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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Zabaz, the Glimmerwasp
Legendary Artifact Creature — Insect
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it is put into the graveyard from the battlefield, you may put its +1/+1 counters on target artifact creature.)
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Destroy target artifact you control.
: This gains flying until end of turn.
multimedia on
Feedback Wanted - Optimus Prime Rolls Out!
3 months ago
Hey, good version so far and nice Transmute Artifact. It's crazy only three cards here make up $1700+ of the $2k deck price.
Your deck doesn't have a Commander. In the deck editor where you see text list of the cards add CMDR to the end of Optimus?
Optimus Prime, Hero *CMDR*
When you save and return to your deck Optimus will be the Commander with it's own category and card image.
Definitely find room for Zabaz, the Glimmerwasp since it does a lot for a 1 drop. Zabaz + Optimus Prime, Autobot Leader Flip is honestly all you really need since the little bug does it all. Modular and being a repeatable sac outlet for Optimus Prime, Hero Flip is excellent. It can sac itself to then put all it's counters on Optimus Prime, Autobot Leader Flip for a huge attack of lethal Commander damage to an opponent. It being a sac outlet for Optimus Prime, Hero Flip is what makes it powerful.
Animation Module can be part of a combo for infinite counters on all creatures you control and infinite Servos with Ashnod's Altar + Cathars' Crusade. The only problem with this combo is Crusade is an enchantment, not an artifact. Without having tutors to get Crusade it could be difficult to assemble. If you add Crusade then enchantment tutors would help.
Some cards here to consider cutting for these:
Because of bolster and other counter sources then the small +1/+1 anthem effect is not really needed from Chief of the Foundry or Master of Etherium. You have three better creatures here who protect artifacts, Bronze Guardian is not needed. Arcbound Crusher could simply be cut for a better modular creature? Towashi Guide-Bot at 4 mana is too much for what you get. Yes, it could be repeatable draw, but you have to tap it to draw only once. It is good with Unwinding Clock, but without Clock it's subpar.
Before I make other card suggestions, what is your budget for making upgrades? You have some of the most expensive price cards in Magic here, but you also have some of the worst budget lands thus I don't know what to think. Some areas to consider expanding on are ramp and sac outlets? Ramp to make it easier to cast Optimus and sac outlets to abuse Optimus Prime, Hero Flip convert. 9 sources of ramp is low when Optimus is 5 or 6 mana.
Optimus Prime, Hero Flip has to die to convert, having some sources to sac him can be helpful and also give lots of value. Sac outlets let you repeatedly use both sides of Optimus and they help to get around having to cast 6 mana Optimus Prime, Hero Flip. Instead, More Than Meets the Eye for Optimus Prime, Autobot Leader Flip which can be even less than 5 mana with any effect that reduces artifact casting cost.
- More Than Meets the Eye for Optimus Prime, Autobot Leader Flip.
- Attack with another creature, bolster/convert to Optimus Prime, Hero Flip.
- Bolster at each player's end step.
- At end of last opponent turn sac Optimus Prime, Hero Flip to convert.
- Repeat on your next turn with Optimus Prime, Autobot Leader Flip who can attack.
To get around summoning sickness you want to be able to sac Optimus Prime, Hero Flip on an opponent's turn. If you sac Optimus Prime, Hero Flip on your turn then when it returns to the battlefield it has summoning sickness, can't attack without haste. This isn't as bad if you have another creature to attack + bolster because Optimus Prime, Autobot Leader Flip itself doesn't have to attack to convert, but still you want to be attacking with trampling Optimus Prime, Autobot Leader Flip doing Commander damage.
If you're interested I offer more advice when I get a better idea what your budget is for upgrades. Would you like more advice?
Good luck with your deck.
Rebullet on
Counter Deck
7 months ago
here are some good +1 counter synergy cards for modern right now. The Wandering Emperor, Walking Ballista, Lion Sash, Scavenging Ooze, Heliod, Sun-Crowned, Zabaz, the Glimmerwasp, Steel Overseer, Gruul Spellbreaker, Nissa, Voice of Zendikar, Stonecoil Serpent, Dreadhorde Butcher, Cleric Class, The Great Henge, Simic Ascendancy.
jaymc1130 on Looking for a casual but …
1 year ago
Any time I want to do something a bit more casual and fun I tend to gravitate toward Boros. Boros has a lot of options for strategies that "do things early" that are "generically powerful" without usually being busted op as there are often lots of ways for opponents to interact with your lines of play.
I haven't bothered to work on it yet, but I had a plan for a Zabaz, the Glimmerwasp + The Ozolith deck that seems like it might be loads of fun. Boros affinity? Sign me up daddy, that seems like it could be enjoyable to play.
ET_lord_of_squirrels on
Competitive GW scales
1 year ago
Thanks for the feedback zapyourtumor! Some reasonings:
-Steel Overseer is definitely slow. I have only just started playing with these recently, and they seem fantastic as a way to put counters on Esper Sentinel without The Ozolith. The protection from Blacksmith's Skill, they are a resilient, must answer threat usually, but their slot may go to more Ancient Stirrings or some Arcbound Worker in the future.
-Welding Jar, Snakeskin Veil, and Blacksmith's Skill all fall under the protection category for me. I started with jars (and I know some lists are runing 4-of recently, because they're great), then I moved to veil, and now I'm on skill. The reason being that I'm a paper player, and as such, I've adapted to the local meta. Unlike veil or jar, Blacksmith's Skill can protect Urza's Saga and Inkmoth Nexus which is huge in a meta full of exile effects and Spreading Seas
-I did try Ingenious Smith for a while, but felt that it was slow, and required more 1-drop artifacts to be effective. While it is certainly a great card, my deck just isn't great for it right now. Usually it felt bad that I couldn't target it with modular, or that it couldn't hit lands with the ability
-Arcbound Mouser is also a great card, but in a deck where 1 drops usually get sacrificed to Arcbound Ravager or Zabaz, the Glimmerwasp, I felt that the lifelink wasn't super relevant. I've also liked having Arcbound Worker over it when I want a 1 drop, as it doesn't require any painful white mana, so I can leave my coloured sources open to play things such as Hardened Scales.
A lot of the information I get for this deck comes from the hardened scales discord server. Feel free to join us there if you haven't already!
wallisface on
1 year ago
Some thoughts:
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try and get your deck down to 60 cards. While 64 might not seem much over, it’s going to overall weaken your draws.
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modern is a fast format, and decks without ramp are generally unlikely to play more that 3-4 cards costing 4cmc (and nothing higher). I would suggest ditching your 5-and-6 drops. Your current 4-drop isn’t particularly impactful so I’d also consider ditching that.
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25 lands is excessive, I would suggest 22-23 might be closer to the correct number for this kind of deck.
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Your current decklist is too spead-out. Having only 1-2 copies of all your cards is going to make it super inconsistent. Aim to get playsets of the cards that are important (like, Zabaz, the Glimmerwasp), and ditch the cards that aren’t particularly helpful (like Ornithopter of Paradise).
TypicalTimmy on Commander's whose color identity are …
1 year ago
I am trying to make a list of Commander's who have a color identity that extends beyond their casting cost. These are the ones I know of, and I would like to know if there are any others out there.
This list EXCLUDES MDFCs from Kaldheim and Strixhaven, such as Esika, God of the Tree Flip, Jorn, God of Winter Flip, Blex, Vexing Pest Flip and Plargg, Dean of Chaos Flip. The reason I am asking to not include these types of Commanders is because their color identity and casting costs match.
I am specifically seeking Commander's who have a casting cost that lacks their full color identity - that is to say, they have colored mana symbols in activated or triggered ability costs that are not part of their cost to cast the spell.
RNR_Gaming on A home for the Boros …
1 year ago
The issue with that plan is that Aleaha cannot recur them - as they both have 3 power and there are much better targets. Both cards have an okay floor and are powerhouses in draft but the ceiling is very low but if that's your thing I won't knock it. I'd say the best fit for them or any sort of human strategy is Winota, Joiner of Forces
Also, oddly enough there isn't many boros commanders that care about counters but here are the few that do Zabaz, the Glimmerwasp - I guess some modular sheniaghans could be fun. Keleth, Sunmane Familiar x Any red partner or any voltron build cause you wanna donk people asap.
plakjekaas on A home for the Boros …
1 year ago
Even though they do make it Day when they enter, these creatures aren't actually Daybound '^^
That being said, Zabaz, the Glimmerwasp is a Boros commander that can make better use that average of the +1/+1 counter of Sunrise Cavalier, although most Modular creatures aren't really cheap enough for Gavony Dawnguard to be good enough.
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