Toils of Night and Day
Instant — Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
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Toils of Night and Day Discussion
3 months ago
1 year ago
I was on MTG Salvation and saw your posts about High Tide which brought me here.
Of course, It won't be as strong as Time Spiral, but with Cloud+Snap you could even go off earlier like turn two or with only two Islands (not recommended, but I made it couple of times).
That's what I have done with my list and won a small Legacy event with it, finishing the games with Blue Sun's Zenith for over 60 cards around turn four or five through Counters when the opponent had them.
The list I used on the Legacy Event:
I used Dispel because since one of the main reasons I would want to counter something would probably be because my opponent is trying to Counter High Tide or something during the combo turn and I didn't have access to Force of Will, Flusterstorm or Pact of Negation, It would make sense to have a Counter for Instants only that costs a single mana.
If you want to check out my old list it's here:
I made a Arcane version of the Instant High Tide too.
and the previous version of it can be found here:
So I have done several test with other cards and even made it work with Temporal Cascade and Diminishing Returns, but so far Time Reversal has been by far the best alternative for Time Spiral in Legacy to me.
I've tested Peregrine Drake too, but there are many times where I got myself needing to untap my Islands and had only one land untapped for it which, with only one High Tide cast, I would only be able to generate two mana, so I think Cloud of Faeries + Snap is the way to go.
I hope it helps