Engulfing Slagwurm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Engulfing Slagwurm

Creature — Wurm

Whenever Engulfing Slagwurm blocks or becomes blocks by a creature, destroy that creature. You gain life equal to that creature's toughness.

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Engulfing Slagwurm Discussion

kamelyan on Virtus and Gorm

2 weeks ago

You may want to take a look at Shinen of Life's Roar; it works just fine on its own, but channeling it on Engulfing Slagwurm would be even better.

And if you'd like, I have a deck featuring the partner commanders that you could check out; Bully Bullies is 83% competitive, and I think it's due to how much card-draw I've included; it has also won 3 out of 5 games.

Demarge on Goreclaw, Mountain's Mauler ($30 Commander)

1 month ago

Composite Golem has a 5 color identity.

Pelakka Wurm big beats, draws you a card/gains you some life, some people says it's better than Thragtusk.

Yavimaya Dryad ramp with a weird form of evasion, on a creature as well.

Engulfing Slagwurm big beats that if given a Lure effect or maybe trample just tears through a defense.

Acidic Slime it's the green commander staple, blows stuff up.

Brutalizer Exarch it's an acidic slime only mostly better.

Triumph of Ferocity kind of another draw engine enchantment.

Harmonize draw 3 spell in green.

Stingerfling Spider flyer removal on a body.

Roaring Primadox value engine.

Deadwood Treefolk value regrowth effect.

Affectionate Indrik he's a fighter.

Gleeock on The Brown Spider

2 months ago
  • I actually do have Savage Lands in the deck... Just not on tapped out, so good catch on that one.
  • I re-examined Endless Whispers and decided it NEEDED to go in, I forgot the trigger is not a "May" effect, so it can have a bizarre impact on the game. It would make games with creature sac-heavy decks quite unusual.
  • I cannot possibly remove Titania's Song It is way too fun in this artifact-light deck to turn everyone's artifacts into no-ability agents of damage-dealing or using this enchantment as artifact removal - either way I'm happy. It also is an incredibly dopey-looking piece of old-school MtG art :)
  • I like the ability to suspend Search for Tomorrow for .. but for a similar base cost cultivate does give me better future oomph & this deck won't worry about too many cards in hand, so I probably will make that switch.
  • Depending on how it plays out in a larger group I may end up putting more removal in, however I'm not especially concerned with this deck on strategy locks, even this: Peacekeeper won't kill me considering all the oddball groupslug I have thrown in. My other consideration is additional card-draw: Enchantress's Presence could do some real work in here considering I end up running almost as many enchantments as an enchantress deck.
  • Last cards I keep going back & forth on are Engulfing Slagwurm Hypergenesis and Frenzied Fugue - Fugue is such a pet-card for me & it hits PERMANENTS so stealing planeswalkers for an extra round does have its appeal.

Hexaflexagon on

2 months ago

NOTE: The Cards at the front of each suggestion are the cards you should put in, not take out.


You should probably switch out Gruul Turf for Stomping Ground. Gruul Turf sets you a turn or two behind, which is not good for an aggro deck. Why are you running 4 Azusas when she is legendary? The most I'd run is three, as you can only have one out a time. How are you going to get creatures in the grave for Ghoultree? Also, have you considered the Arbor Elf and Utopia Sprawl combo? The best manabase I think for this deck would look this this:


I think that this manabase, esp. with Azuza, is very good, allowing you to get your big guys out quickly. However, I think you could change your creatures as well. There are two ways you can do this, you could either go wide (lots of creatures) or the grow big (a few huge creatures). I have provided cards for both of them


I put the Nissas in here because her Elemental making ability can come in handy while trying to cast Ghalta or for extra mana (untapping the land with Sprawl)

So, not much change, but that little change makes a lot of difference. Also, Lightning Bolt needs to change. You need something that can kill something, no matter the size. Good Luck!

elgosu1337 on

2 months ago

You could swap out the instants and sorceries so Vaevictis has a higher success rate.

Engulfing Slagwurm is great to block any troublesome creature, or attack with it and force opponents to block. Flameblade Angel burns opponents when they attack or block you. Hornet Nest can give you lots of deadly tokens when opponents attack you. Dinosaurs with enrage like Polyraptor, Ripjaw Raptor, and Silverclad Ferocidons could be helpful.

Similarly, Phyrexian Obliterator, Vengeful Pharaoh, Mikaeus, the Unhallowed, and Dread, with the Pharaoh being great to sacrifice to Vaevictis since it comes back, and Mikaeus bringing almost all your creatures back again. Vigor just protects all your creatures from combat damage and makes them even bigger.

Living Plane and Nature's Revolt forces opponents to tap their lands or else attack with them. Massacre Wurm hurts opponents when their creatures die.

Kothophed, Soul Hoarder will draw you a ridiculous amount of cards, but could kill you if your life is low. Platinum Emperion could be helpful for that, and also making attacks against you pointless.

Savage Ventmaw and Druids' Repository give you mana when you attack, and can give infinite combats with Aggravated Assault.

Gleeock on Thantis the Warweaver

2 months ago

Its beautiful! I was dabbling with Engulfing Slagwurm but that CMC! Try Titania's Song funnest way of removing artifacts and putting them to use.

Lord_Olga on Deathtouch Abuse

4 months ago

Scion_of_Darkness

Executioner's Capsule would be nice to be able to return, but I just can’t get past that “nonblack” condition.

Sylvok Replica feels like a distraction, but I’ll think about it.

Mindslaver tooooo expensive.

Nemesis Mask This one I’ll really consider. The permenance is really nice, however, the draw back is that it’s much slower to use. Definitely will think about it though.

The last two, I’m not really looking for board wipes. I’m looking for ways to take advantage of Deathtouch. Those sort of have a Deathtouchy thing going on, but the trade offs are probably too much. Dead-Iron Sledge will kill whatever it’s attached to, and Engulfing Slagwurm is just too much mana.

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