothing -- but I do not think it is worse running either. Sakura-Tribe Elder would likely be better. But there are lots of options you can go with landfall. You can go for a midrange sort of build using landfall triggers on things like Steppe Lynx, Rampaging Baloths, and Plated Geopede. You can go combo with Knight of the Reliquary and Retreat to Coralhelm; or Sakura-Tribe Scout, Minamo, School at Water's Edge/Simic Growth Chamber, Retreat to Coralhelm, and Hedron Crab/Retreat to Hagra/Scrib Nibblers/Tunneling Geopede. Or you can just do the tried and true combo of Scapeshift and Valakut, the Molten Pinnacle. Or you can mix and match a little bit. But before I go into terribly much detail, what exactly do you want the deck to do? I am not seeing a super cohesive theme aside from get lots of lands.
2 years ago
samuelmood11 That actually sounds like a good idea. Maybe if I change the focus from early game aggro to midrange ramp I can focus more on bloodrush. With that I could run Plated Geopede, Makindi Sliderunner and Grove Rumbler as the stars. It would make Bloodrush the go to move and Landfall the side effect. Landfall smaller guys for early game then Bloodrush midgame for large burst and if the game drags out Dragonmaster Outcast and Mina and Denn, Wildborn can close in the game.
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