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Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

Commander / EDH Combo Competitive Four Color Infinite Combo Tokens



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Major Breya

Also F**K green. We don't need that ish 'round here. We're just gonna set up some really devastating, versatile combos that can't be disrupted very easily.

Infinite Mana combos: Power Artifact + Basalt Monolith, Rings of Brighthearth + Basalt Monolith + 2 mana, Thopter Foundry + Ashnod's Altar + Sword of the Meek + 1 mana, Thopter Foundry + Mana Echoes + Sword of the Meek + 2 mana, and Thopter Foundry + Krark-Clan Ironworks + Sword of the Meek + any artifact to sac for mana. Or Breya, Etherium Shaper + Krark-Clan Ironworks + Nim Deathmantle, Restoration Angel + Felidar Guardian + Mana Echoes and Breya, Etherium Shaper + Ashnod's Altar + Nim Deathmantle and Breya, Etherium Shaper + Grand Architect + nim deathmatnle

We can win with any of the infinite mana combos + Breya and Mycosynth Lattice just by sacking Breya to herself and recasting her until you can shoot for lethal or make infinite thopters.

Infinite card draw: Sensei's Divining Top + Rings of Brighthearth + any infinite mana combo (by copying the the top's draw a card ability with the rings when you tap and activate it).

Wincombos: Sharuum the Hegemon + Phyrexian Metamorph + Disciple of the Vault, and Sharuum the Hegemon + Sculpting Steel + Disciple of the Vault, and the same with Zulaport Cutthroat or Reckless Fireweaver

Plus Sharuum the Hegemon + Phyrexian Metamorph + Bitter Ordeal , and Sharuum the Hegemon + Sculpting Steel + Bitter Ordeal , OR most of our infinite mana combos + Bitter Ordeal

Or try Restoration Angel + Felidar Guardian + Altar of the Brood for infinite mill

Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well.

Oh yeah, and we can kill everyone with any of the creature based combos using either Purphoros, God of the Forge or Impact Tremors

Infinite Turns: Time Sieve + Thopter Assembly, or Time Sieve + Thopter Foundry + Sword of the Meek + 4 mana

Steal Infinite Turns: Mindslaver + Goblin Welder + Thopter Spy Network or Academy Ruins + Mindslaver + 12 mana, or Daretti, Ingenious Iconoclast + Goblin Welder + Mindslaver

That's over 65 different infinite combos! Now go! Anger your friends! .......and come back and tell me if you can find a deck with more infinite combos.

Because you can't.


Show me what you got.



Thanks to everyone who voted and peeked at my brew, you've helped make this deck the most viewed and the second highest scored Breya deck on tapped out!

For all future card suggestions, please include what I should pull as well!

Comments View Archive

Karzalar says... #1

Damn. Now i want a Breya deck...

Take that +1 from me!

May 13, 2017 8:18 p.m.

HenryPerson says... #2

May 15, 2017 5:18 p.m.

Bagle42Z says... #3

If You are in it to win, and win all the time. Every Deck that has black in it should be playing Hatred. Hatred Target your commander when your opponent declares no blocks swing for 21 General damage.

May 21, 2017 4:46 p.m.

Jpegwun says... #4

I'm not really sure what Paradox Engine would do in this deck being that it untaps all NON-land permanents.I could be wrong, but it doesn't seem that good to me in here. Convince me I'm wrong. I do love the card lolPlus, he's not running Mana Vault or Mana Crypt which could benefit from the engine.

June 7, 2017 5 p.m.

Jpegwun says... #5

Also i thought i'd make a side note.If you're considering making any cuts for more combo pieces (aside from Sydri, Galvanic Genius which someone mentioned already) it doesn't seem like Wurmcoil Engine is combo-ing with anything.It's great. I love it. Maybe it helps with the lifelink to get to 51 life for Aetherflux + Sydri? But it doesn't sound like you have a problem with getting to 51 life after reading through all the comments.Just a suggestion :)

June 7, 2017 5:08 p.m.

Jpegwun says... #6

Random question, but how do you fair with only 32 lands? my build currently has 36 and I was even hesitant going that low, especially not running green.

I've always gone by the rule of 40 lands to start and take a few away depending on your ramp/mana rocks.

June 7, 2017 7:33 p.m.

Jpegwun says... #7

OH.MY.GOD. Nevermind 1 of my comments yesterday, I just realized Wurmcoil Engine combos with Nim Deathmantle + Ashnod's Altar/Krark-Clan Ironworks

OH, and so does Myr Battlesphere ;)

Also, so does Precursor Golem, but that's only if you wanted to swap the Wurmcoil for a 1cmc less creature, but then you may run into someone killing a token, thus killing the original, but, I guess you could always just do whatever combo in response..so..i guess...nevermind? it still works? lol

gotta love combos

June 8, 2017 9 a.m.

Jpegwun says... #8

I wish I could edit my comments lol, but also.. Just keep in mind that the Wurmcoil combo does NOT work with Eldrazi Displacer + ashnod's altar or krark-clan because Wurmcoil has to die, while Displacer won't kill it, it'll flicker it.

However, Myr battlesphere works with both deathmantle & displacer.

So that might be one consideration for running Precursor Golem instead of Wurmcoil engine, since it too would work with both displacer & deathmantle.

Just a thought :)

June 8, 2017 9:07 a.m.

firstorb says... #9

You forgot Myr Mindservant for infinite shuffle..LOL. Great deck btw :)

June 8, 2017 8:04 p.m.

Hockeyguy429 says... #10

Just out of curiosity cause you don't have it listed and idk if I'm thinking about it right, but doesn't infinite colorless+arcum dagsson+Mycosinth lattice+nim death mantle=infinite arcum dagsson ability?

June 15, 2017 2:47 p.m.

Jpegwun says... #11


I see where you went with that, but I'm pretty sure it doesn't work.

You would use Arcum Dagsson to sac himself then pay 4 to Nim Deathmantle to bring him back, but in order to use his ability again he would have to have haste.

Just because he's an artifact doesn't mean he can tap as soon as he comes out, because he's still a creature. And he would be a creature that just re-entered the battlefield.

Nice thinking though ;)

June 15, 2017 3:20 p.m.

Hockeyguy429 says... #12

Hmmm...would lightning greaves make it work? I have this deck built except my mana base is without mishras workshop. I was thinking to remove bitter ordeal, Sydri, mind slaver, and aetherflux resovoir for metal worker, umbral mantle, lions eye diamond, and auriok salvagers

June 15, 2017 4:44 p.m.

Jpegwun says... #13

mph, well..yeah I guess it would work, because the only thing stopping that combo is Arcum not having haste, since You can equip for 9, yeah! Go for it!

I have it built too it's so much fun to play a deck that doesn't have to combo with the same way each game.

I was considering cutting Bitter ordeal too the other day, but i didn't, at least not yet.

Sydri, yes I did cut, Mindslaver no it works with a decent amount of other stuff, i think. And aetherflux reserrvoir I never put in because i have a lot of fetch lands, shock lands and mana crypt and I usually cause the most damage to myself so I would practically never get to 51 life.

But experiment. See what you think works with your build :)

June 15, 2017 4:50 p.m.

Jpegwun says... #14

I meant since you can equip for 0, not 9 lol

June 15, 2017 4:51 p.m.

Jpegwun says... #15

honestly i wouldn't spend the money on mishra's workshop, i mean..that's practically another EDH deck, or TWO depending on how you build it.

That's just me. If you have 1,000$ burning a hole in your pocket then go for it, but I don't think it makes that much of a difference. This deck is already so powerful without it.

June 15, 2017 4:53 p.m.

Hockeyguy429 says... #16

No, I wouldn't buy mishras workshop. I have a hard time seeing how the mindslaver combo works when there are multiple people at the table. It's only used to take one persons turn right? Not take everyone's.

June 15, 2017 5:22 p.m.

Kai-Erik says... #17

Jpegwun & Hockeyguy429 I think you're right and that combo would work, but I try to limit this deck to combos that don't use more than 2-3 cards not counting Breya. I like where you're going with that though!

And I'm honored you guys have this deck built too, it's definitely my favorite child. What kind of results have you had with it and what kind of changes have you made?

June 16, 2017 1:15 a.m.

Kai-Erik says... #18

Also workshop is entirely unnecessary but I have one so I figured why not.

June 16, 2017 1:16 a.m.

Angry_Fister says... #19

Flickerwisp would be pretty good to combo with Krark-Clan and Deathmantle, it would also be good for flickering anything with an etb trigger.

But just imagine exiling everyone elses permanents each turn lol, rages would ensue.

June 16, 2017 1:38 a.m.

Jpegwun says... #20


Well the Mind slaver doesn't work in anything over 3 people. If youre playing 3 people you can lock one person out then use their turns to try to kill off the last person as quick as possible. that's about it. But you might get hated out because that person wouldn't be getting another turn.

Good point Kai, however..you already run all of those cards ;) so its jut a matter of being aware of the new interaction.

My list was a lot different from yours from the start. I still had nim & ashnods altar, but then slowly added in more combos. Took out diabolic tutor..big mistake in my opinion, and I have 35 lands, which honestly feels like too little sometimes.I won one round last night with saheeli + felidar :)But pretty much 3/8 people at my LGS said that they go after the breya player when they see them at the table, all because of one guy who beat them on turn 2 ONE time rolls eyes

Meanwhile this Selvala deck(karametra in disguise) wrecked all of us in one round with stony silence, aura of silence, etc. I was using dack fayden to pitch my combos, planned to mystical tutor for open the vaults and just win....and then he drops Rest in Peace >.>

June 16, 2017 5:41 a.m.

Hockeyguy429 says... #21

I run a different mana base at 32 lands, fetches and shocks, 4 artifact lands, inventors fair and spire of industry. I'll make it on here one day. I am thinking about fitting in a few counter spells just to keep people honest. I don't wanna interact with them, just stop them from merciless evicting my board. p.s. At my LGS turn 1 win thanks to the bomberman LED+Auriok Salvagers. Ancient tomb into mana crypt and mox opal, drop Led so opal got metal craft and cAsted auriok ftw

June 16, 2017 7:57 a.m.

Jpegwun says... #22

YES. that also happened too. Someone exiled my master transmuter >.<

I was considering that but I have no idea what I'd take out.

I'm,gonna swap Fabricate back out for Diabolic tutor, even if it is a bit slower.

But take a look at mine and let me know what you think :)

Damn, nice! :)

June 16, 2017 8:56 a.m.

KuraiU says... #23

Have you considered the Saheeli Rai+Liquimetal Coating+Altar of the Brood combo? it essentially does the same thing as Copy Cat but without the Cat

June 16, 2017 6:59 p.m.

Jpegwun says... #24

To me that sounds redundant and a waste of a card slot to be honest

Liquimetal coating doesn't combo with anything else or really add value or synergy with the other cards.

Mycosynth lattice would do the same thing and it's already in the deck for obvious reasons :)

June 16, 2017 7:17 p.m.

J_C_Man18 says... #25

where i am they r doing commander tournaments and have released a ban list and sadly sol ring and mishra's workshop r on the ban list so got any recommendations for what i can use to replace them?

June 19, 2017 7:39 a.m.

Jpegwun says... #26


I'd recommend Mana Crypt, but if sol ring is banned, there's a good chance that's banned too.

As for Mishra's Workshop being banned, You could try Ancient Tomb; i'll be picking one up very soon. Or you could try Temple of the False God although not good early game, for obvious reasons lol

Other than that just make sure you have at least Chromatic Lantern and 2 signets, possibly more. I have 4 and even considering adding 1-2 more.

June 19, 2017 8:06 a.m.

GS10 says... #27

I just picked up a copy of Aetherworks Marvel for my Meren deck, but I think I'll try it out in Breya first.

Being a combo oriented deck that often sacrifices permanents, getting the energy with the Marvel alone doesn't seem like a stretch, and it will dig through the deck faster in order to assemble some of the combos in there faster.

I am still not sure if it in deed helps fastening the clock or if it instead makes the deck diverge from its main plans, but given that players get to know the main combos after a few games and know how to interact, the Marvel will definitely become better in those games, helping us string combos after combos faster in case our opponents can stop one or two. I've already lost count to how many times I've won out of the godsent topdeck that completed one combo. In theory Marvel will strongly reinforce those probabilities.

Has any of you tried it yet?

June 19, 2017 5:19 p.m.

canderson107 says... #28

I have Spine of Ish Sah in my Breya deck and I was running the Sharuum the Hegemon, Nim Deathmantle , Krark-Clan Ironworks combo with Sol Ring on the field producing infinite colorless mana. That allowed me to sack the Spine of Ish Sah to KCI and cast it over and over. I also had out the Shimmer Myr to allow me to flash the Spine of Ish Sah. I have also pulled this off with a Venser, the Sojourner emblem on the field.

June 20, 2017 12:03 a.m.

ejikazuma says... #29

Just wondering on this, I've been playing Sharuum for a long while but I'm planning to switch up to Breya... but one of the biggest confusing points for me is the usage of the signet filters. I get that the deck produces a lot of colorless mana but wouldn't using something like Thran Dynamo or Gilded Lotus be better than using the filters (Boros Signet, Azorius Signet, Orzhov Signet, etc..)?

June 20, 2017 12:53 a.m.

ejikazuma says... #30

Also wondering about Dictate of Erebos vs Grave Pact Grave Pact seems outright better being cheaper, is flash really worth the extra mana?

June 20, 2017 1:11 a.m.

Jpegwun says... #31


How is Sharuum the Hegemon + Krark-Clan Ironworks + Nim Deathmantle a combo?You would need another way to repeatedly create 2 mana for each loop to activate Nim deathmantle. Sol ring doesn't untap each time you do it.

Am I missing something?


I've also been wondering about this.Moreso about adding in Lotus and Dynamo vs cutting the signets, can never have too much ramp in a non-green deck.

As for Dictate and Pact, I don't run either. My reasoning is that my meta already knows most breya combos and a lot run token decks, so in order for that to be really effective I would need an infinite loop to make all opponents sac everything, which by that point i would rather just have Reckless Fireweaver or Disciple of the Vault out and win :)

.I would say play around with it and see if you need it.

June 20, 2017 7:10 a.m.

Jpegwun says... #32

OMG, nevermind canderson107 i figured it out lolIt actually works with any non-token artifact card instead of sol ring for infinite ETB/LTB loops so just add in disciple or purphoros and you've won.

June 20, 2017 7:24 a.m.

ejikazuma says... #33

How about Vela the Night-Clad in place of one of the smaller ETB monsters? It serves a bigger body, but I could see the higher mana cost being a detractor. It's nice though because her effect will win the game on blink chains as well.

June 20, 2017 11:07 a.m.

GS10 says... #34

I have never thought about Vela due to the mana cost, but she in fact provides some safer redundancy. I don't think the "average" Breya deck needs it, especially since Purphoros, God of the Forge is cheaper and harder to deal with, but I can see why someone would be inclined to try her out as well. It strongly depends on the meta and how your playgroup understand your strategy.

As for Grave Pact and Dictate of Erebos, the in Grave Pact is the reason why it is way worse than Dictate of Erebos in any Breya deck. I have trouble playing it out sometimes in my Marchesa, the Black Rose deck and that's one fewer color to mess up the mana base. Besides, with all the Ashnod's Altars and Krark-Clan Ironworks and other ways to generate colorless mana in Breya, the extra mana in Dictate won't matter that often. IMO that's not a question of Flash being worth the extra mana, more a question of "Can you actually cast a spell often and reliably?". But like Jpegwun said, those are cards that will slowly keep your opponents choked out of the game (if they're on creature decks), rather than win you the game right away. Again, it depends on meta, but I don't run nor feel the need to run them, either

June 20, 2017 2:37 p.m.

Jpegwun says... #35

Good point too.I even cut marionette master in favor of purphoros, so I can't see myself putting Vela in.

June 20, 2017 2:59 p.m.

ejikazuma says... #36

Yeah, I figured that might be the case with Grave Pact, I was actually really surprised the deck didn't run Urborg, Tomb of Yawgmoth also since it's been a major mana fixer in my deck for a long while. I guess Mycosynth Lattice generally deals with most of those problems anyway though.

As for Vela the Night-Clad, I was only considering it because I didn't have most of the other combo starters yet, I just picked up everything except the disciple though so I may try her over Reckless Fireweaver since the effect is the closest for now, but I could understand the bigger body not really making a huge difference.

June 20, 2017 5:35 p.m.

Jpegwun says... #37

Reckless fireweaver is like .50$ for 4 of them. I'd say just get 4 from card kingdom d:

June 20, 2017 5:43 p.m.

ejikazuma says... #38

LOL yeah, I actually picked up a foil one from my LGS earlier, I didn't quite get what you guys meant about Purphoros, God of the Forge making Vela the Night-Clad unnecessary until I really thought about the fact that he's probably clearing the field to eliminate any need for intimidate so with that I just dropped Vela for Reckless Fireweaver.

One more thing I'm wondering, I'm missing a few very core combo components still and I was wondering if anyone had any suggestions on similar replacements to fill their spots until I could pick up the more expensive pieces. Things I'm missing still are:

Disciple of the Vault - Blood Artist LGS didn't have it

Rings of Brighthearth - No idea on a possible replacement / Dat price tag

Krark-Clan Ironworks - No idea on a possible replacement / LGS didn't have it

Nim Deathmantle - No idea on a possible replacement / LGS didn't have it

Mana Echoes - No idea on a possible replacement / LGS didn't have it

Anguished Unmaking - Return to Dust LGS didn't have it

Diabolic Revelation - Increasing Ambition LGS didn't have it

Vampiric Tutor - Fabricate Dat Price Tag

June 20, 2017 6:58 p.m.

ejikazuma says... #39

It looks like I might be able to use Panharmonicon as a cheap replacement for Rings of Brighthearth at least until I can afford it. I think Whir of Invention might be a decent replacement for Vampiric Tutor also rather than using Fabricate

June 20, 2017 8:19 p.m.

Jpegwun says... #40

Replacement, sure. But it doesn't combo, as far as I know at least (and as far as i care to look into right now lol)

June 20, 2017 8:54 p.m.

ejikazuma says... #41

As far as I understand Panharmonicon should allow you to trigger twice Purphoros, God of the Forge, Reckless Fireweaver, or any of the other ETB guys abilities, including Breya, Etherium Shaper. So it should work as a suitable replacement for now.

June 20, 2017 8:59 p.m.

Jpegwun says... #42

Zulaport Cutthroat for Blood artist.

Rings, yeah there's really no replacement.

Krark clan - Ashnod's Altar fairly cheap if i recall, and it's required in the deck anyway. Unless you have that already. Note, phyrexian altar does not work, it only adds 1.

Anguished unmaking isn't necessary, just go with the removal package that suits your playgroup, just don't try to be too spikey lol.

Diabolic revelation - you could try Stroke of Genius if you're primarily using the Revelation to draw your deck, but overall it will be better than stroke of genius because if you can't draw your deck you can probably tutor for 3 or 4 cards.

I don't think fabricate is very expensive, actually. And it's actually not in this decklist. I did have it in mine but it was always too high of cmc to tutor and actually play the card on the same turn, late game its still great, but early combo wins it wasn't as good.Personally, i LOVE Lim-Dul's Vault (and it's fairly cheap if i recall correctly)

Why i don't see this card being put into more dimir decks is beyond me.

It lets you search for your preferred top 5 cards at the cost of 1 life each time AND put them in any order you want!

Oh, and did I mention it's at instant speed?! I really don't know why more people don't play this card.

if its not the cost mainly and the lack of availability i'd honestly just say to get the cards online, you'll probably find them cheaper anyways.

As for the others, I really have no clue, they're kind of essential to the main combo game plan.

June 20, 2017 9:04 p.m.

Jpegwun says... #43

I would look up the rulings, I'm not that familiar with it, I did plan to put it in, but when I laid out my combos, it wasn't doing much else other than comboing with a few certain cards. It doesn't work with certain combos but does with others. Like the Original deckbuilder said above, it's best to try to keep the cards as multimodal as possible if you can.If not, then yeah go for it, if your a combo deck. it won't make that much difference if it actually combos, but if it doesn't then just make sure it doesn't and don't just claim it does then get 'caught' "cheating" because it was a misunderstanding or something, you know?

June 20, 2017 9:06 p.m.

canderson107 says... #44


I apologize for the confusion as what I typed was not to clear. I was tapping and sacing the Sol Ring to Krark-Clan Ironworks along with Sharuum the Hegemon as you figured out.

I have a those cards you mentioned. I was just sharing my experience from Monday night. Sharuum the Hegemon can be quite nasty.

June 21, 2017 2:41 a.m.

Jpegwun says... #45

NO! Don't apologize! You pointed out yet another combo within the many combos in this deck lmao

Sharuum is very nasty, she just does work.

June 21, 2017 7:15 a.m.

ejikazuma says... #46

Where you using Nim Deathmantle on Sharuum the Hegemon as well? or am I missing a part of it? I get that tapping Sol Ring and saccing Sol Ring and Sharuum the Hegemon to Krark-Clan Ironworks gives and returns both if you have Nim Deathmantle in play and pay with a remainder of each time, am I understanding that right?

June 21, 2017 7:53 p.m.

Jpegwun says... #47

If that's a question for me, no. I didn't use nim deathmantle in my old sharuum deck, as far as i remember, it was almost 4 years ago..so.

you got it bud

All 4 in play. You tap sol ring, add 2, sac sol ring, add 2, now you're at 4, sac sharuum, nim deathmantle trigger on the stack, krark clan adds 2, you have 6, return sharuum, you have 2, use sharuum to return sol ring.

It also works with mana vault or mana crypt or any other artifact that adds 2. And thran dynamo, but who plays that ? pshh. it costs 4 ;)

sorry for the lack of [card names]'s for card images. its late lol

June 21, 2017 11:06 p.m.

ejikazuma says... #48

LOL I still love Thran Dynamo and Gilded Lotus. I've been playing them forever so it's hard to just toss them out and trust that the filter signets will be sufficient mana ramp. I picked up my Rings of Brighthearth today though, so I'm set to run Basalt Monolith just not sure about dropping the money on Power Artifact or Mana Crypt.

June 22, 2017 3:50 a.m.

Jpegwun says... #49

Yeah I hear you, i have certain pet cards too. lol

Luckily, Rhystic Study is already in here ;)

Nice!I don't have power artifact, I don't think its 'necessary' honestly? idk. 2 card combos feel good, but 3 crd combos feel better to me for having to work a little more and not pissing off my playgroup, plus there's already so,so,so many mana combos in this deck. and to add 1 90 card that interacts with 1 other card isn't worth it to me.

Now, mana crypt? It's just an investment overall, because if you end up taking apart your breya 3 years from now, mana crypt will always be great. It'll always want to be put into any deck that doesn't have a ton of green.

But use your judgment. can you buy 1 mana crypt or 10 more cards that you need to finish the deck?

If it's the latter, then i'd say skip mana crypt for now.

It's like mishra's workshop (to a lesser extent)

I don't EVER see myself justifying spending 1,000$ on a land.

Gaea's cradle? Yeah, maybe i could see that, but 1,000$? Hell no. For me personally.

June 22, 2017 6:50 a.m.

Jpegwun says... #50

My brother even had mana crypt in his Saffi Eriksdotter combo deck years ago.

Was playing green, had plenty of mana ramp, but mana crypt is just that good lol

June 22, 2017 6:51 a.m.

ejikazuma says... #51

So, I don't have Vampiric Tutor. I feel like I'll probably pick it up somewhere along the lines, along with Mana Crypt on your suggestions. I'm really wondering on what to replace Vampiric Tutor with though. Originally I assumed Fabricate would be fine, but then I found Whir of Invention and felt like it was a decent trade off for that spot. I'm only wondering if Steelshaper's Gift might not be a better choice for me since it would allow easy access to either Nim Deathmantle, Sword of the Meek, or Lightning Greaves. Just wondering on what the general opinion was on this?

June 23, 2017 1:16 a.m.

Jpegwun says... #52

Idk about everyone else, but i don't like Steelshaper's gift in non voltron decks. It's main purpose is to get an equipment. Yeah some combo pieces are equipments but fabricate is much better. As for whir of invention vs fabricate, originally i'd side with fabricate, but..i guess it depends on what you're tutoring. essentially its the same thing, but fabricate lets you hold the artifact for future plays if you dont feel its safe to play it after you've tutored. but i could see whir of invention being useful for a "i win this turn" card.

June 23, 2017 8:30 a.m.

ejikazuma says... #53

Yeah, the other thing I was thinking too was that Whir of Invention is instant speed, so you could hold mana and drop it at the end of your last opponent's turn and then setup the combo on your following turn.

June 23, 2017 11:11 a.m.

J_C_Man18 says... #54

Hey i was looking at something if i was to put in panharmonicon since i cant use sol ring and i was to use it with the breya infinite mana combo i would be able to do inginte mana and infinete thopters at the same time right not to mention the ETB triggers with other cards its possible to make even more combos

June 23, 2017 2:07 p.m.

Jpegwun says... #55

You could do that yeah! Also fabricate does force you to reveal it so it wouldn't be a secret game winning play anymore. BUT, it could also be a trick play.

Say you have agame winning combo in hand, play fabricate, search a combo piece, cast it and try to bait out a counter spell or removal spell. Just a thought.

I mean, really both could be good it just depends on the situation you know?

June 23, 2017 2:07 p.m.

Jpegwun says... #56

Personally, i think im gonna add propaganda, ghostly prison, maybe darksteel forge, and some other stuff like supreme verdict and maybe 1-2 more boardwipes and targeted removal. My meta plays wayyyy too many creatures for me to just sit back and assemble my combo.I played against maelstrom wanderer last night in a 2 headed giant. I got blown away.

What will i cut for those cards? well, thats hard to say. I'm thinking maybe restoration angel first, simply because it only works with felidar guardian, and then possibly felidar guardian because it works with saheeli rai only if at that point i have taken out resto angel.

Surprisingly mana echoes actually works with thopter foundry, sword of the meek + 1 mana, breya and eldrazi displacer, and of course felidar guardian and saheeli rai, but thats getting redundant at that point.

It could work with other stuff too, like sharuum combo or something else, but i feel like infinite mana isn't always the best thing because it doesnt actually win you the game. You still have to use that mana with a wincon of some sort.

So given that, mana echoes will probably stay in my build.

But this is all just fine tuning to your meta. If you get blown out like i did then having 40+ combos doesn't mean if you go from 39 life to 3 in one turn lol

June 23, 2017 2:14 p.m.

Jpegwun says... #57

doesn't mean jack lolis what i meant to say about having 40+ combos

June 23, 2017 2:16 p.m.

Jpegwun says... #58

HELL, i'm even considering memnarch lol

I had out almost a full combo on board last night playing with a partner mono blue counterspell deck.I had mycosynth lattice, he had out extraplanar lense, gauntlet of power, all the like.

My turn was gonna consist of dropping krark clan and win. but then, THEN..he draws memnarch, plays it. with his bajillion mana just asks the 2 opponents "how many lands do you guys have?" "ummm 8 or nine i thi-NOPE YOU HAVE ZERO IM TAKING THEM ALL! lmao it was the best

June 23, 2017 2:23 p.m.

J_C_Man18 says... #59

Well u could also use it with the felidar saheeli combo and just add breya and impact tremors or reckless fireweaver infinite damage and the damage is doubled thanks to panharmonicon

June 23, 2017 2:23 p.m.

J_C_Man18 says... #60

And plus with the combo i mentioned before it has a wincon sac the thopters with the mana to breya to deal damage

June 23, 2017 2:28 p.m.

Jpegwun says... #61

J_C_Man18 Memnarch ??

How so?

June 23, 2017 6:01 p.m.

ejikazuma says... #62

So I was thinking about Panharmonicon as well in place of Rings of Brighthearth, but in the end rings are just too good to leave out considering all the things they work with. After I added it all up, there were only around 5-6 cards that Panharmonicon really interacts well with in the deck and given how lean the deck is otherwise it just felt like it would end up being a dead draw most times EVEN with how good it is with Purphoros, God of the Forge and Breya, Etherium Shaper alone.

In terms of the infinite mana situation, I don't have Mana Echoes yet... and it has spiked up on tcgplayer, so it'll probably be a few weeks before I look to pick it up (It went from $10 on low to $25 on low because there were no longer any in stock so I'm not sure if it popped up in legacy or vintage recently and spiked in popularity or if it's just EDH players buying them up). Anyway, I decided to add Blue Sun's Zenith to the deck as someone suggested above, because if you draw it and need a combo piece it's a reusable draw spell... if you already have infinite mana set up, it's a reusable way to deck out another player at the table. It seemed really good.

June 23, 2017 10:40 p.m.

J_C_Man18 says... #63

Well with the combo u do it so u can do like a billion thopters and mana but u will have to wait till next turn then u can sac some thopters and then use breya to deal damage

June 23, 2017 11:41 p.m.

J_C_Man18 says... #64

And no i was talking about panharmonicon not memnarch

June 23, 2017 11:45 p.m.

J_C_Man18 says... #65

Well look i cant use sol ring since its banned here and i dont know wat other artifact i could put in or any other card to make the deck good still

June 23, 2017 11:47 p.m.

Jpegwun says... #66

June 24, 2017 8:07 a.m.

J_C_Man18 says... #67

both r also band also i thought of a proper way to turn that combo into a wincon panharmonicon + breya + nim deathmantle + krark-clan ironworks + lightning greaves i know its alot for the combo but it still works it can be a infinite mana/thopter/life/damage and can also be used for board wiping

June 24, 2017 8:47 a.m.

Jpegwun says... #68

Yeah go for that. or just try to assemble your nim deathmantle krark clan/ashnod's altar combo.

For mana rocks, there are plemty outside of sol ring, crypt or vault.

Check this out.http://tappedout.net/mtg-decks/edh-mana-rocks/

Personally, i love chromatic lantern in anything over 2 colors.

I also like when people play cards like mind stone, very flexible, coalition relic, or thran dynamo, although its a mid-late game ramp.

June 24, 2017 9:31 a.m.

Jpegwun says... #69

btw, you wouldn't need panharmonicon and lightning greaves unless you have played breya and lost 1 of the tokens before playing nim deathmantle / eldrazi displacer and krark clan/ashnods altar.

I like to attempt to always play breya at the most viable time in the game. if i absolutely need to chump block ill play breya but if i can survive a few turns and have the combo in hand ill drop the pieces first then cast breya last, unless of course i'm playing against a blue deck that i know has many counterspells. Then i'll play breya as early as possible.

Maybe thats the wrong play but it seems to work for me in my group.

June 24, 2017 9:34 a.m.

J_C_Man18 says... #70

ok then so should i maybe forget panharmonicon and add in one of the maybe board cards or something?

June 24, 2017 10:02 a.m.

Jpegwun says... #71

one of the maybeboard cards on this list? Idk if they'd work with your decklist, do you have the list up?

It really depends on your list and your meta.

If you don't have a decent targeted removal package i would add in a dispatch, swords, or path to exile. to take care of the certain cards that may hinder your combo.

but again it really depends, give it a shot, tweak it, tweak it more. Edh decks can never be and will never be "perfect" ;) they're always changing.

June 24, 2017 10:18 a.m.

J_C_Man18 says... #72

well im building this pretty much except for mishra's workshop im gonna have ancient tomb and sol ring maybe i could use obelisk of grixis since there is alot of spells here that need either 2 black,blue or red as for the meta here i know 1 deck is another combo deck but thats about it

June 24, 2017 10:22 a.m.

Jpegwun says... #73

Then yeah go for that and tweak it from there once you learn of others decks.

I have i think 3 double black cards, 4 double blue, 1 double white and 1 double red, so i've tried to broaden my artifacts to hit the colors easier.

June 24, 2017 11:21 a.m.

MiggidyMarc says... #74

I have everything but the power artifact. Should I just add another land ? And y no pilla palla ? Ur already playing architect

June 26, 2017 5:19 p.m.

MiggidyMarc says... #75

And whut bout anointed procession?

June 27, 2017 7:44 p.m.

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Date added 7 months
Last updated 2 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.00
Tokens 1/1 Construct, 1/1 Thopter, Daretti, 3/3 Wurm, Dack
Folders breya decks, Commander, Breya, ideas, Borrowed ideas, EDH, EDH - Someone Else's Deck, Deck Tech, Decks to obtain, Breya, See all 182
Top rank #1 on 2016-11-21
Views 60476

Revision 14 (2 months ago)

-1 Blood Artist main
+1 Zulaport Cutthroat main

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