Maybeboard


Goal of the deck: Ramp into big enchantments that help to get tokens on the battlefield. Use lifegain to stay ahead as I attack with armies of tokens that are amplified through anthems. Get Sandwurm Convergence out early to stay protected while you build your enchants and army then come out swinging and win

Key Cards:

Mirage Mirror : can copy any of the key cards for tokens before a producer hits the field, can also copy enchantment at the perfect time such as Sandwurm Convergence at endstep to make double the 5/5 tokens

Doubling Season / Parallel Lives / Anointed Procession : These are incredibly imporant. It is what helps make more tokens; with all three out I create 8x the tokens I should be making

Trostani, Selesnya's Voice / Soul Warden / Essence Warden / Suture Priest : Creatures ETBing get me life, add Panharmonicon and I gain (and possibly drain with Suture Priest ) twice for each creature

Seedborn Muse : Make tokens with Rhys on each oppenents turn, exponentially increasing the value (may pair with Vedalken Orrery to play additional turns on each oppenants turn)

Panharmonicon : Any ETB is doubled for creatures and aritfacts. This gets out of control with my token creators

Enchants/Anthems:

Beastmaster Ascension : +5/+5 when more than 7 creatures attack

Collective Blessing : +3/+3

Concordant Crossroads : Haste

True Conviction : Gives all tokens double strike and lifelink

Mirari's Wake : +1/+1 and mana doubler

Elesh Norn, Grand Cenobite : +2/+2 on all my creatures

Card Draw:

Zendikar Resurgent : When casting a creature spell

Greater Good : Sac creature and draw cards equal to power

Harmonize : Straight draw 3 cards

Skullclamp : Kills 1/1 tokens to draw two cards

Regal Force : Draws cards for each green creature

Tutors:

Academy Rector : Tutors for Zendikar resurgent or and answer to the current board state. Can be saced with High market or Greater good. Places enchant on battlefield

Eladamri's Call : Creature to hand

Enlightened Tutor : Artifact or enchant on top of library (can get panharmonicon)

Idyllic Tutor : Enchant to hand

Removal:

Wrath of God : Wrath

Martial Coup : When paying more than 5 into X cost, kill all other creatures and creat X 1/1

Hour of Reckoning : Kills all non token creatures

Dusk / Dawn : Kills all power 3 or greatre creatures (only effects 7 of my own creatures) then can return 14 creatures I have to the battlefield (including academy rector and seedborn muse)

Elspeth, Sun's Champion : -3 destroy all creatures power 4 or greater

Aura Shards : Enchant that destroys enchants and artifacts on creature ETB trigger, doubled by Panharmonicon

Acidic Slime : ETB trigger destroys artifact, land, or enchantment Panharmonicon doubles

Swords to Plowshares : Exile creature and its controller gains life equal to its power

Path to Exile : Exile creature and its controller fetches a basic land

Sundering Growth : Destroy artifact or enchantment, then populate (which could trigger lifegain, aura shards, or doubling token effects)

Elesh Norn, Grand Cenobite : -2/-2 to all opponents creatures

Krosan Grip : split second means this is an uncounterable removal for an artifact or enchantment. Also prevents them from activating the target of said spell in response

Mana Ramp:

Oracle of Mul Daya : Play top card of library if its a land, play an additional land a turn

Burgeoning : Oppenant plays a land, you may play one. (combos well with Tempt with Discovery )

Exploration : Play an additional land every turn

Harvest Season : Pair this with Glare of Subdual or just swing with a board and you can go fetch quite a few lands

Tempt with Discovery : Get any land card from deck (hits utility lands like Nykthos, Shrine to Nyx // High Market

Cultivate : Fetch two basic lands, put one on battlefield tapped and other in your hand

Explosive Vegetation : Fetch two lands to the battlefield tapped

Rampant Growth : Fetch a basic land to the battlefield tapped

Solemn Simulacrum : Goes to fetch a basic land to the battlefield tapped ETB ( Panharmonicon doubles this) then do the same on death

Mirari's Wake : Tapped land adds one additional mana to the pool

Zendikar Resurgent : Tapped land adds one additional mana to the pool

Earthcraft : tap creatures to untap lands then cast harvest season and tap more creatures to untap said lands

Sol Ring : Dude.

Token Creators: All of these are nice with just one of the lifegain creatures on the battlefield. They also pair well with Mirrorpool , making a token copy that does the ETB triggers and can then be copied with Rhys the Redeemed . Regal Caracal is a real fun one

Rhys the Redeemed : Play when you can give him haste and double your army

Avenger of Zendikar : Makes plant tokens equal to the number of lands you control, which get +1/+1 counters for every landfall trigger. This ability is doubled by Panharmonicon and can get stupid with even just a single token doubler on field

Hornet Queen : ETB trigger make 4 1/1 flying deathtouch insect tokens, trigger is doubled by Panharmonicon and token doublers could make a possible 32 tokens if all three are on field

Regal Caracal : Creates 2 1/1 cat tokens and gives them lifelink & +1/+1 on ETB ( Panharmonicon )

Elspeth, Sun's Champion : +1 makes 3 1/1 vigilance tokens

Gelatinous Genesis : Makes X X/X Ooze tokens. Can get insane with Mana / Token doublers on field

Increasing Devotion : Make 5 1/1 warriors; Can be recast to make 10 from graveyard (or 80 with all three token doublers!)

Myr Battlesphere : Creates 4 upon ETB ( Panharmonicon trigger) and can get 32 from all 3 token doublers

Martial Coup : Board wipe with token creation of X, same bonuses as Gelatinous Genesis

Combat Tricks:

Druid's Deliverance : Fog, then populate

Rootborn Defenses : Populate, then creatures I control gain indestructible (anti destroy all effects)

Win Cons:

Craterhoof Behemoth : Played after any token creator has done its job you can normally take a game

Myr Battlesphere : If you play him with haste on board and the three token doublers, you can tap up to 32 myr and attack. This does 36 damage to defending player on the declare attackers step

True Conviction : Gives all tokens double strike and lifelink

Dusk / Dawn : Cast and kill major threats on the board then bring back any relevent creatures in your graveyard to the battlefield ( Academy Rector (which you can resac with High Market or Greater Good to get an enchant to the battlefield) or all the splicers and Hornet Queen as well as all the life gain creatures) Then enjoy your board advantage

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Date added 7 years
Last updated 4 years
Exclude colors UBR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

47 - 0 Rares

14 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 3.71
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, City's Blessing, Copy Clone, Elf Warrior 1/1 GW, Emblem Huatli, Radiant Champion, Enchantment Cleric 2/1 W, Human 1/1 W, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Myr 1/1 C, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Soldier 2/2 W, The Monarch, Treasure, Wurm 5/5 G
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