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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mnemonic Sphere
Artifact
, Sacrifice this: Draw two cards.
Channel — , Discard this: Draw a card.




Cheiromancer on
Economic cycle-mill Pezzent! (10/12 Euro/$)
2 years ago
Also, I would recommend Quicksand in place of Cryptic Caves. I think it is more likely you'll want want to give -1/-2 to an attacking non-flier than to use its draw a card ability. After four lands I tend to scry away other lands in favor of enchantments or cards I can cycle.
Bag of Holding is worth looking at. It might be better than Simic Signet. Especially since it lets you cycle your cards more than once. Mazemind Tome or Mnemonic Sphere are possibilities, but I think Bag of Holding is better.
Carrot_cake on
Vehicular Opponentslaughter│Azorius Pioneer
2 years ago
RebelGenius Thanks for the great suggestions!! In all honesty, I completely forgot to look at KLD while making this deck lol. Skysovereign, Consul Flagship is now in the deck, and I'm thinking I'll put in Smuggler's Copter and take out Mnemonic Sphere.
WalbenQuakeblade on
Jhoira cEDH
3 years ago
In- Mnemonic Sphere Out- Witching Well
I feel this is an easy one to one swap. Where Witching Well has helped in the past scrying away cards we don't want or finding much needed lands or artifacts Mnemonic Sphere will give us an option to draw a card when we need. The big reason for the switch though is Well was mostly run for both the scry alongside the draw 2 it provided for now Mnemonic Sphere will provided a draw instead of scry along with the same draw potential but at a reduced cost of .
Ill actively be looking at this swap in games and potentially finding another slot to place Well back into.