Tangle Asp

Tangle Asp

Creature — Snake

Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.

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Printings View all

Set Rarity
Fifth Dawn (5DN) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Pauper Legal
Modern Legal
Legacy Legal

Rules Q&A

Latest Decks as Commander

Tangle Asp Discussion

Necrosis24 on One Man Army

2 years ago

Side Note: Lure on Tangle Asp with Shielded by Faith also functions well enough. Damage is low but board sweeping opponents creatures every turn is fun. Just beware of black cards like Quag Sickness. In that situation you can use cards like Brave the Elements or Spectra Ward. Assault Suit is to counter cards that force you to sacrifice.

MohenjoDaro on Red Rover [Budget]

2 years ago

seshiro_of_the_orochi the problem with Tangle Asp is that it destroys the creatures at the end of combat, whereas Engulfing Slagwurm destroys them as soon as they're declared. It is faster, but it and Taunting Elf will die meaning I can't attack every turn.

seshiro_of_the_orochi on Red Rover [Budget]

2 years ago

I really like your combo. There is Tangle Asp though...no lifegain, but doing your combo from turn three and upwards seems cool.

Chick3nJr on

4 years ago

Ambush Viper used to be in this deck, but it struggle against creatures with first strike. Tangle Asp, on the other hand, doesn't need to deal damage in order to destroy the creature it fights. I'll still leave it Ambush Viper the sideboard as it can still be useful.

LBosca on

4 years ago

Ambush Viper instead of Tangle Asp maybe ?

dreamistt on

4 years ago

How do you feel about winning through infect? Triumph of the Hordes is a neat win-condition on its own (and it's flavorful). Overrun also has won me many games.

I'd consider Archetype of Endurance, since it protects your creatures from spot removal and Sylvok Replica to deal with enemy enchantments/artifacts. A Darksteel Juggernaut is pretty good too, like the both indestructible Colossus (Blightsteel and Darksteel). Ezuri's Brigade should be a nice 8/8 with trample for 4 mana easily in your deck as well.

I don't think Mindcrank helps you all that much in there and I don't think you need both Tormod's Crypt and Nihil Spellbomb, but maybe you are dealing with too many reanimator decks?

My Glissa EDH is a little more aggro by buffing her with equipments and commander damage being my win condition most of the time (along with infect), so maybe you could try a different approach if you don't like the way your deck plays? I'll suggest some of the strategies I use:

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