Maybeboard


Early draft of Mishra. Need some more games to get some finer tuning, and to chase down a Workshop.

Overall goals: heavy mana ramp, incremental card advantage with Mishra and Ironworks recurring loops, then winning via beat down / Lattice locks / Mindslaver looping. No budget restrictions. Higher land count to reduce mulligans. Leaning more 'pubstomper' than actual CEDH. Currently using a few big artifact creatures (Wurmcoil, Cityscape Leveler) as haymakers, and using Thespian's Stage + Urza's Saga to make an army of giant Constructs. Still running Bosh as a personal favorite to chuck Wurmcoils and Spines at people for lethal.

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Casual

95% Competitive