Makindi Sliderunner

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Makindi Sliderunner

Creature — Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

Price & Acquistion Set Price Alerts

BFZ

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Recent Decks

Makindi Sliderunner Discussion

meatballs12345 on Pauper Landfall

6 days ago

@boza Totaly Fair. I like the Makindi Sliderunner because trample is already evasion-lite. What would you cut for a playset? maybe the Scythe Tiger or Groundswells?

Boza on Pauper Landfall

2 weeks ago

Now, there is a problem with landfall decks in pauper - the threats are few and far between. You have 2 creatures with landfall and 1 equipment. That is all. While to enable the theme, you run 24 lands and 10 more cards that enable more land drops. The ratio of payoff versus enablers is out of whack. A single land drop can enable more than one landfall creature. And you cannot even fit Lightning Bolt in there.

So, what to do? There are two options:

Which do you want me to elaborate on?

Hexaflexagon on Beginner Deck(Could use advice)

2 months ago

I second ballisticexperiment. You need more consistency, otherwise, you'll win like 10% of the time. Not a big fan of Volcanic Rambler, Makindi Sliderunner and Ondu Champion, the first because it costs too much, the other ones because you have no way to get out multiple lands per turn.

Dalektable on Archetype: Zoo

8 months ago

Boza Austin_Smith_of_Cards Thanks for the feedback guys! While very powerful at times, I do believe the landfall package to be falling short for me. I think I am going to play around with these changes and see how they work for me, and tweak from there.

-4 Makindi Sliderunner

-4 Snapping Gnarlid

-1 Terramorphic Expanse

+1 Plains

+1 Forest

+3 Horned Kavu

+4 Keldon Marauders

Drknative on

1 year ago

samuelmood11 That actually sounds like a good idea. Maybe if I change the focus from early game aggro to midrange ramp I can focus more on bloodrush. With that I could run Plated Geopede, Makindi Sliderunner and Grove Rumbler as the stars. It would make Bloodrush the go to move and Landfall the side effect. Landfall smaller guys for early game then Bloodrush midgame for large burst and if the game drags out Dragonmaster Outcast and Mina and Denn, Wildborn can close in the game.

skoobysnackz on Infinite Landfall

1 year ago

Hmmm That actually sounds like a really solid plan, red has a lot of choices that would likely end the game real quickly. I should point out that Makindi Sliderunner, Plated Geopede and Tunneling Geopede would also be great additions to a red variant of the deck! Let me know if/when you ever get around to building the deck I would be very interested to see how it turns out!

berryjon on

1 year ago

You may want to look into four Timber Gorge, as the ability to produce colors in either/or is a boon for any multi-colored deck. And do your opponents play enough Artifacts to justify Torch Fiend? If they don't, and it's just there as a body, I would recommend Akoum Stonewaker or Makindi Sliderunner as a replacement that fits the Landfall theme you have going on. Alternately Deranged Whelp or Ember-Eye Wolf also fit the same drop point of and aren't expensive to purchase as singles.

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