Aberrant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aberrant

Creature — Tyranid Mutant

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when this enters.)

Trample

Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

GeminiSpartanX on Animar Horde 4

3 months ago

I know that you want creature versions of spells, but I don't think that means you should run sub-optimal choices like Armillary Sphere over Cultivate or other green ramp spells. Similarly, there are plenty of creatures that draw cards that you could use over Fevered Visions. Animar works pretty well with creatures that have X in their casting cost too. Hormagaunt Horde and Aberrant are pretty good newer cards that might fit the bill here. Mulldrifter fits with the panharmonicon and minor elemental strategies in the deck, not to mention the new creature version of panharmonicon- Roaming Throne (naming elementals). Most of your deck seems pretty on-theme for what you're trying to do. Hope some of those suggestions help!

Helnas on Omnath locus of mana (opinions needed)

11 months ago

i see no synergy in your deck. you got some ramp artifact, ramp sorceries, ramp creatures, ramp enchantments, but nothing really synergizes. if you put all ramp into 1 of those, your deck gets alot better.

id say go for creatures, so you can end with a nice overrun effect. So grab all the 1 mana elfs that produce mana, your missing Boreal Druid, Joraga Treespeaker. Then get Priest of Titania, taps for all elfs.

For removal, run creatures aswell, id get Foundation Breaker, Druid of Purification, Bane of Progress, Haywire Mite, Reclamation Sage, Voracious Hydra, Acidic Slime, Duplicant, Kogla, the Titan Ape, Meteor Golem, Terastodon, Woodfall Primus, Ulvenwald Tracker

For draw, run creatures aswell (your starting to see a synergie?) Beast Whisperer, Voice of Many, Toski, Bearer of Secrets, Augur of Autumn

for ramp you have the mana dorks, Sakura-Tribe Elder, Fertilid, Wood Elves Elvish Pioneer, Primeval Herald, Skyshroud Ranger, Selvala, Heart of the Wilds

For bombs, id run creatures that already have trample, Defiler of Vigor, Neverwinter Hydra, Ochre Jelly, Kalonian Hydra, Aberrant, Craterhoof Behemoth and a tutor: Fierce Empath

some other cards i would consider Champion of Lambholt (makes your creatures unblockable, Saryth, the Viper's Fang hexproof untapped, deathtouch when attacking (insanely powerfull with big trample creature).

non creatures i would run: Lifecrafter's Bestiary, Skullclamp, Return of the Wildspeaker, Inspiring Call, Harmonize, Rishkar's Expertise maybe a few things like Fade from History, Beast Within, Nature's Claim, Collector Ouphe is also really strong since you will be running creatures

Sure, the mana doubling can be fun, but is it really needed? your commander is gonna be 1-2 punching people, doubling your mana is gonna waste a turn, and you cant do alot with the mana other then empty your hand, and then you get boardwiped and your sent back to your childhood. Id cut them, and just get more consistency out of your deck

Pedrodamus on 40k Ravenous question

1 year ago

If I cast an Aberrant for X=4 and I have a Hardened Scales which would place an additional +1/+1 counter on the creature when it enters, does that fulfill the conditions of Ravenous to draw card on etb?

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