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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Kairi, the Swirling Sky
Legendary Creature — Dragon Spirit
Flying, ward (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this dies (is put into the graveyard from the battlefield), choose one —
- Return any number of target nonland permanents with total mana value/converted mana cost 6 or less to their owners' hands.
- Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. (To mill six, put the top six cards of your library into your graveyard.)
5 months ago
Added Kairi, the Swirling Sky to the deck, so added a combo around her. Still haven't won with the combo, though, it's too convoluted and unwieldy to pull off easily: Turnabout for mana advantage, Altar of Dementia, and Stitch Together to repeat until everyone has milled out and I will have infinite mana with access to all of my instants and sorceries, e.g. Dredge the Mire
5 months ago
Lazav had such a good day. He got to be a Champion of Rhonas, cheating out a Kokusho, the Evening Star then, in the same attack, becoming an Old Gnawbone. Seven treasures made but exerted, he then got to enjoy the power of being Yawgmoth, Thran Physician, so, getting to be relevant while tapped and exerted. He got a whiff of what it would be like to be an Emrakul, the Promised End but even though that was not meant to be, Lazav ended the game happy; content in sacrificing other creatures for significant benefit, especially Kairi, the Swirling Sky
5 months ago
I have a Kairi, the Swirling Sky deck on Arena that I love and this deck is just like that one but with black! Definitely one of the more interesting team-up cards from MOM. Thanks for the inspiration!
6 months ago
You are correct that you can choose the same targets for each Kairi, the Swirling Sky trigger and the ability simply fail to resolve rather than force you into the other mode (and you won't be able to choose the other mode after the trigger is added to the stack). As veritablecvn pointedd out you are also free to choose the first mode with 0 targets, even if there were not creatures to return.
6 months ago
I run a dragon clone deck, and an interesting interaction came up recently.
This was specifically regarding Kairi, the Swirling Sky, but could apply to any creature with mandatory death triggers.
If I have 1000 copies of Kairi, and an opponent board wipes, how do the triggers work?
For Kairi, I have the option of bouncing targets, or milling myself. My question is if I don't want to deck myself out, but I have no valid targets to select, do I have to choose the mill option?
My understanding was when all the triggers go onto the stack at the same time, I can select the option, and if I choose the target option, I select the targets when the trigger goes onto the stack. If I do this for every trigger, I could select the same targets 1000 times, and after the first resolves, the remaining items on the stack would just disappear because they no longer have legal targets.
Is this correct, or do all the "select mode" triggers go onto the stack, and then I have to make a selection for each resolving, which then that trigger immediately goes onto the stack?
7 months ago
8 months ago
Whenever anyone asks this kind of question, I always default back to my favorite sets/planes. And also Rule 0 partner decks. lol
I apologize in advance if none of these are the kind of thing that you're looking for.
I really enjoy my Satsuki, the Living Lore deck. Most, if not all, of the relevant sagas are all cheap and some of the best cards in the deck that care about counters (like Power Conduit and Nesting Grounds along with various proliferate cards) were reprinted in New Capenna's Brokers commander deck, so those are also pretty cheap. Add in cards like Historian's Boon, Teshar, Ancestor's Apostle and any constellation/enchantress effects you see fit and that's pretty much the core of the deck right there.
Kairi, the Swirling Sky is a really fun clones deck that I use on Arena's Historic Brawl format. Basic gameplan is to make as many copies of Kairi as possible, only to watch them die to the legend rule and benefit from the death triggers.
Toralf, God of Fury Flip is another deck that I have and really enjoy. It makes mono red burn possible in commander, and the way that Toralf interacts with damage doublers such as Dictate of the Twin Gods means that the "trample" damage your spells have get amplified for each creature you kill with it. I have a better description of it on my deck's page, if you're interesting (not trying to self-advertise, I promise). Not sure how well this deck could be built on a budget as I'm not sure how much the damage doubling cards are at the moment (as they're kind of crucial).
Any of the five Amonkhet gods. Oketra the True, Kefnet the Mindful, Bontu the Glorified, Hazoret the Fervent and Rhonas the Indomitable never get as much love as the Theros gods and it makes me sad (because Amonkhet is my favorite plane). Their drawbacks are fairly substantial, I will admit, so they're a bit of a challenge to build. Might be what you're looking for?
Ghen, Arcanum Weaver but as an aristocrats style deck where you sacrifice enchantment creatures like Nyxborn Rollicker, Hopeful Eidolon and Gnarled Scarhide to recur stuff like Doomwake Giant. Could also be a hybrid enchantress kind of deck if you lean heavily into the Bestow mechanic. (Hm. I actually really like this idea...)
You could also run some "illegal" partners. I usually only try to do this if they have some sort of story significance, though. For example, I have a young Urza, Powerstone Prodigy and Mishra, Excavation Prodigy precon power leveled deck that I love. Hans Eriksson and Saffi Eriksdotter is one I've wanted to build for a while. Also maybe Gisa the Ghoulcaller and Stitcher Geralf? Or their newer versions, Geralf, Visionary Stitcher and Gisa, Glorious Resurrector? Stuff like that.
8 months ago
Hi everyone! At long last I've updated the list with some of the ancient dragons that I think will work best in the deck list.
The second is actually Ancient Gold Dragon. Kudos to AJohnney101 for pointing this out! It's not just good with Dragon Tempest. It's also good for our other cards that care about the number of dragons attacking, such as Kolaghan, the Storm's Fury who can easily kill a table with enough dragons on board, or to a lesser extend Dromoka, the Eternal. It can also wipe any board with Silumgar, the Drifting Death or add some 6/6s to the 1/1s with Utvara Hellkite. There's just a lot of combos and lines of play here that are really good. We'll cut Kairi, the Swirling Sky for it which isn't super great and certainly nowhere near as great as this.
Ancient Brass Dragon intrigued me initially, but at best it's a second copy of Teneb, the Harvester that doesn't take mana to activate, but which will whiff sometimes. Having a second copy of Teneb is considerable, but the risk of whiffing is as well, so I'm still on the fence.
Ancient Copper Dragon is also amazing and I wouldn't critique anyone adding that, but I think I'm good at the moment with Old Gnawbone and Savage Ventmaw for rampy dragons and am not at the present time investing a slot or money in it.
I also think AJohnney101's suggestion of Miirym, Sentinel Wyrm is intriguing. I can definitely see the value in making copies of not just Miirym but other dragons we want to reanimate, and there would be a lot of fun to be had with mass reanimation on this one. The ward is also not nothing, as this could also be played to nullify removal at Scion if someone holds up one for Path to Exile of can't otherwise pay to overcome the ward. I'll definitely keep this in mind!
Thanks for all the fabulous suggestions! My replies are mostly in the update list above. I also agree that late game we can usually run this deck just fine without Scion. He's a great tool to get us going, but we have lots of tricks to close out the game and a great toolbox.
I don't have Fellwar Stone because I am in green and don't really need many mana rocks. Rampant Growth and its many clones do most of my work here. I've only included Chromatic Lantern because of the incredible utility it provides to my mana base. I can see the case for Faithless Looting or as AJohnney101 suggested Amass the Components and the like. That being said, I in dislike in general one-off effects in a deck like this which often just aren't as useful as a piece that could give me repeat value, but that might be just me!
Thanks for the compliment! For the BG dragons see the update above
As usual, thanks for all of your valuable contributions to the deck and primer. They appreciated!