Scrap Mastery

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Scrap Mastery

Sorcery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

TheSlowestBro on Primitive Technology

1 year ago

Hey Profet93! Thank you :)

Lens of Clarity is pretty good actually since it lets me peek at the top of my deck and see if it's castable via Meria's second ability.

Yavimaya Hollow I had totally forgotten about, it's pricy but it would be so perfect here.

I'm gonna try slotting in Beast Within and Heroic Intervention over Sword of Truth and Justice and Sarinth Greatwurm.

Perhaps Creeping Renaissance is better than Scrap Mastery .. it's not that often everything gets blown up at once and the former is also good outside of those situations.

Hi_diddly_ho_neighbor on Rule 0 - Urza and …

1 year ago

Neat idea!

Are you asking for just self-recurring artifacts or artifact recursion in general because and are very good at the latter. For the former, your options are a little limited without . I'd look at artifacts with "unearth", or artifacts like Spine of Ish Sah, Scrap Trawler or Myr Retriever. If you want more general artifact recursion then I'd recommend Daretti, Scrap Savant, Goblin Engineer, Scrap Mastery, Trading Post, and Trash for Treasure. Most of these can be safely played at the precon power level. Some recursion effects that are on the stronger end are Goblin Welder, Portal to Phyrexia, Emry, Lurker of the Loch, and Academy Ruins. These are stronger in my opinion because of their efficiency, repeatability, and they possess fewer constraints.

As far as "how to build a precon level deck" goes, I wouldn't worry about purposely nerfing the deck per say, but maybe asking yourself "could a precon handle the synergies, resiliency, and value engines that my deck creates?". Ultimately though, I think the best advice I can give is to build the deck that you want to build, and that you think is precon level. Then play it against some precons. That will give you the best feel for where you deck is at and if you need to add or remove things.

Triton on We've Been Duped!

2 years ago

Entari0 thank you! I should find space for Scrap Mastery because it's so good in artifact decks lol, it was in the back of my mind.

Definitely considering Sundial of the Infinite! I think Altar/Ironworks are just a tad expensive for me at the moment, but that doesn't stop me from adding them to the maybeboard! :)

Entari0 on We've Been Duped!

2 years ago

If you want to keep your artifact creature clones around, can I suggest Sundial of the Infinite? With the sacrifice trigger on the stack, end the turn, and thus keep the creature copy indefinitely. I would also recommend Krark-Clan Ironworks and/or Ashnod's Altar, as a way to get additional benefit from your artifact clones that are going to get sacrificed anyway. Scrap Mastery could be a good way to get back on the board after a Vandalblast.

IHATENAMES on

2 years ago

Perhaps Chandra's Ignition instead of alpha brawl?

Humble Defector instead of mad prophet? or some cheaper loot effect? 4 mana tap to loot is expensive.

A few ideas I don't know where to suggest cutting.

Goblin Gaveleer Goblin Engineer Goblin Welder Trash for Treasure Scrap Mastery All Is Dust

plakjekaas on Protection for artifacts in Black …

2 years ago

Red is great for digging them back up out of the graveyard with stuff like Goblin Welder, Trash for Treasure, Scrap Mastery. I know it's recursion, not protection, but it does make sure you can keep going after the removal spells all the same.

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