
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hurkyl's Recall
Instant
Return all artifacts target player owns to his or her hand.
keizerbuns on
You want more cards? You can’t handle more cards!
3 months ago
Those are all great suggestions, Dead_Blue_! I’m sure I could find a spot for Day's Undoing somewhere and Hurkyl's Recall looks like an excellent sideboard card. Murktide Regent is a great suggestion too, but it‘s just a little too expensive for me to run a full set.
Thanks for the suggestions!
Dead_Blue_ on
You want more cards? You can’t handle more cards!
3 months ago
Hurkyl's Recall for the side since Affinity is gonna be tough
Coward_Token on Brother's War Spoilers
5 months ago
Gleeock: I don't care much either way, but it should be noted that oldrexia also did assimilation; I remember an article where Phyrexian Battleflies where said to infect people with the glistening oil. Meanwhile, newrexia also got some willing traitors, like Geth, Lord of the Vault
And on the topic of an anti-artifact faction: the "Third path" was that in the lore during the War, and since Hurkyl of Hurkyl's Recall is already confirmed, you might just get what you want there at least
Icbrgr on
Modern Prowess
1 year ago
this is just a generic sideboard I would consider working towards.
2x Prismatic Ending 2x Abrade/Rip Apart 2x Stony Silence/Hurkyl's Recall 2x Rest in Peace/Relic of Progenitus 2x Pithing Needle 2x Remand/Spell Pierce/Spell Snare/Counterspell 3x Blood Moon/Cleansing Wildfire/Alpine Moon
Icbrgr on
Modern Prowess
1 year ago
things in the modern meta to be mindful of are Chalice of the Void and Ensnaring Bridge... have access to a lot of artifact and enchantment removal. I suggest 2 copies of Prismatic Ending and 2 copies of Abrade/Rip Apart. Prismatic ending counts as a 1cmc spell so it can hit chalice on and rip apart can get rid of chalice on and both can clear away ensnaring bridge... maybe even Hurkyl's Recall for affinity matchups.
you dont seem to have much reliance or utilization of your own graveyard as a resource so Rest in Peace/Relic of Progenitus seem like a great option for hosing opponents with graveyard shenanigans.
Cleansing Wildfire/Alpine Moon seem like good options for dealing with somthing like Inkmoth Nexus... Blood Moon also works but its a bit high cmc and youd have to make sure you fetch a basic Plains/Island before playing it.
Because you are in a good countermagic spell could be Remand... it might buy you a turn against a combo deck like Saheeli Rai + Felidar Guardian and draw you a card.
IHATENAMES on
Shorikai, take the wheel! 2.0 UltraSuper
1 year ago
Ideas
Protection Apostle's Blessing Blacksmith's Skill for perms.
Mass artifact bounce can benefit you perhaps Rebuild Hurkyl's Recall helps intruder alarm go off.
Drift of Phantasms transmute for many important 3 cmc cards.
Master Transmuter cheat in artifacts.
All That Glitters Perhaps? Or some other way to get bonuses from all the artifacts you run.
Forsaken Monument 1 your pilots are colorless. Also helps ramp if you add in more tech lands.
GloriousSeeker on
1 year ago
Hi man!
Nice list, but.. I have some things you may have to change to make the deck really work. Mono blue can be really good if you know how to build it. For example Merfolk is better in Mono blue then Simic (green/blue) because of the tempo you have.
Mainboard: -4 Cryptic Command -1 Archmage's Charm -2 Remand -4 Scalding Tarn -1 Snapcaster Mage +4 Consider +1 Force of Negation +1 Murktide Regent +2 Demilich +2 Island +2 Fiery Islet
Sideboard: -2 Spell Snare -2 Vendilion Clique -1 Negate -1 Remand -1 Force of Negation -1 Annul -1 Murktide Regent -2 Ceremonious Rejection +2 Hurkyl's Recall +2 Thing in the Ice Flip +1 Dispel +2 Malevolent Hermit Flip +2 Tormod's Crypt +1 Spell Pierce +1 Narset, Parter of Veils
Try this out, all the changes I made in this list has their reasons. Some cards have their special power on their own. Make use of more cheap and better counterspells. Try it out and ofcourse this are tips what you can do better with mono blue delver. I play it myself and it's great.
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