Urborg Lhurgoyf

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Urborg Lhurgoyf

Creature — Lhurgoyf

Kicker and/or (You may pay an additional and/or as you cast this spell.)

As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. (To mill a card, put the top card of your library into your graveyard.)

Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

jacobpmesser on Self Mill Goyf

5 months ago

4 Stitcher's Supplier 4 Hedron Crab 3 Satyr Wayfinder 4 Urborg Lhurgoyf 4 Cruel Somnophage 4 Souls of the Lost 2 Nighthowler 3 Grist, the Hunger Tide 2 Wonder 4 Unearth 3 Brazen Borrower 1 Sidisi, Brood Tyrant 1 Glasspool Mimic  Flip 1 Kazandu Mammoth  Flip

1 Svogthos, the Restless Tomb

That's a good base. Take what works and replace what you don't like.

Exp. I've been playing iterations of this for years now and eight one drops are important. You need to start filling your gy ASAP. These are the two best. If you don't want to go into blue, there are cards like Gnawing Vermin but for me, m2 isn't enough. The -1/-1 is helpful so there is some leeway based on META. If I dabble in other colors, Shriekhorn is my go-to.

Satyr's spot can be removed but I play a low land count due to the two modal lands (Glasspool/Mammoth). Mire Triton is another favorite because Deathtouch and gainlfie. It's also a META call. I don't like others like Skull Prophet. If I were playing The Mycotyrant I'd consider it because it 'mills over time' (MOT) but once your opp sees what youre on theyd kill it before you get a chance to use it.

So, in this list I'm 12 goyfs. Eight can self-mill (SM) and the other is useful (Souls) in getting Wonder out of your hand. You can also sac Stitcher to it if you're a T1 Stitcher T2 Souls. Every card in this deck is a permanent besides Unearth so if you fetched at all, you could have a T2 6/6-8/8 Souls of the Lost and that aint to shabby.

I have always played at least 1-2 Nighthowler. It makes those Stitchers, Crabs, and Satyrs a threat and more often than not, takes two spells to kill it (when it's bestowed).

I view this deck as a sort of aggro deck and keeping with 99% creature theme, Grist and Brazen Borrower are my interaction. You can bring in whatever you want (obviously) but it's also provides fliers for Nighthowler, Grist has a built in win-con and protects itself. I always play a Boseiju, Who Endures and if I play more, -1 Unearth for Life from the Loam and if I'm really frisky, I'll add a few more legends, play more of the Channel Lands and another Life/Loam. I've got a oops all Channel lands were all the other lands are Modal and I play Amulet of Vigor with Shriekhorn and use Emry, Lurker of the Loch as a self-mill recur piece. It's fun.

Sidisi is a MOT that can help you go wide. Every time you mill, you get a zombie. I use this in near every build when I'm in color. I've tested Blossoming Tortoise but save that for a Mosswort Bridge version I play and if I can't get that going I want to be able to cast the top end. Shigeki, Jukai Visionary, Molderhulk, Aether Vial + Dryad Arbor help get me there. But just playing the new Squirming Emergence is so much easier than playing all those other cards.

You can find a way to bring in draw, life, other interaction, etc.. it's on you. There are times were I play Jace, the Perfected Mind or Visions of Beyond for draw. Spellstutter Sprite and a few spots for other faeries like Likeness Looter (flying faerie goyfs!).

But that's the base. Do what you want.. because you can literally do anything. I've got a junk list focused on recur with Unearth, Renegade Rallier, Necropanther, Athreos, God of Passage... a jund/grixis list that uses Ob Nixilis, the Adversary and Orcish Bowmasters (sac goyf to etb Ob Nix, Token Ob forces opp to draw 7 for -7 life. Bowmasters deals another 6 plus you get a 6/6 orc token (+2 more for paper Ob +1 if they can't discard). That's a 15 point swing, not including attacks. Another Grixis list that plays Kroxa, Flamewake Phoenix, Seasoned Pyromancer and Ox.

My favorite - game 1, I'm a mill deck that sideboard converts into self-mill game 2. It still deals with the gy but game 1 youre spell heavy and game 2 youre creature heavy.

Anyway, have fun.

jdogz32 on Self Mill Madness

5 months ago

CaveBoy I've considered splashing blue for Urborg Lhurgoyf and I've also considered taking out Grisly Salvage for Cruel Somnophage but I just don't think it's worth adding for 1 possibly 2 cards.

jdogz32 on Sultai graveyard

9 months ago

Stitcher's Supplier is pretty much a staple in self mill decks.

Another one I see in alot of decks is Satyr Wayfinder helps keep lands coming and mills twice the cards as Sultai Skullkeeper

You have alot of lands. For a 60 card deck typically you won't go much higher than 24. You have 33.

You have cards in your deck that aren't modern legal. Brawn Sewer Nemesis Deathrite Shaman are not modern legal. Some substitutes that are legal are Wonder instead of brawn. Lord of Extinction over Sewer nemesis. Scavenging Ooze over deathrite shaman.

Lhurgoyf is only playable in a commander setting in my opinion. You can't count on your opponents graveyard being filled with creatures at all. I'd recommend Urborg Lhurgoyf as a direct upgrade. Has a self mill abilities and cost half as much Mana.

I'd take out most of your cards that cost 5 Mana. You have quite a few and i don't really see the purpose of Consuming Aberration also your deck is mostly creatures and lands so a Grisly Salvage will get you the same effect as Sultai Soothsayer I hope this helps.

Elsterooo on The pioneer GOYF - A selfmill deck

1 year ago

I am happy to hear that!

I don't see a place for World Shaper in this deck, but if you're interested in trying it'd have to replace either Sidisi, Brood Tyrant or Spring-Leaf Avenger. You'll likely turn the deck into a glass canon with it and mill yourself to death on turn ten, but perhaps your Urborg Lhurgoyf will be so uber buff that you can make it work.

There'll definately be more budget decks in the future as well.

wallisface on Self Mill Goyf

1 year ago

Some thoughts:

  • your deck only has 59 cards, you need 1 more to make it legal.

  • Collected Company needs a density of about 27 creatures to have any chance of reliably hitting 2. With your deck having only 13 creatures the card just isn’t worth running - the odds of you hitting 0 creatures off it is waaay too high.

  • your low creature count is also going to make this deck much less suitable for Urborg Lhurgoyf, as it’s going to take a long while to have it grow to any decent size (on average you’d have to have half your deck in the graveyard just for it to be a 6/7).

Balaam__ on Self Mill Goyf

1 year ago

You’re going to need considerably more creatures to get any real use out of Urborg Lhurgoyf. Since it only counts creatures in the graveyard (your graveyard, to be precise) I think 12 other creatures simply isn’t enough. You may grow it to a 4/4 or 5/5 every few games, but that sort of inconsistency means there’s probably a better card to occupy that slot. I think Urborg Lhurgoyf would perform better in a deck that’s either extremely creature heavy or perhaps a cycling focused build or something of the kind.

Daveslab2022 on The Pioneers Used to Ride These Babies for Miles!

1 year ago

I don’t think Urborg Lhurgoyf fits in this deck.

First off, how can it be a 5/6 on turn 3? It only mills 3 cards and you don’t have any other ways to get creatures into your ‘yard quickly.

Secondly, it just doesn’t do enough. Even if you somehow milled 6 of your 18 creatures, you just spent 4 mana for your opponent to kill it with a Fatal Push, giving them a huge tempo swing. 4+ mana creatures need to do more than have a big body in 2022.

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