Captain of the Mists

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Captain of the Mists

Creature — Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

, : You may tap or untap target permanent.

zachz on Tap 'em Out!

1 year ago

Really enjoy the concept of the deck. I think you have, if you pardon the terrible pun, an untapped potential that can be added to your deck.

Untap mechanics can accelerate your own card tap abilities, and give you the rare opportunity to tap an opponent creature multiple times per turn. There's several that I found worth suggesting:

rb701 on infinite combo?

2 years ago

unfortunately no. replacement/modify effects such as Parallel Lives and Anointed Procession used in tandem are just multipliers; they don't actually react the way you are describing

when it comes to infinite combos, its easiest to compare to simpler ones that fall under 2 categories - controlled and uncontrolled

controlled - Gilded Lotus, Captain of the Mists, and Illusionist's Bracers create a controlled infinite mana combo. so long as i choose to make it happen, it does. while there are lots more like this, it doesn't change the circumstance

uncontrolled - Life and Limb, Sporemound create an uncontrolled combo due to modify and ability. because LaL is turning forests and saprolings into a unified type, and Sporemound triggers due to a land coming in to play, it is a continuous unbreakable loop. in terms of this, when it comes to competitive play, you have to define a limit (ie "i make ten million tokens"); however, you must be able to prove the existence of said limit, or be disqualified. i had this clarified by a local game store whom the owner regularly attends tournaments. when it comes to uncontrolled combos, you want to try to add in an element that allows a slight amount of control through continuous checks - in this case, i used Pandemonium. as each creature came in, it dealt damage to the opponent, and a life check would have to happen

hope this helps

MagicMarc on Commander Deck Inspiration Ideas...

3 years ago

If you use something with an untap ability like King Macar, the Gold-Cursed you can use artifacts to untap it if your deck's colors don't have cards for it.

The most popular way to do that with cards like the king is with mana artifacts like Springleaf Drum and Paradise Mantle. Other popular ways are with prison type artifacts like Puppet Strings and Amber Prison. Lastly, people like to crew stuff like Mobile Garrison, Cultivator's Caravan or Smuggler's Copter.

Or, just go infinite with him for shenanigans like with Freed from the Real + Paradise Mantle. If you go this route, there are a bunch of other creatures to be abused with the combo. Not that it's the best example but I do have a deck where I outline some of the card synergies here: The Real King Of Paradise.

I would like to give honorable mention to Captain of the Mists. He is a twiddle with legs. This card has amazing synergy with King Macar, the Gold-Cursed and even untaps for free when the king or other humans enter the battlefield.

zapyourtumor on Mass Token Massacre

3 years ago

Instead of Finale of Devastation and Cryptolith Rite, I would drop both for copies of Chord of Calling and Collected Company. Coco hits every single one of your creatures, so I would definitely include 4 and see how it plays out.

Although it's far from optimal, you could run a singleton of Elemental Mastery just as an alternative to Presence of Gond. The closest I could get to Midnight Guard is Captain of the Mists, which doesn't work unfortunately. :(

Another alternative I found for consistency is Intruder Alarm. Unfortunately, you can't tutor it with Heliod's Pilgrim so you could add some Idyllic Tutors as well.

triproberts12 on no name yet

4 years ago

A bit of advice I gave on another deck just now applies here, as well: Think about your limiting factors. This deck can do obnoxiously powerful things, but with it being so built around Jalira, you need ways to max out her ability, and backup plans. You look pretty good on ways to bounce Jalira out from under a Lignify, but I'd get some backup and untapping power in there. Proteus Staff is a mandatory backup for Jalira decks. It's a little odd not to be running Mass Polymorph, as well. As for Jalira, Captain of the Mists, Dramatic Reversal (+Isochron Scepter!!), Fatestitcher, Hidden Strings, Turnabout, Vizier of Tumbling Sands, Freed from the Real, Pemmin's Aura, Crab Umbra, and Second Wind are all your friends, and most of them have adjacent combo pieces that I'm too lazy to investigate right now!

Hissp on Inalla Post-FILO

4 years ago

I feel like you could make Captain of the Mists work.. ;)

Kederekt on Atraxa’s Supertroopers

5 years ago

If you want to try it out I would add Captain of the Mists. You have a few humans and if you soulbond one with deadeye you can keep returning it to untap the captain. Even without Gilder Bairn, captain may be worth adding to untap your artifacts, especially the veil.

PB80 on Surrak test

5 years ago

Creatures:

Guided Passage Surprising fun card, but a no go in this deck

Traverse the Ulvenwald I like it, but need the room for something else

Bloodbraid Elf I am a fan, but in the new build it just hits too many cards

Captain of the Mists yes goes infinite, but Pestermite is enough

Clever Impersonator I am a big fan and he will return, but not right now

Fatespinner I like this card a lot, but lacks aggression in this deck

Feldon of the Third Path He will probably return, but for now I need slots for testing

Sakura-Tribe Elder Normally an auto include when I play green, but want to try something else

Thrummingbird Was a good card in the first build, but with the changes I think he will lose much of his value in the deck

Treasure Keeper but thinking hard about this one. With the new build he seems less productive

Venser, Shaper Savant I like this card and always will, but right now a no go

Vorinclex, Voice of Hunger for now a no go, too much mana and with the new idea’s just out of the range I want to go. Maybe in fase three

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