Active Volcano

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Uncommon
Chronicles (CHR) Common
Legends (LEG) Common

Combos Browse all

Active Volcano

Instant

Choose one — ;

  • Destroy target blue permanent.
  • Return target Island to its owner's hand.

Active Volcano Discussion

pungethu on Oathbreaker Estimated Tier List

2 months ago

Stefouch we play with sideboard so i would board in Red Elemental Blast , Pyroblast and Active Volcano , maybe even a Defense Grid , but yeah its risky.

Doniumbra on Can I Play Shaman of ...

9 months ago

See I would beileve that He identifys as a RBG card but he cant be destroyed by a simple card like Active Volcano so therefore it shouldnt matter what mana symbols he has in the rule text because its just not true. He's not RBG he's a red card you can't change that. This rule basically says you cant have any color that your commander doesnt have even if you pay the ability corectly unless you use extort. And I dont know why this is a rule but it's actually ridiculous.

Caerwyn on Red Spell Question

1 year ago

I wanted to amend my statement now that I had a brief moment to run a Gatherer search. In addition to legendofa's Capricious Efreet the following can also destroy enchantments:

I'm sure that's all more information than you wanted, but since I did the research for my own edification, I figured I would pass along my results.

Kaleo42 on Waiting for Godo - cEDH primer

1 year ago

Apologies for the delay, I had to write this twice.One time mana sources make a lot of sense since you do need 11 mana to play your commander and equip all in the same turn.Basalt Monolith, Grim Monolith, Lion's Eye Diamond, Mana Vault, Pyretic Ritual, Desperate Ritual, Seething Song, Lotus Bloom, Lotus Petal, Treasonous Ogre, Vessel of Volatility, Simian Spirit Guide

Rite of Flame is too weak and Mana Seism may be a bit too deep.

Good RocksChrome Mox, Mox Diamond, Mana Crypt, Mox Opal, Sol Ring, Coalition Relic, Gilded Lotus, Thran Dynamo, Everflowing Chalice, Mind Stone, Fellwar Stone, Metalworker

Ok rocks to cut if you need more slots.Worn Powerstone, Jeweled Amulet, Fractured Powerstone

EquipmentHammer of Nazahn, Helm of the Host, Lightning Greaves all good but how do you feel about Sword of Feast and Famine + Aggravated Assault backup strategy? Sword of the Animist is a good equipment for this strategy as well but depending on the table may not be fast enough.

Draw and tutorsSensei's Divining Top, Daretti, Scrap Savant, Tormenting Voice, Wheel of Fortune, Imperial Recruiter,

I do not like Gamble without reliable graveyard interaction and I generally dont like Winds of Change especially if your opponents have any graveyard interactions.

Love the counter package, no Dualcaster Mage?Fork, Burnout, Pyroblast, Red Elemental Blast, Reverberate, Ricochet Trap, Glorious End, and of course Possibility Storm. Not a big fan of Veilstone Amulet in cedh but the makeup of your local meta will make or break this card. Active Volcano is probably too much.

Extra turns can be a big surprise win for this strategy. Love them. Final Fortune, Last Chance, Warrior's Oath

Artifact hate seems good but missing Vandalblast. By Force, Shattering Spree, Trash for Treasure.

Moon effects are strong but another meta call. Blood Moon and Magus of the Moon

Maybe too many colorless lands? I think you could cut one land overall but I understand you want to hit each land drop. Ancient Tomb, Buried Ruin, Cavern of Souls, City of Traitors, Command Beacon, Crystal Vein, Dwarven Ruins, Gemstone Caverns, 25xMountain, Sandstone Needle, Scorched Ruins, Sequestered Stash

Equipment assists seem good for faster hands but kind fragile. Brass Squire and Magnetic Theft

Dire Fleet Daredevil is a good card.Goblin Welder, Slobad, Goblin Tinkerer, and Welding Jar are all good.

Kuldotha Forgemaster is a good way to tutor the equipment into play.

Sphere of Resistance is a fantastic protection card but can make it easier for others to combo if you leave it out.

Grubbernaut on $12 Land Destruction

1 year ago

Active Volcano is not pauper legal

MohenjoDaro on Manna down!

1 year ago

Sinkhole might work well. If you had blue, I'd suggest Boomerang but 3 color decks aren't the best. Seismic Spike is also a lower cmc card (since it adds mana back to your mana pool).

One or two Dwarven Driller might work for damage or land hate.

If you have lands you don't need, Army Ants or Raze can work.

Currently the land hate seems a bit too situational for what deck you're going against (Eg. Active Volcano and Boil). I would add more fast defense so you have time to get to the land hate.

GTWUW6 on Krenko, The Infinite

3 years ago

@ trinitok

A Pyroblast on your spell and a Pox on your ungainly card filled hand!

You threaten the mighty horde with a puny Counterspell?! Your hero Jace must not have stared into the full force of an Active Volcano!

Dont worry Blue, you can always pick on the Mono Green or Black player, but your mind will surely Burnout if you try to pull your Hidden Strings against me...

lakebottom on For those tryhards...

3 years ago

I don't know about you, but the rough combo decks i encounter are usually heavy in blue. Pyroblast, Red Elemental Blast, heck even Active Volcano, Boil, and Magnetic Mountain are awesome.

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